mirror of
https://github.com/ZDoom/qzdoom-gpl.git
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Re-apply GZDoom-GPL rebranding to the new IWAD picker layout
This commit is contained in:
parent
032ad95b0f
commit
f6574c2eae
1 changed files with 8 additions and 8 deletions
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@ -73,13 +73,13 @@ BEGIN
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" BEGIN\r\n"
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" VALUE ""Comments"", ""Thanks to id Software for creating DOOM and then releasing the source code. Thanks also to TeamTNT for creating BOOM, which ZDoom is partially based on. Includes code based on the Cajun Bot 0.97 by Martin Collberg.""\r\n"
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" VALUE ""CompanyName"", "" ""\r\n"
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" VALUE ""FileDescription"", ""GZDoom""\r\n"
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" VALUE ""FileDescription"", ""GZDoom-GPL""\r\n"
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" VALUE ""FileVersion"", RC_FILEVERSION2\r\n"
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" VALUE ""InternalName"", ""GZDoom""\r\n"
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" VALUE ""InternalName"", ""GZDoom-GPL""\r\n"
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" VALUE ""LegalCopyright"", ""Copyright \\u00A9 1993-1996 id Software, 1998-2010 Randy Heit, 2002-2010 Christoph Oelckers, et al.""\r\n"
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" VALUE ""LegalTrademarks"", ""DoomR is a Registered Trademark of id Software, Inc.""\r\n"
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" VALUE ""OriginalFilename"", ""gzdoom.exe""\r\n"
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" VALUE ""ProductName"", ""GZDoom""\r\n"
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" VALUE ""ProductName"", ""GZDoom-GPL""\r\n"
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" VALUE ""ProductVersion"", RC_PRODUCTVERSION2\r\n"
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" END\r\n"
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" END\r\n"
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@ -229,7 +229,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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FONT 8, "MS Shell Dlg"
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{
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CONTROL 101, IDC_STATIC, STATIC, SS_ICON | WS_CHILD | WS_VISIBLE, 7, 7, 21, 20
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CONTROL "Welcome to GZDoom!", IDC_STATIC, STATIC, SS_LEFT | WS_CHILD | WS_VISIBLE | WS_GROUP, 42, 8, 180, 8
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CONTROL "Welcome to GZDoom-GPL!", IDC_STATIC, STATIC, SS_LEFT | WS_CHILD | WS_VISIBLE | WS_GROUP, 42, 8, 180, 8
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CONTROL "<Version info>", IDC_WELCOME_VERSION, STATIC, SS_LEFT | WS_CHILD | WS_VISIBLE | WS_GROUP, 42, 18, 180, 8
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CONTROL "IWAD selection", IDC_STATIC, BUTTON, BS_GROUPBOX | WS_CHILD | WS_VISIBLE, 8, 32, 208, 117
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CONTROL "Select which game file (IWAD) to run.", IDC_STATIC, STATIC, SS_LEFT | WS_CHILD | WS_VISIBLE | WS_GROUP, 12, 44, 190, 8
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@ -243,7 +243,7 @@ FONT 8, "MS Shell Dlg"
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CONTROL "Load lights", IDC_WELCOME_LIGHTS, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 130, 180, 51, 10
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CONTROL "Load brightmaps", IDC_WELCOME_BRIGHTMAPS, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 130, 190, 65, 10
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CONTROL "Don't ask me this again", IDC_DONTASKIWAD, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 73, 211, 87, 10
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CONTROL "Play GZDoom", IDOK, BUTTON, BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 8, 228, 90, 14
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CONTROL "Play GZDoom-GPL", IDOK, BUTTON, BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 8, 228, 90, 14
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CONTROL "Exit", IDCANCEL, BUTTON, BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 166, 228, 50, 14
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}
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@ -505,13 +505,13 @@ BEGIN
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BEGIN
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VALUE "Comments", "Thanks to id Software for creating DOOM and then releasing the source code. Thanks also to TeamTNT for creating BOOM, which ZDoom is partially based on. Includes code based on the Cajun Bot 0.97 by Martin Collberg."
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VALUE "CompanyName", " "
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VALUE "FileDescription", "GZDoom"
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VALUE "FileDescription", "GZDoom-GPL"
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VALUE "FileVersion", RC_FILEVERSION2
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VALUE "InternalName", "GZDoom"
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VALUE "InternalName", "GZDoom-GPL"
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VALUE "LegalCopyright", "Copyright \u00A9 1993-1996 id Software, 1998-2010 Randy Heit, 2002-2010 Christoph Oelckers, et al."
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VALUE "LegalTrademarks", "DoomR is a Registered Trademark of id Software, Inc."
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VALUE "OriginalFilename", "gzdoom.exe"
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VALUE "ProductName", "GZDoom"
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VALUE "ProductName", "GZDoom-GPL"
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VALUE "ProductVersion", RC_PRODUCTVERSION2
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END
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END
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