mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-22 12:01:33 +00:00
568 lines
16 KiB
Text
568 lines
16 KiB
Text
6DC9F6CCEAE7A91AEC48EBE506F22BC4 // void.wad MAP01
|
|
{
|
|
// Slightly squash the pillars in the starting room with "stimpacks"
|
|
// floating on them so that they can be obtained.
|
|
sectorflooroffset 62 -8
|
|
setwallyscale 286 front bot 1.090909
|
|
setwallyscale 287 front bot 1.090909
|
|
setwallyscale 288 front bot 1.090909
|
|
setwallyscale 289 front bot 1.090909
|
|
|
|
sectorflooroffset 63 -8
|
|
setwallyscale 290 front bot 1.090909
|
|
setwallyscale 291 front bot 1.090909
|
|
setwallyscale 292 front bot 1.090909
|
|
setwallyscale 293 front bot 1.090909
|
|
|
|
sectorflooroffset 118 -8
|
|
setwallyscale 710 front bot 1.090909
|
|
setwallyscale 711 front bot 1.090909
|
|
setwallyscale 712 front bot 1.090909
|
|
setwallyscale 713 front bot 1.090909
|
|
|
|
sectorflooroffset 119 -8
|
|
setwallyscale 714 front bot 1.090909
|
|
setwallyscale 715 front bot 1.090909
|
|
setwallyscale 716 front bot 1.090909
|
|
setwallyscale 717 front bot 1.090909
|
|
|
|
setslopeoverflow
|
|
polyobj
|
|
}
|
|
|
|
B2D8DA03489D1C67F60DC87FBC4EA338 // map01 - Massmouth 2
|
|
801304DA3784308D333951B5E0CF8E9E // map02
|
|
6EA4D5CAEA16857B2A882467E1633BC2 // map03
|
|
A4E01929938958BB9DA9EF3066802184 // map04
|
|
54F4B897BAA50F070CECA25555031C15 // map05
|
|
BB93EA15CA068FBC7E0381E4E959207C // map06
|
|
960397183E44D26212E8876681D2801D // map07
|
|
E4D05765BDB5BF9D22F0548E2807BAE9 // map08
|
|
696203E7A2C8A14C00F8824F74BD3D53 // map09
|
|
EEFB83ABB26A473382FAA063CF120501 // map10
|
|
FD031167E57BD1EEB65279F5895300F2 // map11
|
|
9C69328D5B82392DEA1C0552CF283F38 // map12
|
|
16569BB1F80D52304319DDD0C2DE4B5A // map13
|
|
1760E2F04B4E2C5CDD235855FCAB8327 // map14
|
|
A80E7EE40E0D0C76A6FBD242BE29FE27 // map15
|
|
2F1F8E27FBB5EF21AFBE1F3B13C03037 // map16
|
|
1CE294781A2455DE72C197E0B3DF6212 // map31
|
|
{
|
|
setslopeoverflow
|
|
resetplayerspeed
|
|
}
|
|
|
|
5C594C67CF7721005DE71429F9811370 // Eternal Doom map03
|
|
{
|
|
// fix broken staircase. The compatibility option is not sufficient
|
|
// to reliably handle this so clear the tags from the unwanted sectors.
|
|
setsectortag 212 0
|
|
setsectortag 213 0
|
|
setsectortag 214 0
|
|
}
|
|
|
|
6DA6FCBA8089161BDEC6A1D3F6C8D60F // Eternal Doom MAP25
|
|
{
|
|
stairs
|
|
maskedmidtex
|
|
corpsegibs
|
|
vileghosts
|
|
}
|
|
|
|
10E1E2B36302D31AC4AE68C84B5DC457 // Eternal Doom MAP28
|
|
{
|
|
// What's really sad is that I got a separate bug report for this map
|
|
// years ago, but nobody made mention of this problem back then.
|
|
trace
|
|
useblocking
|
|
}
|
|
|
|
// mostly cosmetic (except AV MAP07 and MM2 MAP25)
|
|
0EECBF37B328C9CAAF20DED4949A4157 // Sudtic e2m6
|
|
4ACE0644883BDA0CBA254FA02C9ACF83 // Teutic e3m4
|
|
9F2BE080A33F775294BD78822456924E // Nukemine e1m4
|
|
CD31793D3A4B00231B124C0C23649644 // Strain map02
|
|
19094AEB53D12EFC8E0568424F659F11 // Strain map31
|
|
60733BDD1AA3F4B2262ADC79B2E1B5AB // Memento Mori map29
|
|
F84AB4557464A383E93F37CD3A82AC48 // MM2 map03
|
|
1497894956B3C8EBE8A240B7FDD99C6A // MM2 map25
|
|
941E4CB56EE4184E0B1ED43486AB0BBF // AV map07
|
|
{
|
|
shorttex
|
|
}
|
|
|
|
2FE901F659A16E58D7BCD7C30021C238 // AV map15
|
|
74AF92E96FE10D039D31C1F6526D7D7C // Real World map11
|
|
{
|
|
trace
|
|
}
|
|
|
|
9D50EBE17CEC78938C7A668DB0768611 // Strain map07: Make the exit accessible
|
|
{
|
|
clearlineflags 1021 1
|
|
}
|
|
|
|
71C2E6D9CFA3D8750C6A9599FB2453BD // Hacx map03: There are some switches behind
|
|
96368EB950E33AF62EA6423434E3CEF7 // HacX map17: shootable covers in these levels
|
|
BA530202AF0BA0C6CBAE6A0C7076FB72 // Requiem map04
|
|
{
|
|
useblocking
|
|
}
|
|
|
|
// Cosmetic, but that option was added just for this map so it'd be a shame not to use it
|
|
6BC4D6B73165D8C86CF190D44C87EE70 // Suspended in Dusk map01
|
|
{
|
|
sectorsounds
|
|
}
|
|
|
|
7F24BFC1791F0107CE8F30B7FD3D9802 // Community Chest map29
|
|
{
|
|
wallrun
|
|
}
|
|
|
|
// Doomsday of UAC: both the barons and the cyberdemon need to activate sector tagged 666
|
|
32FC3115A3162B623F0D0F4E7DEE6861 // e1m8
|
|
{
|
|
anybossdeath
|
|
}
|
|
|
|
// Arch-Vile ghost monster effect is used by the following maps
|
|
145C4DFCF843F2B92C73036BA0E1D98A // Hell Revealed map26
|
|
5379C080299EB961792B50AD96821543 // Hell to Pay map14
|
|
7837B5334A277F107515D649BCEFB682 // Hell to Pay map22
|
|
2EEB1E12FA9F9545DE9D99990A4A78E5 // Icarus map24
|
|
65A53A09A09525AE42EA210BF879CD37 // Plutonia 2 map32
|
|
2499CF9A9351BE9BC4E9C66FC9F291A7 // Requiem map23
|
|
3CA5493FEFF2E27BFD4181E6C4A3C2BF // The Waterfront map01
|
|
CBDFEFAC579A62DE8F1B48CA4A09D381 // gather2.wad map05 and darkside.wad map01
|
|
C7A2FAFB0AFB2632C50AD625CDB50E51 // Reverie map18
|
|
9E5724BC6135AA6F86EE54FD4D91F1E2 // Project X map14
|
|
01899825FFEAE016D39C02A7DA4B218F // Archie map01
|
|
1D9F3AFDC2517C2E450491ED13896712 // Seej map01
|
|
0AE745A3AB86D15FB2FB74489962C421 // 6pack2 map02
|
|
2EA635C6B6AEC76B6BC77448DAB22F9A // Squadron 417 map21
|
|
1E998262EE319B7D088E01DE782E6B41 // Mayhem 2013 map05
|
|
A81E2734F735A82720D8E0F1442BA0C9 // Imp's [sic] are Ghost Gods map01
|
|
{
|
|
corpsegibs
|
|
vileghosts
|
|
}
|
|
|
|
// invert the sorting order of overlapping sprites at the same spot
|
|
551D6B416EB3324790BC0F0F74B49600 // Strain map13
|
|
2F49C29691F8565F0B99B27FCF2627E6 // Astrostein 1 MAP01
|
|
55A741F9C2955C2B06F2387E45ED6C62 // MAP02
|
|
4E7286B735671A942C54FAC6CB52A8C3 // MAP03
|
|
825772094FF3569FC3722145F82F820A // MAP04
|
|
CB6CF6BE0EA4A6AB9830FBB7F9192B80 // MAP05
|
|
AB24CCF84C2FE1A543FE033589BD1FBC // MAP06
|
|
6BE0908B4DAFF53AA0A7493C04A608A4 // MAP07
|
|
305275E5E07755E17AAB064981279295 // MAP08
|
|
A8FBF3600088E79D02283C40D12B7F26 // MAP09
|
|
A8FBF3600088E79D02283C40D12B7F26 // MAP09
|
|
F0C95C76237DF617560577767EC21E1C // MAP10
|
|
2A2AF2CDAB7E7A66D28AFC3AA6243DCC // Astrostein 2 map01
|
|
0667DA831EB293D3387579565C11F0DD // map02
|
|
76DA72420EBE0A53D861373D7123DE33 // map03
|
|
5A4F8186580FFE41BCD80960B7F19CA8 // map04
|
|
E3A1EE2A0A2FB27496074057E3FA82F0 // map05
|
|
1CA60DE4062F41DC1A39396228913882 // map06
|
|
DABC3033A734DEF402A8FEF6C2FEDCC2 // map07
|
|
2E8211EA051EA8C3241859D1854386D6 // map08
|
|
EAD27C506AFC856BE07DDDDED20D7ED0 // map09
|
|
7DA47B044E2D5D17EAE2960BBFAEDE1A // Astrostein 3 map10
|
|
46E0F4529E8E396DEDC8DB83443078A7 // map13
|
|
2742D556921FBE753C16175F0C980091 // map14
|
|
AB1A6C1D3898D4259C0645306939374C // map15
|
|
0599F0D0CC1F41F52B7E8214D0348EEA // map17
|
|
CA267398C9B3A8F79349D3394F8B2106 // map20
|
|
{
|
|
spritesort
|
|
}
|
|
|
|
DCE862393CAAA6FF1294FB7056B53057 // UAC Ultra map07: Contains a scroller depending on Boom side effects
|
|
{
|
|
setlinespecial 391 Sector_CopyScroller 99 6 0 0 0
|
|
}
|
|
|
|
1D9E43988940CCD3555724E15DD8B1AB // Happy Time Circus map01 has bad teleporters
|
|
040F83028FFA74456E335ED300BE2C33 // MAP17 (TownInfection.wad)
|
|
156FA31F5FF72A87BF345B68029D3051 // MAP02 (nprject5.wad)
|
|
AF40D0E49BD1B76D4B1AADD8212ADC46 // MAP01 (the wad that shall not be named =P)
|
|
91341EF9250760C9B550752E1D91CC24 // rock and roll rebel radio against satan city (rnrrrasc.wad) map01
|
|
{
|
|
ignoreteleporttags
|
|
}
|
|
|
|
8FF30D57F6CE64F085A6567EC302842A // Enjay's test map for this flag
|
|
9D7893D09FEE55C31B73C670DF850962 // Memento Mori II, map12
|
|
91E173901E6F3800B81AB646976247CD // Claustrophobia 1024, map01
|
|
{
|
|
badangles
|
|
}
|
|
|
|
E2B5D1400279335811C1C1C0B437D9C8 // Deathknights of the Dark Citadel, map54
|
|
{
|
|
// This map has two gear boxes which are flagged for player cross
|
|
// activation instead of the proper player uses activation.
|
|
setactivation 963 2
|
|
setactivation 943 2
|
|
}
|
|
|
|
2B65CB046EA40D2E44576949381769CA // Commercial Doom e3m4
|
|
{
|
|
// This line is erroneously specified as Door_Raise that monsters
|
|
// can operate. If they do, they block you off from half the map. Change
|
|
// this into a one-shot Door_Open so that it won't close.
|
|
setlinespecial 1069 Door_Open 0 16 0 0 0
|
|
clearlineflags 1069 0x200
|
|
}
|
|
|
|
3F249EDD62A3A08F53A6C53CB4C7ABE5 // Artica 3 map01
|
|
{
|
|
clearlinespecial 66
|
|
}
|
|
|
|
8FA29398776146189396AA1AC6BB9E13 // Roger Ritenour's Phobos map03
|
|
{
|
|
floormove
|
|
}
|
|
|
|
// There is a special at the beginning of the level which relies on the Pain Elemental's lost soul limit.
|
|
811A0C97777A198BC9B2BB558CB46E6A // Hell Revealed map19
|
|
{
|
|
limitpain
|
|
}
|
|
|
|
// Daedalus: Fix SPAC_Push lines that aren't on lines you can actually push
|
|
3ABB618A475BCBC531B457BAA6E4E70A // map04
|
|
{
|
|
// forcefields
|
|
// the lines we're setting are already set for repeatable SPAC_Push
|
|
clearlinespecial 90
|
|
setlinespecial 3749 ACS_Execute 23 0 1 0 0
|
|
clearlinespecial 94
|
|
setlinespecial 3766 ACS_Execute 23 0 2 0 0
|
|
clearlinespecial 92
|
|
setlinespecial 3777 ACS_Execute 23 0 3 0 0
|
|
clearlinespecial 98
|
|
setlinespecial 3784 ACS_Execute 23 0 4 0 0
|
|
}
|
|
795FDE3CC1C97140F326D0152B3FCE2A // map24
|
|
{
|
|
// doors
|
|
clearlinespecial 1512
|
|
setlinespecial 1505 Door_Raise 213 50 100 0 0
|
|
setlineflags 1505 0x200 // repeatable
|
|
setactivation 1505 16 // SPAC_Push
|
|
clearlinespecial 1514
|
|
setlinespecial 1508 Door_Raise 213 50 100 0 0
|
|
setlineflags 1508 0x200
|
|
setactivation 1508 16
|
|
|
|
clearlinespecial 1525
|
|
setlinespecial 1522 Door_Raise 214 50 100 0 0
|
|
setlineflags 1522 0x200
|
|
setactivation 1522 16
|
|
clearlinespecial 1530
|
|
setlinespecial 1527 Door_Raise 214 50 100 0 0
|
|
setlineflags 1527 0x200
|
|
setactivation 1527 16
|
|
|
|
clearlinespecial 5277
|
|
setlinespecial 5209 Door_Raise 24 20 255 0 0
|
|
setlineflags 5209 0x200
|
|
setactivation 5209 16
|
|
clearlinespecial 5714
|
|
setlinespecial 5267 Door_Raise 24 20 255 0 0
|
|
setlineflags 5267 0x200
|
|
setactivation 5267 16
|
|
|
|
clearlinespecial 5715
|
|
setlinespecial 5229 Door_Raise 24 20 255 0 0
|
|
setlineflags 5229 0x200
|
|
setactivation 5229 16
|
|
clearlinespecial 5345
|
|
setlinespecial 5232 Door_Raise 24 20 255 0 0
|
|
setlineflags 5232 0x200
|
|
setactivation 5232 16
|
|
|
|
// consoles?
|
|
clearlinespecial 3639
|
|
setlinespecial 3633 ACS_Execute 14 0 0 0 0
|
|
setlinespecial 3635 ACS_Execute 14 0 0 0 0
|
|
setlineflags 3633 0x200
|
|
setlineflags 3635 0x200
|
|
setactivation 3633 16
|
|
setactivation 3635 16
|
|
|
|
clearlinespecial 3647
|
|
setlinespecial 3644 ACS_Execute 14 0 0 0 0
|
|
setlinespecial 3641 ACS_Execute 14 0 0 0 0
|
|
setlineflags 3644 0x200
|
|
setlineflags 3641 0x200
|
|
setactivation 3644 16
|
|
setactivation 3641 16
|
|
|
|
clearlinespecial 3659
|
|
clearlinespecial 3657
|
|
setlinespecial 3653 ACS_Execute 13 0 0 0 0
|
|
setlinespecial 3655 ACS_Execute 13 0 0 0 0
|
|
setlinespecial 3651 ACS_Execute 13 0 0 0 0
|
|
setlinespecial 3654 ACS_Execute 13 0 0 0 0
|
|
setlineflags 3653 0x200
|
|
setlineflags 3655 0x200
|
|
setlineflags 3651 0x200
|
|
setlineflags 3654 0x200
|
|
setactivation 3653 16
|
|
setactivation 3655 16
|
|
setactivation 3651 16
|
|
setactivation 3654 16
|
|
}
|
|
|
|
// Community Chest 3
|
|
F481922F4881F74760F3C0437FD5EDD0 // map03
|
|
{
|
|
// I have no idea how this conveyor belt setup manages to work under Boom.
|
|
// Set the sector the voodoo doll ends up standing on when sectors tagged
|
|
// 1 are raised so that the voodoo doll will be carried.
|
|
setlinespecial 3559 Sector_CopyScroller 17 6 0 0 0
|
|
}
|
|
|
|
7C1913DEE396BA26CFF22A0E9369B7D2 // Nuke Mine, e1m2
|
|
{
|
|
pointonline
|
|
}
|
|
|
|
5B862477519B21B30059A466F2FF6460 // Khorus, map08
|
|
{
|
|
// This map uses a voodoo conveyor with slanted walls to shunt the
|
|
// voodoo doll into side areas. For some reason, this voodoo doll
|
|
// is unable to slide on them, because the slide calculation gets
|
|
// them slightly inside the walls and thinks they are stuck. I could
|
|
// not reproduce this with the real player, which is what has me
|
|
// stumped. So, help them out be attaching some ThrustThing specials
|
|
// to the walls.
|
|
setlinespecial 443 ThrustThing 96 4 0 0 0
|
|
setlineflags 443 0x200 // repeatable
|
|
setactivation 443 16 // SPAC_Push
|
|
setlinespecial 455 ThrustThing 96 4 0 0 0
|
|
setlineflags 455 0x200 // repeatable
|
|
setactivation 455 16 // SPAC_Push
|
|
}
|
|
|
|
8B2AC8D4DB4A49A5DCCBB067E04434D6 // The Hell Factory Hub One, map04
|
|
65A1EB4C87386F290816660A52932FF1 // Master Levels, garrison.wad
|
|
{
|
|
rebuildnodes
|
|
}
|
|
|
|
1891E029994B023910CFE0B3209C3CDB // Ultimate Simplicity, map07
|
|
{
|
|
// It is possible to get stuck on skill 0 or 1 when no shots have been fired
|
|
// after sector 17 became accessible and before entering famous mancubus room.
|
|
// Monsters from the mentioned sector won't be alerted and so
|
|
// they won't teleport into the battle. ACS will wait forever for their deaths.
|
|
setlinespecial 397 NoiseAlert 0 0 0 0 0
|
|
setlinespecial 411 NoiseAlert 0 0 0 0 0
|
|
}
|
|
|
|
952CC8D03572E17BA550B01B366EFBB9 // Cheogsh map01
|
|
{
|
|
// make the blue key spawn above the 3D floor
|
|
setthingz 918 296
|
|
}
|
|
|
|
64B6CE3CB7349B6F6B1A885C449ACB96 // Super Sonic Doom, map31
|
|
{
|
|
// During the end-of-level tally, both PROP_FROZEN and PROP_TOTALLYFROZEN
|
|
// are set, but only PROP_TOTALLYFROZEN is cleared, so PROP_FROZEN is
|
|
// still set when returning to the origin map.
|
|
linkfrozenprops
|
|
}
|
|
|
|
D62DCA9EC226DE49108D5DD9271F7631 // Cheogsh 2 map04
|
|
{
|
|
// Stuff in megasphere cage is positioned too low
|
|
setthingz 1640 528
|
|
setthingz 1641 528
|
|
setthingz 1642 528
|
|
setthingz 1643 528
|
|
setthingz 1644 528
|
|
setthingz 1645 528
|
|
setthingz 1646 528
|
|
setthingz 1647 528
|
|
setthingz 1648 528
|
|
setthingz 1649 528
|
|
}
|
|
|
|
E89CCC7E155F1032F693359CC219BE6C // hexen.wad map30
|
|
B9DFF13207EACAC675C71D82624D0007 // XtheaterIII map01
|
|
6941BDC2F80C0FEBE34EFA23D5FB72B7 // sonic.wad map10
|
|
{
|
|
DisablePushWindowCheck
|
|
}
|
|
|
|
A53AE580A4AF2B5D0B0893F86914781E // TNT: Evilution map31
|
|
{
|
|
setthingflags 470 2016
|
|
}
|
|
|
|
4CB7AAC5C43CF32BDF05FD36481C1D9F // Plutonia: Revisited map27
|
|
{
|
|
setlinespecial 1214 Plat_DownWaitUpStayLip 20 64 150 0 0
|
|
setlinespecial 1215 Plat_DownWaitUpStayLip 20 64 150 0 0
|
|
setlinespecial 1216 Plat_DownWaitUpStayLip 20 64 150 0 0
|
|
setlinespecial 1217 Plat_DownWaitUpStayLip 20 64 150 0 0
|
|
setlinespecial 1227 Plat_DownWaitUpStayLip 20 64 150 0 0
|
|
}
|
|
|
|
D0139194F7817BF06F3988DFC47DB38D // Whispers of Satan map29
|
|
{
|
|
nopassover
|
|
}
|
|
|
|
5397C3B7D9B33AAF526D15A81A762828 // daedalus.wad Travel tubes (they are all identical)
|
|
{
|
|
multiexit
|
|
}
|
|
|
|
C98F79709BD7E0E4C19026AB9575EC6F // cc-cod.zip:codlev.wad map07
|
|
{
|
|
maskedmidtex
|
|
}
|
|
|
|
7B82B12A6990E09553B12FDB4E3824A0 // hti.wad map01
|
|
{
|
|
teleport
|
|
}
|
|
|
|
8570AA0D6737C0A19DB66767764F157F // sonic.wad map04
|
|
{
|
|
noslopeid
|
|
}
|
|
|
|
05AA32F1D2220A462DCDA245ED22B94B // sonic.wad map09
|
|
{
|
|
polyobj
|
|
}
|
|
|
|
|
|
D7F6E9F08C39A17026349A04F8C0B0BE // Return to Hadron, e1m9
|
|
19D03FFC875589E21EDBB7AB74EF4AEF // Return to Hadron, e1m9, 2016.01.03 update
|
|
{
|
|
pointonline
|
|
}
|
|
|
|
// Remove unreachable secrets
|
|
F6EE16F770AD309D608EA0B1F1E249FC // Ultimate Doom, e4m3
|
|
{
|
|
setsectorspecial 124 0
|
|
setsectorspecial 125 0
|
|
// clear staircase to secret area
|
|
setsectorspecial 127 0
|
|
setsectorspecial 128 0
|
|
setsectorspecial 129 0
|
|
setsectorspecial 130 0
|
|
setsectorspecial 131 0
|
|
setsectorspecial 132 0
|
|
setsectorspecial 133 0
|
|
setsectorspecial 134 0
|
|
setsectorspecial 136 0
|
|
setsectorspecial 137 0
|
|
setsectorspecial 138 0
|
|
setsectorspecial 147 0
|
|
setsectorspecial 148 0
|
|
setsectorspecial 149 0
|
|
setsectorspecial 150 0
|
|
setsectorspecial 151 0
|
|
setsectorspecial 152 0
|
|
setsectorspecial 155 0
|
|
}
|
|
94D4C869A0C02EF4F7375022B36AAE45 // Ultimate Doom, e4m7
|
|
{
|
|
setsectorspecial 263 0
|
|
setsectorspecial 264 0
|
|
}
|
|
1A540BA717BF9EC85F8522594C352F2A // Doom II, map15
|
|
{
|
|
setsectorspecial 147 0
|
|
}
|
|
110F84DE041052B59307FAF0293E6BC0 // Doom II, map27
|
|
{
|
|
setsectorspecial 93 0
|
|
}
|
|
ABC4EB5A1535ECCD0061AD14F3547908 // Plutonia Experiment, map26
|
|
{
|
|
setsectorspecial 156 0
|
|
}
|
|
|
|
B68EB7CFB4CC481796E2919B9C16DFBD // Moc11.wad e1m6
|
|
{
|
|
setvertex 1650 -3072 2671
|
|
setvertex 1642 -2944 2671
|
|
}
|
|
|
|
712BB4CFBD0753178CA0C6814BE4C288 // map12 BTSX_E1 - patch some rendering glitches that are problematic to detect
|
|
{
|
|
setsectortag 545 32000
|
|
setsectortag 1618 32000
|
|
setlinespecial 2853 Sector_Set3DFloor 32000 4 0 0 0
|
|
setsectortag 439 32001
|
|
setsectortag 458 32001
|
|
setlinespecial 2182 Sector_Set3DFloor 32001 4 0 0 0
|
|
setsectortag 454 32002
|
|
setsectortag 910 32002
|
|
setlinespecial 2410 Sector_Set3DFloor 32002 4 1 0 0
|
|
}
|
|
|
|
1ED329858AB154C55878DA1C11A4F100 // unloved.pk3:unlovedmaps.wad map01
|
|
{
|
|
clipmidtex
|
|
}
|
|
|
|
FA23E72FA955E66EC68609F72C0BA71E // unloved.pk3:unlovedmaps.wad map02
|
|
{
|
|
clipmidtex
|
|
}
|
|
|
|
41BEC1F643CFEEC997AF98276A05EC88 // unloved.pk3:unlovedmaps.wad map03
|
|
{
|
|
clipmidtex
|
|
}
|
|
|
|
AF9A6370BE562584BC11165ECF364713 // unloved.pk3:unlovedmaps.wad map04
|
|
{
|
|
clipmidtex
|
|
}
|
|
|
|
DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
|
|
{
|
|
clipmidtex
|
|
}
|
|
|
|
261E64897A572C8DB8DC041E64BE27AD // unloved2beta1.pk3:u2_new2maps2.wad map06
|
|
{
|
|
clipmidtex
|
|
}
|
|
|
|
04800B1F35E8C036EBABC8C616402927 // unloved2beta1.pk3:u2_new2maps2.wad map07
|
|
{
|
|
clipmidtex
|
|
}
|
|
|
|
9E54F70648A77BBD090FF78A3AA05367 // unloved2beta1.pk3:u2_new2maps2.wad map08
|
|
{
|
|
clipmidtex
|
|
}
|
|
|
|
72E9E0F41F691B7F956E62F35B4A617F // unloved2beta1.pk3:u2_new2maps2.wad map09
|
|
{
|
|
clipmidtex
|
|
}
|
|
|
|
3D3FE412E87AD8B2316DAEC9E25F2E5D // unloved2beta1.pk3:u2_new2maps2.wad map10
|
|
{
|
|
clipmidtex
|
|
}
|
|
|