- Fixed: When UpdateJoystickMenu() modifies the menu items for different

controllers, the joystick axis selectors need to NULL the d.graycheck
  field, since this is shared by the axis sensitivity sliders' step values.


SVN r1238 (trunk)
This commit is contained in:
Randy Heit 2008-09-20 03:08:54 +00:00
parent d88e960bb9
commit dab73198fa
2 changed files with 6 additions and 0 deletions

View file

@ -1,3 +1,8 @@
September 19, 2008
- Fixed: When UpdateJoystickMenu() modifies the menu items for different
controllers, the joystick axis selectors need to NULL the d.graycheck
field, since this is shared by the axis sensitivity sliders' step values.
September 19, 2008 (Changes by Graf Zahl)
- Fixed: The crosshair must be initialized after the texture manager because
on the fly texture creation for graphics patches is no longer supported.

View file

@ -2976,6 +2976,7 @@ void UpdateJoystickMenu ()
JoystickItems[line].type = discrete;
JoystickItems[line].a.intcvar = cvars[i];
JoystickItems[line].b.numvalues = 6.f;
JoystickItems[line].d.graycheck = NULL;
JoystickItems[line].e.values = JoyAxisMapNames;
line++;
}