Christoph Oelckers
8bc7a0a24e
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-30 23:01:36 +01:00
John Palomo Jr
d8f7785ad9
Added dimamount and dimcolor to display options menu.
2016-01-30 16:44:50 -05:00
Christoph Oelckers
afcd755c7a
- changed autoaim menu option to a slider which allows a more precise control of the property.
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- having a value of 5000 as the default for autoaim makes no sense, since this is an angle value that will always be clamped to [0..35]. So now 35 is both the default and the maximum.
2016-01-30 13:43:39 +01:00
Christoph Oelckers
4267e3c40b
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-30 01:08:35 +01:00
Christoph Oelckers
409525cde6
- removed some overlooked 'player5start' entries in GAMEINFO sections.
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This property no longer exists, these are now being set in the 'doomednums' block.
2016-01-29 22:09:16 +01:00
Christoph Oelckers
d0b194563a
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
src/p_3dfloors.cpp
2016-01-29 16:36:24 +01:00
Christoph Oelckers
058bfdea26
- forgot to commit this with the source changes for A_Face*.
2016-01-29 00:58:18 +01:00
Christoph Oelckers
b5c3ced9a9
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-27 21:27:26 +01:00
MajorCooke
275cdcd958
Renamed A_FaceVelocity to A_FaceMovementDirection.
2016-01-27 10:12:13 -06:00
coelckers
c5379c749e
Merge pull request #428 from MajorCooke/A_CheckSPecies
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Added A_CheckSpecies(state jump, name species, ptr = AAPTR_DEFAULT)
2016-01-27 16:45:16 +01:00
Christoph Oelckers
238990c871
don't leave any gaps in the used clip planes.
2016-01-27 12:32:39 +01:00
Christoph Oelckers
47db3252f4
- it's really not necessary to waste two clip planes for reflective surfaces because only one can be active at any time.
2016-01-27 12:30:55 +01:00
Christoph Oelckers
4b0ce7a8db
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-27 11:21:39 +01:00
Christoph Oelckers
2a1fa60aa6
Merge branch 'CheckProxExpPruned' of https://github.com/MajorCooke/zdoom
2016-01-26 18:49:03 +01:00
MajorCooke
1c0ef1d367
Removed CPXF_NODISTANCE.
2016-01-26 10:00:20 -06:00
Christoph Oelckers
66ce8915fb
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-26 15:00:54 +01:00
alexey.lysiuk
204bf2c375
Made secret on Plutonia: Revisited MAP27 accessible without vanilla wallrunning
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Increased duration of lift's lowered state
See http://forum.zdoom.org/viewtopic.php?t=47878
2016-01-26 13:49:04 +02:00
Christoph Oelckers
6691358b0a
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-22 19:15:24 +01:00
MajorCooke
793fc90716
Once more homogenized!
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- DECORATE: color, flags, lifetime, size, angle, xyz offset/vel/accel, startalpha, fadestep.
- ACS: Similar, minus the angle parameter.
2016-01-21 19:59:33 -06:00
MajorCooke
28502b9a80
- Reorganized A_SpawnParticle parameters.
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- Decorate order is now color, x/y/zoff, velx/y/z, lifetime, angle, flags, size, startalphaf, fadestepf, accelx/y/z.
- ACS order is now color, xyz offset, xyz velocity, lifetime, fullbright, size, startalpha, fadestep, xyz accel
2016-01-21 18:34:39 -06:00
Christoph Oelckers
1a631670fb
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-22 01:11:08 +01:00
Christoph Oelckers
841c7b275e
Merge branch 'ParticleFlags' of https://github.com/MajorCooke/zdoom
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Conflicts:
wadsrc/static/actors/actor.txt
2016-01-22 00:58:42 +01:00
Christoph Oelckers
3b4ed8d7cd
- made A_SpawnParticle's fadestep parameter a fixed point value as well.
2016-01-22 00:54:09 +01:00
MajorCooke
13dc6be5a1
- Added flags for A_SpawnParticle and angle parameter.
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- SPF_FULLBRIGHT makes the particle full bright.
- SPF_RELATIVE encapsulates the following flags:
- SPF_RELPOS: Position is relative to angle.
- SPF_RELVEL: Velocity is relative to angle.
- SPF_RELACCEL: Acceleration is relative to angle.
- SPF_RELANG: Add caller's angle to angle parameter for relativity.
2016-01-21 16:36:58 -06:00
Christoph Oelckers
39014b1732
- make the startalpha parameter of A_SpawnParticle a float to be consistent with other functions that want an alpha value.
2016-01-21 20:13:55 +01:00
MajorCooke
9638cbb844
Updated A_CheckProximity Expansion Pruned Edition.
2016-01-21 11:39:13 -06:00
Christoph Oelckers
995721836b
Merge branch 'SpawnParticle' of https://github.com/Edward850/zdoom
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Conflicts:
src/actor.h
2016-01-21 17:04:52 +01:00
Christoph Oelckers
8f7be01dd4
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
src/r_data/r_interpolate.cpp
2016-01-21 12:09:12 +01:00
MajorCooke
93aff2413f
Fixed an issue which caused A_Teleport to set the caller and itself to SpotZ's z position.
2016-01-20 18:18:00 -06:00
MajorCooke
d20a7516c9
Updated A_FaceVelocity to remove conflicts.
2016-01-20 15:51:11 -06:00
Edward Richardson
e5c67cee83
Merge branch conflicts fix
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- CONFLICT (content): Merge conflict in src/p_acs.cpp
- Updated position variables
2016-01-21 10:49:57 +13:00
Christoph Oelckers
65080a65c9
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-16 09:07:20 +01:00
alexey.lysiuk
e405fb4624
Set compatibility for Return to Hadron
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Updated version of Return to Hadron (dated 2016.01.03) has new version of E1M9: Prototype
This map requires vanilla's P_PointOnLineSide() function to avoid issue with sleepy shotgun guys
http://forum.zdoom.org/viewtopic.php?t=49544
2016-01-15 15:54:35 +02:00
Christoph Oelckers
9e33599536
- at least get the terms being used right. Of course it's not EDF (which would way beyond the scope of what's intended here) but only Extradata, that's being supported.
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(For EDF an external converter would make more sense.)
2016-01-12 09:13:55 +01:00
Christoph Oelckers
7c8d48bbfc
Merge branch 'edf-gl'
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Conflicts:
src/actor.h
src/p_spec.cpp
2016-01-12 00:02:17 +01:00
Christoph Oelckers
65022b780a
- implemented 'copy portal to wall' linedef type.
2016-01-11 22:44:53 +01:00
Christoph Oelckers
196c9bc34d
- cleaned up the skybox type detection logic.
2016-01-11 20:29:24 +01:00
Christoph Oelckers
76b0971067
Merge branch 'master' into edf-gl
2016-01-10 10:31:00 +01:00
Christoph Oelckers
4fd0a726b1
- more work on EDF handling. Vaporware demo is now loading.
2016-01-10 10:05:06 +01:00
Christoph Oelckers
feeaf29c46
- set translations for Eternity's linked portals for testing.
2016-01-10 10:05:05 +01:00
Christoph Oelckers
bdfac02f69
- EDF parser for linedefs and sectors. Also extended the Eternity xlat table to handle the parameterized types to the point EDF needs.
2016-01-10 10:05:05 +01:00
MajorCooke
ccc694bbcd
- Added the following flags, all affixed with CPXF_:
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- NODISTANCE: Disables distance checking.
- CHECKSIGHT: The qualifying actor must be in sight in order to count.
- SET<TARGET/MASTER/TRACER>: Gets the first qualifying actor and sets the calling actor's specified pointer to it.
- SETONPTR: If the function is being aimed at another actor other than the caller, sets that actor's pointers instead. Requires a SET* flag to work.
- FARTHEST: The actor farthest from the checking actor is set as the pointer. Requires a SET* flag to work.
- CLOSEST: The closest qualifying actor is set as the pointer. Requires a SET* flag to work.
2016-01-07 17:09:02 -06:00
Christoph Oelckers
1b20a06ec4
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-06 17:16:06 +01:00
Christoph Oelckers
006d3022ca
- changed the BFG decal for Freedoom to blue. With the software renderer this will be displayed as gray due to lack of blue in the palette. (Itz's still better than green, though.)
2016-01-05 17:10:47 +01:00
Christoph Oelckers
a5a069a4b0
- use DMENUPIC as titlepic in doom2bfg.
2016-01-05 14:06:07 +01:00
Christoph Oelckers
68501dc784
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-05 12:23:50 +01:00
Christoph Oelckers
99bf013652
- added new IWAD name HERETICSR.WAD so that commercial Heretic and Shadows of the Serpent Riders can coexist.
2016-01-05 11:16:38 +01:00
coelckers
d7501a1414
Merge pull request #457 from j-palomo/turn180_controlmenu
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Added turn180 to the controls menu.
2016-01-05 10:09:40 +01:00
Christoph Oelckers
d68c97b42a
Merge branch 'zmaster'
2016-01-04 21:06:54 +01:00
Christoph Oelckers
111479063f
- fixed a potential overflow issue with calculating a portal's origin point.
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- fixed: Sector_SetPortal's Eternity translation was not correct.
The ZDoom variant allows specifying the plane as part of the portal, Eternity does not. Added a new 'plane' type 3 which just means 'any'.
2016-01-04 21:05:09 +01:00