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https://github.com/ZDoom/qzdoom-gpl.git
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- fix more search&replace mess.
This commit is contained in:
parent
937d793353
commit
9617b4afa8
1 changed files with 12 additions and 12 deletions
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@ -21,7 +21,7 @@ gameinfo
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borderflat = "F_022"
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borderflat = "F_022"
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border = HereticBorder
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border = HereticBorder
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telefogheight = 32
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telefogheight = 32
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defkickback 150
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defkickback = 150
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skyflatname = "F_SKY"
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skyflatname = "F_SKY"
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translator = "xlat/heretic.txt" // not really correct but this was used before.
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translator = "xlat/heretic.txt" // not really correct but this was used before.
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defaultbloodcolor = "68 00 00"
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defaultbloodcolor = "68 00 00"
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@ -30,15 +30,15 @@ gameinfo
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statusbar = "sbarinfo/hexen.txt"
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statusbar = "sbarinfo/hexen.txt"
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intermissionmusic = "hub"
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intermissionmusic = "hub"
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intermissioncounter = false
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intermissioncounter = false
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weaponslot 1, "FWeapFist", "CWeapMace", "MWeapWand"
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weaponslot = 1, "FWeapFist", "CWeapMace", "MWeapWand"
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weaponslot = 2, "FWeapAxe", "CWeapStaff", "MWeapFrost"
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weaponslot = 2, "FWeapAxe", "CWeapStaff", "MWeapFrost"
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weaponslot = 3, "FWeapHammer", "CWeapFlame", "MWeapLightning"
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weaponslot = 3, "FWeapHammer", "CWeapFlame", "MWeapLightning"
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weaponslot = 4, "FWeapQuietus", "CWeapWraithverge", "MWeapBloodscourge"
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weaponslot = 4, "FWeapQuietus", "CWeapWraithverge", "MWeapBloodscourge"
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dimcolor = "00 00 ff"
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dimcolor = "00 00 ff"
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dimamount = 0.2
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dimamount = 0.2
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definventorymaxamount = 25
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definventorymaxamount = 25
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defaultrespawntime 12
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defaultrespawntime = 12
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defaultdropstyle 1
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defaultdropstyle = 1
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player5start = 9100
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player5start = 9100
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pickupcolor = "d7 ba 45"
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pickupcolor = "d7 ba 45"
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quitmessages = "$*RAVENQUITMSG"
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quitmessages = "$*RAVENQUITMSG"
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@ -55,7 +55,7 @@ gameinfo
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pausesign = "PAUSED"
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pausesign = "PAUSED"
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gibfactor = 0.5
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gibfactor = 0.5
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cursorpic = "hexncurs"
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cursorpic = "hexncurs"
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textscreenx 10
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textscreenx = 10
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textscreeny = 5
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textscreeny = 5
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defaultendsequence = "Inter_Chess"
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defaultendsequence = "Inter_Chess"
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maparrow = "maparrows/dagger.txt"
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maparrow = "maparrows/dagger.txt"
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@ -296,8 +296,8 @@ DoomEdNums
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skill baby
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skill baby
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{
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{
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AutoUseHealth
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AutoUseHealth
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AmmoFactor 1.5
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AmmoFactor = 1.5
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DoubleAmmoFactor 1.5
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DoubleAmmoFactor = 1.5
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DamageFactor = 0.5
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DamageFactor = 0.5
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EasyBossBrain
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EasyBossBrain
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SpawnFilter = Baby
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SpawnFilter = Baby
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@ -309,7 +309,7 @@ skill baby
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skill easy
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skill easy
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{
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{
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DoubleAmmoFactor 1.5
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DoubleAmmoFactor = 1.5
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SpawnFilter = Easy
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SpawnFilter = Easy
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Name = "$MNU_YELLOWBELLIES"
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Name = "$MNU_YELLOWBELLIES"
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playerclassname = "fighter", "$MNU_KNIGHT"
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playerclassname = "fighter", "$MNU_KNIGHT"
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@ -319,7 +319,7 @@ skill easy
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skill normal
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skill normal
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{
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{
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DoubleAmmoFactor 1.5
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DoubleAmmoFactor = 1.5
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SpawnFilter = Normal
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SpawnFilter = Normal
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Name = "$MNU_BRINGEST"
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Name = "$MNU_BRINGEST"
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playerclassname = "fighter", "$MNU_WARRIOR"
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playerclassname = "fighter", "$MNU_WARRIOR"
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@ -330,7 +330,7 @@ skill normal
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skill hard
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skill hard
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{
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{
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DoubleAmmoFactor 1.5
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DoubleAmmoFactor = 1.5
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SpawnFilter = Hard
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SpawnFilter = Hard
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Name = "$MNU_SMITE"
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Name = "$MNU_SMITE"
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playerclassname = "fighter", "$MNU_BERSERKER"
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playerclassname = "fighter", "$MNU_BERSERKER"
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@ -340,8 +340,8 @@ skill hard
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skill nightmare
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skill nightmare
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{
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{
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AmmoFactor 1.5
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AmmoFactor = 1.5
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DoubleAmmoFactor 1.5
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DoubleAmmoFactor = 1.5
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FastMonsters
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FastMonsters
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DisableCheats
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DisableCheats
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SpawnFilter = Nightmare
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SpawnFilter = Nightmare
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