Christoph Oelckers
ecce60e8f9
SVN r258 (trunk)
2006-07-16 09:10:45 +00:00
Christoph Oelckers
31c749058b
- Generalized Hexen's class-based spawning to be a property of the player class
...
so now it is available in all games.
- Replaced the call to A_FlameSnd in the HereticPlayer's burn death sequence
with A_FireScream and defined *burndeath for Heretic.
- Added Grubber's custom player class support.
SVN r250 (trunk)
2006-07-13 10:17:56 +00:00
Christoph Oelckers
81ee5b4942
- Fixed: Bouncing projectiles should not bounce off horizon lines. Now they
...
vanish instead.
- Changed masses of ice chunks and glass shards to make small splashes
SVN r231 (trunk)
2006-06-28 11:14:20 +00:00
Christoph Oelckers
29cd024aba
SVN r71 (trunk)
2006-04-30 21:49:18 +00:00
Christoph Oelckers
25f90d6221
SVN r27 (trunk)
2006-04-11 16:27:41 +00:00
Randy Heit
cf11cbdb30
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
...
SVN r4 (trunk)
2006-02-24 04:48:15 +00:00