qzdoom-gpl/src/wildmidi
2015-12-29 23:18:39 +01:00
..
common.h - added WildMidi library sources - all converted to C++ so that they can later interface with ZDoom's own MIDI code. Also redid the file loading function to use ZDoom's FileReader instead of low level IO. 2015-11-28 17:38:40 +01:00
file_io.cpp - use PathExpander class for WildMidi's file access functions so that it can find Timdity's data on its own. 2015-12-29 21:18:46 +01:00
file_io.h - use PathExpander class for WildMidi's file access functions so that it can find Timdity's data on its own. 2015-12-29 21:18:46 +01:00
gus_pat.cpp - added WildMidi library sources - all converted to C++ so that they can later interface with ZDoom's own MIDI code. Also redid the file loading function to use ZDoom's FileReader instead of low level IO. 2015-11-28 17:38:40 +01:00
gus_pat.h - added WildMidi library sources - all converted to C++ so that they can later interface with ZDoom's own MIDI code. Also redid the file loading function to use ZDoom's FileReader instead of low level IO. 2015-11-28 17:38:40 +01:00
lock.cpp - Fixed Linux compiler errors and snd_mididevice. 2015-12-29 10:33:20 +01:00
lock.h - added WildMidi library sources - all converted to C++ so that they can later interface with ZDoom's own MIDI code. Also redid the file loading function to use ZDoom's FileReader instead of low level IO. 2015-11-28 17:38:40 +01:00
reverb.cpp Separate WildMidi mixing from event handling 2015-12-28 20:33:41 -06:00
reverb.h Separate WildMidi mixing from event handling 2015-12-28 20:33:41 -06:00
wildmidi_lib.cpp - removed the original WildMidi loader and the main playback function because none of those is actually being used anymore. 2015-12-29 23:18:39 +01:00
wildmidi_lib.h - removed the original WildMidi loader and the main playback function because none of those is actually being used anymore. 2015-12-29 23:18:39 +01:00
wm_error.cpp Remove '\r' character from beginning of WildMidi error messages 2015-12-28 19:13:34 -06:00
wm_error.h - added WildMidi library sources - all converted to C++ so that they can later interface with ZDoom's own MIDI code. Also redid the file loading function to use ZDoom's FileReader instead of low level IO. 2015-11-28 17:38:40 +01:00