Commit graph

164 commits

Author SHA1 Message Date
Christoph Oelckers
4a3427fe50 Merge branch 'opl3emu' of https://github.com/khokh2001/zdoom 2014-11-25 16:32:52 +01:00
khokh2001
e9075334a3 new opl3 emulator 2014-11-23 00:36:22 +09:00
alexey.lysiuk
3e1bb9017b Merge branch 'master' of https://github.com/rheit/zdoom into z_osx_clean 2014-11-22 12:09:50 +02:00
Braden Obrzut
601852d224 - Fixed: fixrtext isn't needed with Win64 builds. 2014-11-17 21:56:16 -05:00
alexey.lysiuk
64e34d883b Fixed build on UNIX systems other than OS X 2014-11-17 14:54:46 +02:00
alexey.lysiuk
b63bd56da8 Removed .xib file and, therefore, dependency from ibtool
Menu is now created in code
2014-11-15 13:32:37 +02:00
alexey.lysiuk
d2d6d2a7f8 Lowered minimum OS requirement to 10.5 Leopard 2014-11-08 13:30:41 +02:00
alexey.lysiuk
949325df68 Merge branch 'fix_cmake_unix' into z_osx_clean 2014-10-18 12:36:09 +03:00
alexey.lysiuk
1715b25a3e Fixed Unknown CMake command "CHECK_LIBRARY_EXISTS" error on Unix targets
Previously it worked somehow but not with CMake 3.0.2
2014-10-18 12:33:39 +03:00
alexey.lysiuk
49dca4d9cb Native Cocoa back-end is enabled by default 2014-09-20 11:56:15 +03:00
alexey.lysiuk
9479a89b66 Fixed crash on Release targets 2014-08-16 13:55:05 +03:00
alexey.lysiuk
96a3e0f729 Set more descriptive name for SDL source files list in CMake file 2014-08-10 12:30:19 +03:00
alexey.lysiuk
82e8c514e9 Renamed SDL specific source file with GUI related code 2014-08-09 13:20:52 +03:00
Braden Obrzut
177112603d Added support for Cocoa back-end in CMake build system 2014-08-03 12:38:56 +03:00
alexey.lysiuk
fecd1b6401 Moved cursor and timer implementations into separate files 2014-08-03 12:33:29 +03:00
Randy Heit
bbc3b69a7c Remove polymost stuff
- Maybe it will be back someday, but it's been essentially dead for nearly
  10 years, so don't hold your breath.
2014-07-31 19:44:41 -05:00
Edoardo Prezioso
d83f048858 - Miscellaneous CMakeLists.txt fixes.
- fixed a CMake warning about uninitialized use of the variable CROSS_EXPORTS in the tools subfolder when CMAKE_CROSSCOMPILING is off;
- fixed a variable typo: CMAKE_CURRENTY_BINARY_DIR instead of CMAKE_CURRENT_BINARY_DIR;
- in src/CMakeLists.txt, fixed a missing merge of a portion of code from maint branch to master.
2014-07-01 19:13:05 +02:00
Edoardo Prezioso
1a3ac9d0b3 - Simplify CMake GCC and Clang checking.
Introduce the variable 'ZD_CMAKE_COMPILER_IS_GNUC(XX)_COMPATIBLE' and replace any occurrence of '"${CMAKE_C(XX)_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C(XX)_COMPILER_ID}" STREQUAL "Clang"' with it. This makes it possible to add more GCC compatible compilers in just one place.
2014-06-26 01:23:41 +02:00
Christoph Oelckers
9d846395bc - replaced console buffer with a significantly more efficient new version that also can hold a lot more data. 2014-05-24 21:05:00 +02:00
Braden Obrzut
efa9e0c3ee Merge branch 'maint' 2014-01-18 18:10:48 -05:00
Braden Obrzut
6f7885210b - Fixed: Some setups require the dynamic linking library to be linked explicitly, so specify it when using DYN_FLUIDSYNTH 2014-01-18 14:58:39 -05:00
Christoph Oelckers
6824e8c931 Merge branch 'maint' 2014-01-18 01:12:06 +01:00
Christoph Oelckers
1fd1ac9bab Merge branch 'cmake_uninitialized_fix' of https://github.com/edward-san/zdoom into maint 2014-01-18 01:10:33 +01:00
Edoardo Prezioso
b329a34a58 - Fixed some cmake --warn-uninitialized messages 2014-01-17 23:36:59 +01:00
Christoph Oelckers
e126c3ec2f Merge branch 'maint' 2014-01-17 20:45:20 +01:00
Edoardo Prezioso
aafea851f0 - Remove clang check from GCC-related workaround
It caused a clang warning/error regarding the non-existing flags '-fno-tree-dominator-opts' and '-fno-tree-fre'.
2014-01-17 19:11:29 +01:00
Braden Obrzut
d8ff4ec281 - Fixed: All clang 5.0 warnings.
- Renamed autostart/autozend since Xcode’s build process links in strictly alphabetical order.
2014-01-05 19:50:09 -05:00
Christoph Oelckers
74dee4cd63 - removed ddraw.lib from CMake files because that library is not used anymore. 2013-12-09 11:24:58 +01:00
Braden Obrzut
c04a800e2b - When doing OLDSTYLE builds we can use the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> properties to force the output location properly. 2013-11-29 17:10:29 -05:00
Christoph Oelckers
b9c032461e - add a CMake option to enable/disable SSE2 with Visual C++. This is necessary because since VC 2012 SSE2 is the default instruction set. 2013-11-29 12:35:45 +01:00
Braden Obrzut
a8090dc22c - Remove a hardcoded "zdoom" so that the name passed into the copy operation should always match that passed to /MAP. 2013-11-29 02:09:27 -05:00
Braden Obrzut
c21beb0b6c - Fixed: Some versions of Visual Studio put the map file in a different location. 2013-11-29 01:54:46 -05:00
Braden Obrzut
0c1d92834a - Fixed: Some setups require the dynamic linking library to be linked explicitly, so specify it when using DYN_FLUIDSYNTH 2013-11-26 17:58:55 -05:00
Braden Obrzut
c7632174d8 - Fixed error in manifest embedding that stopped the binary from working on Windows XP.
- Tweaked PK3 copying commands so that it shouldn't be possible to end up with files named Debug/Release.
2013-11-26 12:49:23 -05:00
Christoph Oelckers
8bf5872fc0 - always add DelayImp.lib for MSVC. 2013-11-24 10:27:08 +01:00
Braden Obrzut
c7099744bd - Minor changes to the CMake since it looks like VS2005 doesn't support a few things that were added. 2013-11-11 23:56:58 -05:00
Braden Obrzut
f0b946c3cf - Allow use of system GME library. It defaults to forcing the use of the internal library at least for now though. 2013-11-06 13:37:34 -05:00
Braden Obrzut
7dbf4ec38f - Slight cleanup and I accidentally inverted the map generation flag. 2013-10-12 01:58:39 -04:00
Braden Obrzut
0759a4b438 - Actually, lets not use /Gm since it's incompatible with /MP which will be much faster on multi-core machines.
- Added ZDOOM_GENERATE_MAPFILE which enables linker map file generation.
2013-10-12 01:44:57 -04:00
Braden Obrzut
03b75ae7c1 - Fixed a few flags for Visual Studio compilation. 2013-10-12 00:56:49 -04:00
Braden Obrzut
b9a1528747 - DYN_FLUIDSYNTH now defaults to ON.
- Added ZDOOM_OUTPUT_OLDSTYLE (could probably use a more descriptive name) which causes CMake to vary the executable name by build type and place the exes and pk3s into the directory specified in ZDOOM_OUTPUT_DIR.
- ALL_BUILD will now launch ZDoom.
2013-10-10 17:40:15 -07:00
Christoph Oelckers
03f19a12fa Merge branch 'maint' 2013-10-09 12:52:33 +02:00
Christoph Oelckers
8170cfbf98 - added my own FMOD path to CMakeLists.txt so that I can use it to create VC++ 2010 files with it. 2013-10-09 12:52:07 +02:00
Braden Obrzut
4ced90756a - Let CMake know about noncompiled cpp files so they can appear in project files.
- Fixed: Somehow when I added a way to disable generator expressions I inverted the meaning of NO_GENERATOR_EXPRESSIONS.
2013-10-08 15:35:50 -04:00
Braden Obrzut
f386d6b1e3 - Embed the proper manifest file and group soure files when building Visual Studio projects with CMake. (The groups probably also apply to other project types as well.) 2013-10-06 14:37:51 -04:00
Randy Heit
da02a44126 Consolidate special path functions into m_specialpaths.cpp
- Also remove CDROM_DIR while I'm at it.
2013-09-14 21:04:00 -05:00
Braden Obrzut
02ff428d54 - Allow generator expressions to be turned off during pk3 building with CMake.
- On Mac OS X, ensure assembly code is disabled by default (since it won't work).
2013-07-01 16:57:46 -04:00
Randy Heit
a5f5d8adcb - Remove the first parameter from updaterevision, since it isn't needed with git. 2013-06-24 20:58:14 -05:00
Christoph Oelckers
d1835b2db8 - DavidPH's patch for Linux compilation. 2013-06-23 17:38:51 -05:00
Christoph Oelckers
ef42955053 - added DavidPH's patch for compiling with FModEx 4.44.01. 2013-06-23 17:38:51 -05:00