- Removed an early-out in wallscan_striped() that is invalid when drawing a

skybox.


SVN r1451 (trunk)
This commit is contained in:
Randy Heit 2009-02-27 03:45:14 +00:00
parent 4535382031
commit 37aa4c2c28
2 changed files with 9 additions and 2 deletions

View file

@ -1,4 +1,8 @@
February 25, 2009 (Changes by Graf Zahl)
February 26, 2009
- Removed an early-out in wallscan_striped() that is invalid when drawing a
skybox.
February 25, 2009 (Changes by Graf Zahl)
- fixed: nextmap and nextsecret CCMDs set skill to 0.
- fixed: level.flags2 was not stored in savegames. Also bumped min. savegame
version and removed old compatibility handlings.

View file

@ -589,6 +589,9 @@ void wallscan_striped (int x1, int x2, short *uwal, short *dwal, fixed_t *swal,
up = uwal;
down = most1;
assert(WallSX1 <= x1);
assert(WallSX2 > x2);
for (int i = 0; i < el->NumUsedLights; ++i)
{
if (flooding && !el->Lights[i].bFlooder)
@ -605,7 +608,7 @@ void wallscan_striped (int x1, int x2, short *uwal, short *dwal, fixed_t *swal,
//break;
}
if (j != 3 && (most3[x1] > up[x1] || most3[x2] > up[x2]))
if (j != 3 /*&& (most3[x1] > up[x1] || most3[x2] > up[x2])*/)
{
for (int j = x1; j <= x2; ++j)
{