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Implement GetStats for OpenAL streams
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parent
68988ab93c
commit
665d685a44
3 changed files with 73 additions and 2 deletions
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@ -345,6 +345,41 @@ void *OpenALSoundStream::GetData(size_t bytes)
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return data;
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return data;
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}
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}
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FString OpenALSoundStream::GetStats()
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{
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FString stats;
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ALfloat volume;
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ALint processed;
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ALint queued;
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ALint state;
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ALenum err;
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alGetSourcef(Source, AL_GAIN, &volume);
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alGetSourcei(Source, AL_SOURCE_STATE, &state);
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alGetSourcei(Source, AL_BUFFERS_QUEUED, &queued);
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alGetSourcei(Source, AL_BUFFERS_PROCESSED, &processed);
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if((err=alGetError()) != AL_NO_ERROR)
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{
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stats = "Error getting stats: ";
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stats += alGetString(err);
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return stats;
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}
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stats = (state == AL_INITIAL) ? "Buffering" : (state == AL_STOPPED) ? "Underrun" :
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(state == AL_PLAYING || state == AL_PAUSED) ? "Ready" : "Unknown state";
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stats.AppendFormat(",%3d%% buffered", (queued ? 100-(processed*100/queued) : 0));
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stats.AppendFormat(", %d%%", int(volume * 100));
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if(state == AL_PAUSED)
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stats += ", paused";
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if(state == AL_PLAYING)
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stats += ", playing";
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stats.AppendFormat(", %uHz", SampleRate);
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if(!Playing)
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stats += " XX";
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return stats;
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}
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bool OpenALSoundStream::InitSample()
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bool OpenALSoundStream::InitSample()
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{
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{
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UInt32 smpsize = 0;
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UInt32 smpsize = 0;
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@ -47,6 +47,8 @@ public:
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virtual bool IsEnded();
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virtual bool IsEnded();
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virtual FString GetStats();
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bool Init(const char *filename, int offset, int length);
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bool Init(const char *filename, int offset, int length);
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bool Init(const BYTE *data, unsigned int datalen);
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bool Init(const BYTE *data, unsigned int datalen);
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};
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};
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@ -400,6 +400,40 @@ public:
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return !Playing;
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return !Playing;
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}
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}
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FString GetStats()
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{
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FString stats;
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ALfloat volume;
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ALint processed;
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ALint queued;
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ALint state;
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ALenum err;
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alGetSourcef(Source, AL_GAIN, &volume);
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alGetSourcei(Source, AL_SOURCE_STATE, &state);
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alGetSourcei(Source, AL_BUFFERS_QUEUED, &queued);
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alGetSourcei(Source, AL_BUFFERS_PROCESSED, &processed);
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if((err=alGetError()) != AL_NO_ERROR)
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{
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stats = "Error getting stats: ";
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stats += alGetString(err);
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return stats;
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}
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stats = (state == AL_INITIAL) ? "Buffering" : (state == AL_STOPPED) ? "Underrun" :
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(state == AL_PLAYING || state == AL_PAUSED) ? "Ready" : "Unknown state";
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stats.AppendFormat(",%3d%% buffered", (queued ? 100-(processed*100/queued) : 0));
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stats.AppendFormat(", %d%%", int(volume * 100));
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if(state == AL_PAUSED)
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stats += ", paused";
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if(state == AL_PLAYING)
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stats += ", playing";
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stats.AppendFormat(", %uHz", SampleRate);
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if(!Playing)
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stats += " XX";
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return stats;
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}
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bool Init(SoundStreamCallback callback, int buffbytes, int flags, int samplerate, void *userdata)
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bool Init(SoundStreamCallback callback, int buffbytes, int flags, int samplerate, void *userdata)
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{
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{
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if(!SetupSource())
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if(!SetupSource())
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