Chris Robinson
0017e1e6e8
Use a FileReader to handle music resources and audio decoding
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Instead of the previous method where there'd be a filename and offset, and/or a
memory pointer, this uses a class to access resource data regardless of its
underlying form.
2014-06-25 04:25:36 -07:00
Chris Robinson
42fdc3c059
Use structs to store available extensions
2014-06-19 23:49:46 -07:00
Chris Robinson
9f493fca5f
Move the generic DecodeSample implementation to the base class
2014-06-19 22:42:12 -07:00
Chris Robinson
72ddc0d935
Remove a non-existent friend class
2014-06-19 22:33:39 -07:00
Chris Robinson
b94a2949e5
Don't use air absorption for being underwater
2014-06-18 23:41:45 -07:00
Chris Robinson
0e21057a2a
Merge remote-tracking branch 'origin/openal' into openal
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Conflicts:
src/sound/fmodsound.cpp
src/sound/oalsound.cpp
src/sound/oalsound.h
2014-06-15 09:59:24 -07:00
Braden Obrzut
2142e857a9
- Applied VoidMage's OpenAL patch.
2013-10-23 19:41:58 -04:00
Chris Robinson
69af01d629
Use SDL_sound when available to decode files
2013-06-30 07:45:57 -07:00
Chris Robinson
5d1cd7b7fe
Small fixups
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find -> std::find
AL_EXT_loop_points -> AL_SOFT_loop_points
2013-06-30 01:32:48 -07:00
Chris Robinson
4f2e367ec6
Remove GStreamer support
2013-06-30 01:07:09 -07:00
Chris Robinson
b31a729ab8
Fix compilation with OpenAL
2013-06-29 22:44:46 -07:00
Christoph Oelckers
d64fcbd01e
- applied Chris's latest OpenAL patch.
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SVN r2781 (openal)
2010-09-15 13:45:08 +00:00
Christoph Oelckers
5603c70574
[OpenAL branch]
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- apply Chris's latest patch.
SVN r2534 (openal)
2010-08-13 07:07:26 +00:00