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- fixed: Detection of MAP01 presence was wrong.
SVN r2950 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -1809,7 +1809,7 @@ static FString CheckGameInfo(TArray<FString> & pwads)
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static void SetMapxxFlag()
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static void SetMapxxFlag()
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{
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{
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int lump_name = Wads.CheckNumForName("MAP01", FWadCollection::IWAD_FILENUM);
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int lump_name = Wads.CheckNumForName("MAP01", ns_global, FWadCollection::IWAD_FILENUM);
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int lump_wad = Wads.CheckNumForFullName("maps/map01.wad", FWadCollection::IWAD_FILENUM);
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int lump_wad = Wads.CheckNumForFullName("maps/map01.wad", FWadCollection::IWAD_FILENUM);
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int lump_map = Wads.CheckNumForFullName("maps/map01.map", FWadCollection::IWAD_FILENUM);
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int lump_map = Wads.CheckNumForFullName("maps/map01.map", FWadCollection::IWAD_FILENUM);
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