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- Fixed: The StrifePlayer defined the wrong color range for its translations.
SVN r606 (trunk)
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2 changed files with 4 additions and 1 deletions
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@ -1,3 +1,6 @@
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December 20, 2007 (Changes by Graf Zahl)
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- Fixed: The StrifePlayer defined the wrong color range for its translations.
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December 19, 2007
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- Added a framework for drawing the 2D screen elements with Direct3D textures.
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They are not actually drawn with it yet, nor is it complete, but it's
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@ -9,7 +9,7 @@ ACTOR StrifePlayer : PlayerPawn
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PainChance 255
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Speed 1
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MaxStepHeight 16
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Player.ColorRange 96, 111
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Player.ColorRange 128, 143
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Player.DisplayName "Rebel"
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Player.StartItem "PunchDagger"
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