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- Removed an early-out in wallscan_striped() that is invalid when drawing a
skybox. SVN r1451 (trunk)
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2 changed files with 9 additions and 2 deletions
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@ -1,4 +1,8 @@
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February 25, 2009 (Changes by Graf Zahl)
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February 26, 2009
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- Removed an early-out in wallscan_striped() that is invalid when drawing a
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skybox.
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February 25, 2009 (Changes by Graf Zahl)
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- fixed: nextmap and nextsecret CCMDs set skill to 0.
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- fixed: level.flags2 was not stored in savegames. Also bumped min. savegame
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version and removed old compatibility handlings.
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@ -589,6 +589,9 @@ void wallscan_striped (int x1, int x2, short *uwal, short *dwal, fixed_t *swal,
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up = uwal;
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down = most1;
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assert(WallSX1 <= x1);
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assert(WallSX2 > x2);
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for (int i = 0; i < el->NumUsedLights; ++i)
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{
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if (flooding && !el->Lights[i].bFlooder)
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@ -605,7 +608,7 @@ void wallscan_striped (int x1, int x2, short *uwal, short *dwal, fixed_t *swal,
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//break;
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}
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if (j != 3 && (most3[x1] > up[x1] || most3[x2] > up[x2]))
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if (j != 3 /*&& (most3[x1] > up[x1] || most3[x2] > up[x2])*/)
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{
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for (int j = x1; j <= x2; ++j)
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{
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