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https://github.com/ZDoom/qzdoom-gpl.git
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- All ACS debugging messages are now aware of named scripts.
- Identify script types by name in FBehavior::StaticStartTypedScripts(). SVN r3405 (trunk)
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parent
d3981197c5
commit
5f88d2c9f0
2 changed files with 63 additions and 26 deletions
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@ -167,6 +167,31 @@ TArray<FString>
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#define STRINGBUILDER_START(Builder) if (*Builder.GetChars() || ACS_StringBuilderStack.Size()) { ACS_StringBuilderStack.Push(Builder); Builder = ""; }
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#define STRINGBUILDER_FINISH(Builder) if (!ACS_StringBuilderStack.Pop(Builder)) Builder = "";
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//============================================================================
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//
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// ScriptPresentation
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//
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// Returns a presentable version of the script number.
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//
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//============================================================================
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static FString ScriptPresentation(int script)
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{
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FString out = "script ";
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if (script < 0)
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{
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FName scrname = FName(ENamedName(-script));
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if (scrname.IsValidName())
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{
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out << '"' << scrname.GetChars() << '"';
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return out;
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}
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}
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out.AppendFormat("%d", script);
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return out;
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}
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//============================================================================
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//
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//
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@ -1501,7 +1526,8 @@ void FBehavior::LoadScriptsDirectory ()
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{
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if (Scripts[i].Number == Scripts[i+1].Number)
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{
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Printf("Script %d appears more than once.\n", Scripts[i].Number);
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Printf("%s appears more than once.\n",
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ScriptPresentation(Scripts[i].Number).GetChars());
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// Make the closed version the first one.
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if (Scripts[i+1].Type == SCRIPT_Closed)
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{
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@ -1839,7 +1865,25 @@ const char *FBehavior::LookupString (DWORD index) const
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void FBehavior::StaticStartTypedScripts (WORD type, AActor *activator, bool always, int arg1, bool runNow)
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{
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DPrintf("Starting all scripts of type %d\n", type);
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static const char *const TypeNames[] =
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{
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"Closed",
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"Open",
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"Respawn",
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"Death",
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"Enter",
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"Pickup",
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"BlueReturn",
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"RedReturn",
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"WhiteReturn",
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"Unknown", "Unknown", "Unknown",
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"Lightning",
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"Unloading",
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"Disconnect",
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"Return"
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};
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DPrintf("Starting all scripts of type %d (%s)\n", type,
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type < countof(TypeNames) ? TypeNames[type] : TypeNames[SCRIPT_Lightning - 1]);
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for (unsigned int i = 0; i < StaticModules.Size(); ++i)
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{
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StaticModules[i]->StartTypedScripts (type, activator, always, arg1, runNow);
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@ -3845,7 +3889,7 @@ int DLevelScript::RunScript ()
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{
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if (++runaway > 500000)
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{
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Printf ("Runaway script %d terminated\n", script);
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Printf ("Runaway %s terminated\n", ScriptPresentation(script).GetChars());
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state = SCRIPT_PleaseRemove;
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break;
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}
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@ -3866,10 +3910,10 @@ int DLevelScript::RunScript ()
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switch (pcd)
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{
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default:
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Printf ("Unknown P-Code %d in script %d\n", pcd, script);
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Printf ("Unknown P-Code %d in %s\n", pcd, ScriptPresentation(script).GetChars());
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// fall through
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case PCD_TERMINATE:
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DPrintf ("Script %d finished\n", script);
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DPrintf ("%s finished\n", ScriptPresentation(script).GetChars());
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state = SCRIPT_PleaseRemove;
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break;
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@ -4098,13 +4142,13 @@ int DLevelScript::RunScript ()
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func = activeBehavior->GetFunction (funcnum, module);
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if (func == NULL)
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{
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Printf ("Function %d in script %d out of range\n", funcnum, script);
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Printf ("Function %d in %s out of range\n", funcnum, ScriptPresentation(script).GetChars());
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state = SCRIPT_PleaseRemove;
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break;
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}
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if (sp + func->LocalCount + 64 > STACK_SIZE)
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{ // 64 is the margin for the function's working space
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Printf ("Out of stack space in script %d\n", script);
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Printf ("Out of stack space in %s\n", ScriptPresentation(script).GetChars());
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state = SCRIPT_PleaseRemove;
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break;
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}
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@ -7068,12 +7112,12 @@ int DLevelScript::RunScript ()
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if (state == SCRIPT_DivideBy0)
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{
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Printf ("Divide by zero in script %d\n", script);
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Printf ("Divide by zero in %s\n", ScriptPresentation(script).GetChars());
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state = SCRIPT_PleaseRemove;
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}
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else if (state == SCRIPT_ModulusBy0)
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{
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Printf ("Modulus by zero in script %d\n", script);
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Printf ("Modulus by zero in %s\n", ScriptPresentation(script).GetChars());
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state = SCRIPT_PleaseRemove;
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}
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if (state == SCRIPT_PleaseRemove)
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@ -7154,7 +7198,7 @@ DLevelScript::DLevelScript (AActor *who, line_t *where, int num, const ScriptPtr
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PutLast();
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}
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DPrintf("Script %d started.\n", num);
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DPrintf("%s started.\n", ScriptPresentation(num).GetChars());
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}
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static void SetScriptState (int script, DLevelScript::EScriptState state)
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@ -7195,18 +7239,18 @@ void P_DoDeferedScripts ()
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}
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else
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{
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Printf ("P_DoDeferredScripts: Unknown script %d\n", def->script);
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Printf ("P_DoDeferredScripts: Unknown %s\n", ScriptPresentation(def->script).GetChars());
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}
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break;
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case acsdefered_t::defsuspend:
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SetScriptState (def->script, DLevelScript::SCRIPT_Suspended);
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DPrintf ("Deferred suspend of script %d\n", def->script);
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DPrintf ("Deferred suspend of %s\n", ScriptPresentation(def->script).GetChars());
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break;
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case acsdefered_t::defterminate:
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SetScriptState (def->script, DLevelScript::SCRIPT_PleaseRemove);
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DPrintf ("Deferred terminate of script %d\n", def->script);
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DPrintf ("Deferred terminate of %s\n", ScriptPresentation(def->script).GetChars());
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break;
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}
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delete def;
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@ -7242,7 +7286,7 @@ static void addDefered (level_info_t *i, acsdefered_t::EType type, int script, c
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def->playernum = -1;
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}
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i->defered = def;
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DPrintf ("Script %d on map %s deferred\n", script, i->mapname);
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DPrintf ("%s on map %s deferred\n", ScriptPresentation(script).GetChars(), i->mapname);
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}
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}
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@ -7263,8 +7307,8 @@ int P_StartScript (AActor *who, line_t *where, int script, const char *map, cons
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// make sure only net scripts are run.
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if (!(scriptdata->Flags & SCRIPTF_Net))
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{
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Printf(PRINT_BOLD, "%s tried to puke script %d (\n",
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who->player->userinfo.netname, script);
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Printf(PRINT_BOLD, "%s tried to puke %s (\n",
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who->player->userinfo.netname, ScriptPresentation(script).GetChars());
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for (int i = 0; i < argcount; ++i)
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{
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Printf(PRINT_BOLD, "%d%s", args[i], i == argcount-1 ? "" : ", ");
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@ -7289,7 +7333,7 @@ int P_StartScript (AActor *who, line_t *where, int script, const char *map, cons
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{
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if (!(flags & ACS_NET) || (who && who->player == &players[consoleplayer]))
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{
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Printf("P_StartScript: Unknown script %d\n", script);
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Printf("P_StartScript: Unknown %s\n", ScriptPresentation(script).GetChars());
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}
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}
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}
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@ -7389,14 +7433,7 @@ void DACSThinker::DumpScriptStatus ()
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while (script != NULL)
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{
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if (script->script < 0)
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{
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Printf("\"%s\": %s\n", FName(ENamedName(-script->script)).GetChars(), stateNames[script->state]);
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}
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else
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{
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Printf("%d: %s\n", script->script, stateNames[script->state]);
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}
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Printf("%s: %s\n", ScriptPresentation(script->script).GetChars(), stateNames[script->state]);
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script = script->next;
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}
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}
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@ -3,7 +3,7 @@
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** ACS script stuff
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2008 Randy Heit
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** Copyright 1998-2012 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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