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- deleted old invgem** graphics and replaced them with the PNGs from last commit so that they work properly in all games.
SVN r698 (trunk)
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74ab0d7184
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5 changed files with 4 additions and 8 deletions
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@ -4,10 +4,10 @@
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vga-rom-font.16 vga-rom.f16
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graphics/invgemr2.lmp invgemr2.lmp
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graphics/invgemr1.lmp invgemr1.lmp
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graphics/invgeml2.lmp invgeml2.lmp
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graphics/invgeml1.lmp invgeml1.lmp
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graphics/invgeml1.png invgeml1.png
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graphics/invgeml2.png invgeml2.png
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graphics/invgemr1.png invgemr1.png
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graphics/invgemr2.png invgemr2.png
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graphics/artibox.png artibox.png
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graphics/selectbo.png selectbo.png
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graphics/fiteface.lmp fiteface.lmp
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@ -128,10 +128,6 @@ graphics/xhairb4.imgz xhairb4.imgz
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graphics/xhairb5.imgz xhairb5.imgz
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graphics/xhairb6.imgz xhairb6.imgz
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graphics/xhairb7.imgz xhairb7.imgz
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graphics/invgeml1.png invgeml1.png
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graphics/invgeml2.png invgeml2.png
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graphics/invgemr1.png invgemr1.png
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graphics/invgemr2.png invgemr2.png
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# Now some sprites
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sprites/tnt1a0.png tnt1a0.png
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