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Fixed ZDBSP seg splitter. On occasion it assigned the offset to the incorrect of the two segs created by a split.
SVN r118 (trunk)
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parent
6cd1e2ce6a
commit
bb25008804
2 changed files with 2 additions and 2 deletions
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@ -359,7 +359,7 @@ int I_PickIWad (WadStuff *wads, int numwads)
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printf ("Please select a game wad:\n");
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printf ("Please select a game wad:\n");
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for (i = 0; i < numwads; ++i)
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for (i = 0; i < numwads; ++i)
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{
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{
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char *filepart = strrchr (wads[i].Path, '/');
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const char *filepart = strrchr (wads[i].Path, '/');
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if (filepart == NULL)
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if (filepart == NULL)
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filepart = wads[i].Path;
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filepart = wads[i].Path;
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else
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else
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@ -54,7 +54,7 @@ ACTOR PuzzGemRed : PuzzleItem 9004
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// Green Gem 1 (Emerald Planet) ---------------------------------------------
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// Green Gem 1 (Emerald Planet) ---------------------------------------------
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ACTOR PuzzGemGreen : PuzzleItem 9005
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ACTOR PuzzGemGreen1 : PuzzleItem 9005
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{
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{
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Game Hexen
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Game Hexen
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SpawnID 79
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SpawnID 79
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