2013-06-23 07:32:35 +00:00
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// ------------------------------------------------------
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// ----------------- HEXEN GAME LIGHTS ------------------
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// ------------------------------------------------------
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// -------------------
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// -- Hexen Weapons --
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// -------------------
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// Charged Axe Puff
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flickerlight CAXEPUFF1
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{
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color 0.4 0.4 1.0
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size 40
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secondarySize 44
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chance 0.5
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}
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flickerlight CAXEPUFF2
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{
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color 0.2 0.2 0.8
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size 48
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secondarySize 52
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chance 0.5
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}
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flickerlight CAXEPUFF3
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{
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color 0.0 0.0 0.5
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size 44
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secondarySize 48
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chance 0.5
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}
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object AxePuffGlow
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{
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frame FAXER { light CAXEPUFF1 }
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frame FAXES { light CAXEPUFF1 }
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frame FAXET { light CAXEPUFF2 }
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frame FAXEU { light CAXEPUFF2 }
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frame FAXEV { light CAXEPUFF3 }
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frame FAXEW { light CAXEPUFF3 }
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frame FAXEX { light CAXEPUFF3 }
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}
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// Flying Hammer
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flickerlight THROWHAMMER
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{
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color 1.0 0.2 0.0
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size 48
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secondarySize 52
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chance 0.4
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}
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flickerlight THROWHAMMER_X1
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{
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color 1.0 0.7 0.0
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size 48
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secondarySize 56
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chance 0.4
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}
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flickerlight THROWHAMMER_X2
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{
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color 1.0 0.7 0.0
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size 64
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secondarySize 72
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chance 0.4
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}
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flickerlight THROWHAMMER_X3
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{
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color 1.0 0.7 0.0
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size 72
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secondarySize 80
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chance 0.4
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}
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flickerlight THROWHAMMER_X4
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{
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color 0.8 0.8 0.0
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size 80
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secondarySize 84
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chance 0.4
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}
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flickerlight THROWHAMMER_X5
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{
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color 0.5 0.5 0.0
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size 64
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secondarySize 72
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chance 0.4
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}
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flickerlight THROWHAMMER_X6
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{
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color 0.2 0.2 0.0
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size 40
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secondarySize 48
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chance 0.4
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}
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object HammerMissile
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{
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frame FHFXA { light THROWHAMMER }
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frame FHFXB { light THROWHAMMER }
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frame FHFXC { light THROWHAMMER }
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frame FHFXD { light THROWHAMMER }
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frame FHFXE { light THROWHAMMER }
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frame FHFXF { light THROWHAMMER }
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frame FHFXG { light THROWHAMMER }
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frame FHFXH { light THROWHAMMER }
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frame FHFXI { light THROWHAMMER_X1 }
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frame FHFXJ { light THROWHAMMER_X2 }
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frame FHFXK { light THROWHAMMER_X3 }
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frame FHFXL { light THROWHAMMER_X4 }
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frame FHFXM { light THROWHAMMER_X4 }
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frame FHFXN { light THROWHAMMER_X4 }
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frame FHFXO { light THROWHAMMER_X4 }
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frame FHFXP { light THROWHAMMER_X4 }
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frame FHFXQ { light THROWHAMMER_X5 }
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frame FHFXR { light THROWHAMMER_X6 }
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}
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// Fighter sword shot
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flickerlight SWORDSHOT
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{
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color 0.0 1.0 0.0
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size 48
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secondarySize 44
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chance 0.4
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}
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flickerlight SWORDSHOT_X1
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{
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color 0.0 1.0 0.0
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size 56
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secondarySize 64
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chance 0.4
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}
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flickerlight SWORDSHOT_X2
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{
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color 0.0 1.0 0.0
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size 64
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secondarySize 72
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chance 0.4
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}
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flickerlight SWORDSHOT_X3
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{
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color 0.0 0.7 0.0
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size 56
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secondarySize 64
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chance 0.4
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}
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flickerlight SWORDSHOT_X4
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{
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color 0.0 0.4 0.0
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size 40
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secondarySize 48
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chance 0.4
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}
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flickerlight SWORDSHOT_X5
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{
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color 0.0 0.2 0.0
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size 32
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secondarySize 40
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chance 0.4
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}
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object FSwordMissile
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{
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frame FSFXA { light SWORDSHOT }
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frame FSFXB { light SWORDSHOT }
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frame FSFXC { light SWORDSHOT }
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frame FSFXD { light SWORDSHOT_X1 }
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frame FSFXE { light SWORDSHOT_X2 }
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frame FSFXF { light SWORDSHOT_X2 }
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frame FSFXG { light SWORDSHOT_X2 }
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frame FSFXH { light SWORDSHOT_X3 }
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frame FSFXI { light SWORDSHOT_X3 }
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frame FSFXJ { light SWORDSHOT_X4 }
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frame FSFXK { light SWORDSHOT_X5 }
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frame FSFXL { light SWORDSHOT_X5 }
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}
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// Cleric Serpent Staff ball
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pointlight CSTAFFBALL
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{
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color 0.0 1.0 0.0
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size 40
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}
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flickerlight CSTAFFBALL_X1
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{
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color 0.0 1.0 0.0
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size 56
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secondarySize 64
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chance 0.3
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}
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flickerlight CSTAFFBALL_X2
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{
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color 0.0 0.7 0.0
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size 60
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secondarySize 68
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chance 0.3
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}
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flickerlight CSTAFFBALL_X3
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{
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color 0.0 0.5 0.0
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size 64
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secondarySize 72
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chance 0.3
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}
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flickerlight CSTAFFBALL_X4
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{
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color 0.0 0.3 0.0
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size 72
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secondarySize 80
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chance 0.3
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}
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object CStaffMissile
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{
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frame CSSFD { light CSTAFFBALL }
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frame CSSFE { light CSTAFFBALL }
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frame CSSFF { light CSTAFFBALL_X1 }
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frame CSSFG { light CSTAFFBALL_X2 }
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frame CSSFH { light CSTAFFBALL_X3 }
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frame CSSFI { light CSTAFFBALL_X4 }
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}
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// Cleric fire hands
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flickerlight CFLAMETRAIL
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{
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color 1.0 0.8 0.0
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size 40
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secondarySize 44
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chance 0.5
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}
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flickerlight CFLAME1
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{
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color 1.0 0.8 0.0
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size 48
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secondarySize 56
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chance 0.4
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}
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flickerlight CFLAME2
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{
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color 1.0 0.8 0.0
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size 64
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secondarySize 72
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chance 0.4
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}
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flickerlight CFLAME3
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{
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color 0.7 0.4 0.0
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size 48
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secondarySize 56
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chance 0.4
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}
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flickerlight CFLAME4
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{
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color 0.5 0.2 0.0
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size 32
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secondarySize 40
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chance 0.4
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}
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flickerlight CFLAME5
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{
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color 0.2 0.2 0.0
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size 24
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secondarySize 32
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chance 0.4
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}
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object FlamePuff2
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{
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frame CFFXB { light CFLAME1 }
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frame CFFXC { light CFLAME2 }
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frame CFFXD { light CFLAME2 }
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frame CFFXE { light CFLAME2 }
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frame CFFXF { light CFLAME2 }
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frame CFFXG { light CFLAME2 }
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frame CFFXH { light CFLAME2 }
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frame CFFXI { light CFLAME2 }
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frame CFFXJ { light CFLAME3 }
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frame CFFXK { light CFLAME4 }
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frame CFFXL { light CFLAME5 }
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}
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object CFlameFloor
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{
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frame CFFX { light CFLAMETRAIL }
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}
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// Wraithverge
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flickerlight GHOST
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{
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color 1.0 1.0 1.0
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size 56
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secondarySize 52
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chance 0.7
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subtractive 1
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}
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object HolyMissile
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{
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frame SPIRP { light GHOST }
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}
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object HolySpirit
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{
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frame SPIRA { light GHOST }
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frame SPIRB { light GHOST }
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}
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// Mage wand
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pointlight MWAND_X1
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{
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color 0.3 0.3 1.0
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size 32
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}
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pointlight MWAND_X2
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{
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color 0.2 0.2 0.8
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size 40
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}
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pointlight MWAND_X3
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{
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color 0.1 0.1 0.6
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size 48
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}
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pointlight MWAND_X4
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{
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color 0.0 0.0 0.4
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size 56
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}
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object MageWandMissile
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{
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frame MWNDE { light MWAND_X1 }
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frame MWNDF { light MWAND_X2 }
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frame MWNDG { light MWAND_X3 }
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frame MWNDH { light MWAND_X4 }
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}
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// Frost shards
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flickerlight MFROSTSHARD
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|
{
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color 0.3 0.3 1.0
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|
size 32
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|
|
|
secondarySize 40
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chance 0.3
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}
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flickerlight MFROSTSHARD_X1
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{
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color 0.3 0.3 1.0
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size 40
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|
|
|
secondarySize 48
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chance 0.3
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}
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|
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flickerlight MFROSTSHARD_X2
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|
|
{
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|
color 0.2 0.2 0.8
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|
|
|
size 48
|
|
|
|
secondarySize 56
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chance 0.3
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|
}
|
|
|
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flickerlight MFROSTSHARD_X3
|
|
|
|
{
|
|
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|
color 0.1 0.1 0.5
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|
|
size 56
|
|
|
|
secondarySize 64
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|
|
|
chance 0.3
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|
}
|
|
|
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flickerlight MFROSTSHARD_X4
|
|
|
|
{
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color 0.0 0.0 0.2
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|
size 64
|
|
|
|
secondarySize 68
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chance 0.3
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}
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object FrostMissile
|
|
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|
{
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frame SHRD { light MFROSTSHARD }
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frame SHEXA { light MFROSTSHARD_X1 }
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frame SHEXB { light MFROSTSHARD_X2 }
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frame SHEXC { light MFROSTSHARD_X3 }
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frame SHEXD { light MFROSTSHARD_X4 }
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}
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// Mage lightning
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flickerlight MAGELIGHT
|
|
|
|
{
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|
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|
color 0.4 0.4 1.0
|
|
|
|
size 48
|
|
|
|
secondarySize 52
|
|
|
|
chance 0.7
|
|
|
|
}
|
|
|
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object LightningCeiling
|
|
|
|
{
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|
frame MLFX { light MAGELIGHT }
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frame MLF2 { light MAGELIGHT }
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|
}
|
|
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object LightningFloor
|
|
|
|
{
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|
|
frame MLFX { light MAGELIGHT }
|
|
|
|
frame MLF2 { light MAGELIGHT }
|
|
|
|
}
|
|
|
|
|
|
|
|
object LightningZap
|
|
|
|
{
|
|
|
|
frame MLFX { light MAGELIGHT }
|
|
|
|
frame MLF2 { light MAGELIGHT }
|
|
|
|
}
|
|
|
|
|
|
|
|
// BloodScourge
|
|
|
|
flickerlight BSBALL
|
|
|
|
{
|
|
|
|
color 1.0 0.2 0.0
|
|
|
|
size 48
|
|
|
|
secondarySize 56
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight BSBALL_X1
|
|
|
|
{
|
|
|
|
color 1.0 0.4 0.0
|
|
|
|
size 24
|
|
|
|
secondarySize 28
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight BSBALL_X2
|
|
|
|
{
|
|
|
|
color 0.7 0.3 0.0
|
|
|
|
size 48
|
|
|
|
secondarySize 56
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight BSBALL_X3
|
|
|
|
{
|
|
|
|
color 0.5 0.2 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight BSBALL_X4
|
|
|
|
{
|
|
|
|
color 0.3 0.1 0.0
|
|
|
|
size 40
|
|
|
|
secondarySize 48
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
object MageStaffFX2
|
|
|
|
{
|
|
|
|
frame MSP2A { light BSBALL }
|
|
|
|
frame MSP2B { light BSBALL }
|
|
|
|
frame MSP2C { light BSBALL }
|
|
|
|
frame MSP2D { light BSBALL }
|
|
|
|
|
|
|
|
frame MSP2E { light BSBALL_X1 }
|
|
|
|
frame MSP2F { light BSBALL_X2 }
|
|
|
|
frame MSP2G { light BSBALL_X3 }
|
|
|
|
frame MSP2H { light BSBALL_X4 }
|
|
|
|
}
|
|
|
|
|
|
|
|
// -------------------
|
|
|
|
// -- Hexen Weapons --
|
|
|
|
// -------------------
|
|
|
|
|
|
|
|
// Stalker slimeball
|
|
|
|
pointlight STALKERSLIME
|
|
|
|
{
|
|
|
|
color 0.0 1.0 0.0
|
|
|
|
size 40
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight STALKERSLIME_X1
|
|
|
|
{
|
|
|
|
color 0.0 1.0 0.0
|
|
|
|
size 48
|
|
|
|
secondarySize 56
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight STALKERSLIME_X2
|
|
|
|
{
|
|
|
|
color 0.0 0.7 0.0
|
|
|
|
size 56
|
|
|
|
secondarySize 64
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight STALKERSLIME_X3
|
|
|
|
{
|
|
|
|
color 0.0 0.5 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight STALKERSLIME_X4
|
|
|
|
{
|
|
|
|
color 0.0 0.2 0.0
|
|
|
|
size 68
|
|
|
|
secondarySize 76
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
object SerpentFX
|
|
|
|
{
|
|
|
|
frame SSFXA { light STALKERSLIME }
|
|
|
|
frame SSFXB { light STALKERSLIME }
|
|
|
|
|
|
|
|
frame SSFXC { light STALKERSLIME_X1 }
|
|
|
|
frame SSFXD { light STALKERSLIME_X2 }
|
|
|
|
frame SSFXE { light STALKERSLIME_X3 }
|
|
|
|
frame SSFXF { light STALKERSLIME_X3 }
|
|
|
|
frame SSFXG { light STALKERSLIME_X4 }
|
|
|
|
frame SSFXH { light STALKERSLIME_X4 }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Centaur fireball
|
|
|
|
pointlight TAURBALL
|
|
|
|
{
|
|
|
|
color 0.2 0.2 1.0
|
|
|
|
size 48
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight TAURBALL_X1
|
|
|
|
{
|
|
|
|
color 0.2 0.2 1.0
|
|
|
|
size 56
|
|
|
|
secondarySize 64
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight TAURBALL_X2
|
|
|
|
{
|
|
|
|
color 0.2 0.2 0.7
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight TAURBALL_X3
|
|
|
|
{
|
|
|
|
color 0.1 0.1 0.5
|
|
|
|
size 72
|
|
|
|
secondarySize 80
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight TAURBALL_X4
|
|
|
|
{
|
|
|
|
color 0.0 0.0 0.3
|
|
|
|
size 80
|
|
|
|
secondarySize 88
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
object CentaurFX
|
|
|
|
{
|
|
|
|
frame CTFXA { light TAURBALL }
|
|
|
|
|
|
|
|
frame CTFXB { light TAURBALL_X1 }
|
|
|
|
frame CTFXC { light TAURBALL_X2 }
|
|
|
|
frame CTFXD { light TAURBALL_X3 }
|
|
|
|
frame CTFXE { light TAURBALL_X4 }
|
|
|
|
frame CTFXF { light TAURBALL_X4 }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Green Chaos Serpent fireball
|
|
|
|
flickerlight SERPENTBALL
|
|
|
|
{
|
|
|
|
color 1.0 0.95 0.0
|
|
|
|
size 56
|
|
|
|
secondarySize 64
|
|
|
|
chance 0.5
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight SERPENTBALL_X1
|
|
|
|
{
|
|
|
|
color 1.0 0.95 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.5
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight SERPENTBALL_X2
|
|
|
|
{
|
|
|
|
color 0.8 0.8 0.0
|
|
|
|
size 72
|
|
|
|
secondarySize 80
|
|
|
|
chance 0.5
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight SERPENTBALL_X3
|
|
|
|
{
|
|
|
|
color 0.5 0.5 0.0
|
|
|
|
size 88
|
|
|
|
secondarySize 96
|
|
|
|
chance 0.5
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight SERPENTBALL_X4
|
|
|
|
{
|
|
|
|
color 0.2 0.2 0.0
|
|
|
|
size 96
|
|
|
|
secondarySize 104
|
|
|
|
chance 0.5
|
|
|
|
}
|
|
|
|
|
|
|
|
object Demon1FX1
|
|
|
|
{
|
|
|
|
frame DMFXA { light SERPENTBALL }
|
|
|
|
frame DMFXB { light SERPENTBALL }
|
|
|
|
frame DMFXC { light SERPENTBALL }
|
|
|
|
|
|
|
|
frame DMFXD { light SERPENTBALL_X1 }
|
|
|
|
frame DMFXE { light SERPENTBALL_X2 }
|
|
|
|
frame DMFXF { light SERPENTBALL_X3 }
|
|
|
|
frame DMFXG { light SERPENTBALL_X4 }
|
|
|
|
frame DMFXH { light SERPENTBALL_X4 }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Brown Chaos Serpent gasball
|
|
|
|
pointlight CSGASBALL
|
|
|
|
{
|
|
|
|
color 0.0 1.0 0.0
|
|
|
|
size 48
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight CSGASBALL_X1
|
|
|
|
{
|
|
|
|
color 0.0 1.0 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.5
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight CSGASBALL_X2
|
|
|
|
{
|
|
|
|
color 0.0 0.8 0.0
|
|
|
|
size 72
|
|
|
|
secondarySize 80
|
|
|
|
chance 0.5
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight CSGASBALL_X3
|
|
|
|
{
|
|
|
|
color 0.0 0.5 0.0
|
|
|
|
size 88
|
|
|
|
secondarySize 96
|
|
|
|
chance 0.5
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight CSGASBALL_X4
|
|
|
|
{
|
|
|
|
color 0.0 0.2 0.0
|
|
|
|
size 96
|
|
|
|
secondarySize 104
|
|
|
|
chance 0.5
|
|
|
|
}
|
|
|
|
|
|
|
|
object Demon2FX1
|
|
|
|
{
|
|
|
|
frame D2FXA { light CSGASBALL }
|
|
|
|
frame D2FXB { light CSGASBALL }
|
|
|
|
frame D2FXC { light CSGASBALL }
|
|
|
|
frame D2FXD { light CSGASBALL }
|
|
|
|
frame D2FXE { light CSGASBALL }
|
|
|
|
frame D2FXF { light CSGASBALL }
|
|
|
|
|
|
|
|
frame D2FXG { light CSGASBALL_X1 }
|
|
|
|
frame D2FXH { light CSGASBALL_X2 }
|
|
|
|
frame D2FXI { light CSGASBALL_X2 }
|
|
|
|
frame D2FXJ { light CSGASBALL_X3 }
|
|
|
|
frame D2FXK { light CSGASBALL_X4 }
|
|
|
|
frame D2FXL { light CSGASBALL_X4 }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Reaver fireball
|
|
|
|
pointlight REAVERBALL
|
|
|
|
{
|
|
|
|
color 1.0 0.5 0.0
|
|
|
|
size 48
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight REAVERBALL_X1
|
|
|
|
{
|
|
|
|
color 1.0 0.7 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight REAVERBALL_X2
|
|
|
|
{
|
|
|
|
color 0.6 0.2 0.0
|
|
|
|
size 60
|
|
|
|
secondarySize 68
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight REAVERBALL_X3
|
|
|
|
{
|
|
|
|
color 0.2 0.0 0.0
|
|
|
|
size 56
|
|
|
|
secondarySize 64
|
|
|
|
}
|
|
|
|
|
|
|
|
object WraithFX1
|
|
|
|
{
|
|
|
|
frame WRBLA { light REAVERBALL }
|
|
|
|
frame WRBLB { light REAVERBALL }
|
|
|
|
frame WRBLC { light REAVERBALL }
|
|
|
|
|
|
|
|
frame WRBLD { light REAVERBALL_X1 }
|
|
|
|
frame WRBLE { light REAVERBALL_X2 }
|
|
|
|
frame WRBLF { light REAVERBALL_X3 }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Dragon Fireball
|
|
|
|
flickerlight DRAGONBALL
|
|
|
|
{
|
|
|
|
color 1.0 1.0 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
object DragonFireball
|
|
|
|
{
|
|
|
|
frame DRFXA { light DRAGONBALL }
|
|
|
|
frame DRFXB { light DRAGONBALL }
|
|
|
|
frame DRFXC { light DRAGONBALL }
|
|
|
|
frame DRFXD { light DRAGONBALL }
|
|
|
|
frame DRFXE { light DRAGONBALL }
|
|
|
|
frame DRFXF { light DRAGONBALL }
|
|
|
|
|
|
|
|
frame DRFXG { light DRAGONBALL_X1 }
|
|
|
|
frame DRFXH { light DRAGONBALL_X2 }
|
|
|
|
frame DRFXI { light DRAGONBALL_X2 }
|
|
|
|
frame DRFXJ { light DRAGONBALL_X3 }
|
|
|
|
frame DRFXK { light DRAGONBALL_X4 }
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight DRAGONBALL_X1
|
|
|
|
{
|
|
|
|
color 0.8 0.8 0.0
|
|
|
|
size 72
|
|
|
|
secondarySize 80
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight DRAGONBALL_X2
|
|
|
|
{
|
|
|
|
color 0.6 0.6 0.0
|
|
|
|
size 96
|
|
|
|
secondarySize 104
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight DRAGONBALL_X3
|
|
|
|
{
|
|
|
|
color 0.4 0.4 0.0
|
|
|
|
size 88
|
|
|
|
secondarySize 96
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight DRAGONBALL_X4
|
|
|
|
{
|
|
|
|
color 0.2 0.2 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
object DragonExplosion
|
|
|
|
{
|
|
|
|
frame CFCFQ { light DRAGONBALL_X1 }
|
|
|
|
frame CFCFR { light DRAGONBALL_X2 }
|
|
|
|
frame CFCFS { light DRAGONBALL_X2 }
|
|
|
|
frame CFCFT { light DRAGONBALL_X2 }
|
|
|
|
frame CFCFU { light DRAGONBALL_X3 }
|
|
|
|
frame CFCFV { light DRAGONBALL_X3 }
|
|
|
|
frame CFCFW { light DRAGONBALL_X4 }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Bishop fireball
|
|
|
|
pointlight BISHOPBALL
|
|
|
|
{
|
|
|
|
color 0.6 1.0 0.0
|
|
|
|
size 48
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight BISHOPBALL_X1
|
|
|
|
{
|
|
|
|
color 0.6 1.0 0.0
|
|
|
|
size 56
|
|
|
|
secondarySize 64
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight BISHOPBALL_X2
|
|
|
|
{
|
|
|
|
color 0.2 0.8 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight BISHOPBALL_X3
|
|
|
|
{
|
|
|
|
color 0.1 0.5 0.0
|
|
|
|
size 72
|
|
|
|
secondarySize 80
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight BISHOPBALL_X4
|
|
|
|
{
|
|
|
|
color 0.0 0.3 0.0
|
|
|
|
size 56
|
|
|
|
secondarySize 64
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
object BishopFX
|
|
|
|
{
|
|
|
|
frame BPFXA { light BISHOPBALL }
|
|
|
|
frame BPFXB { light BISHOPBALL }
|
|
|
|
|
|
|
|
frame BPFXC { light BISHOPBALL_X1 }
|
|
|
|
frame BPFXD { light BISHOPBALL_X2 }
|
|
|
|
frame BPFXE { light BISHOPBALL_X2 }
|
|
|
|
frame BPFXF { light BISHOPBALL_X3 }
|
|
|
|
frame BPFXG { light BISHOPBALL_X3 }
|
|
|
|
frame BPFXH { light BISHOPBALL_X4 }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Fire gargoyle
|
|
|
|
flickerlight FGARG
|
|
|
|
{
|
|
|
|
color 1.0 1.0 0.0
|
|
|
|
size 40
|
|
|
|
secondarySize 48
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight FGARGATK
|
|
|
|
{
|
|
|
|
color 1.0 1.0 0.0
|
|
|
|
size 56
|
|
|
|
secondarySize 64
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight FGARGBALL_X1
|
|
|
|
{
|
|
|
|
color 0.8 0.8 0.0
|
|
|
|
size 56
|
|
|
|
secondarySize 64
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight FGARGBALL_X2
|
|
|
|
{
|
|
|
|
color 0.5 0.5 0.0
|
|
|
|
size 50
|
|
|
|
secondarySize 54
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight FGARGBALL_X3
|
|
|
|
{
|
|
|
|
color 0.2 0.2 0.0
|
|
|
|
size 44
|
|
|
|
secondarySize 48
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
object FireDemon
|
|
|
|
{
|
|
|
|
frame FDMNA { light FGARG }
|
|
|
|
frame FDMNB { light FGARG }
|
|
|
|
frame FDMNC { light FGARG }
|
|
|
|
frame FDMND { light FGARG }
|
|
|
|
frame FDMNH { light FGARG }
|
|
|
|
frame FDMNI { light FGARG }
|
|
|
|
frame FDMNJ { light FGARG }
|
|
|
|
|
|
|
|
frame FDMNK { light FGARGATK }
|
|
|
|
}
|
|
|
|
|
|
|
|
object FireDemonMissile
|
|
|
|
{
|
|
|
|
frame FDMBA { light FGARG }
|
|
|
|
|
|
|
|
frame FDMBB { light FGARGBALL_X1 }
|
|
|
|
frame FDMBC { light FGARGBALL_X2 }
|
|
|
|
frame FDMBD { light FGARGBALL_X3 }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Wendigo
|
|
|
|
pointlight ICEGUYATK
|
|
|
|
{
|
|
|
|
color 0.3 0.3 1.0
|
|
|
|
size 64
|
|
|
|
}
|
|
|
|
|
|
|
|
pointlight ICEBALL
|
|
|
|
{
|
|
|
|
color 0.3 0.3 1.0
|
|
|
|
size 56
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight ICEBALL_X1
|
|
|
|
{
|
|
|
|
color 0.3 0.3 1.0
|
|
|
|
size 56
|
|
|
|
secondarySize 64
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight ICEBALL_X2
|
|
|
|
{
|
|
|
|
color 0.3 0.3 0.7
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight ICEBALL_X3
|
|
|
|
{
|
|
|
|
color 0.2 0.2 0.4
|
|
|
|
size 72
|
|
|
|
secondarySize 74
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight ICEBALL_X4
|
|
|
|
{
|
|
|
|
color 0.0 0.0 0.2
|
|
|
|
size 74
|
|
|
|
secondarySize 80
|
|
|
|
chance 0.3
|
|
|
|
}
|
|
|
|
|
|
|
|
pointlight ICESHARD
|
|
|
|
{
|
|
|
|
color 0.3 0.3 1.0
|
|
|
|
size 40
|
|
|
|
}
|
|
|
|
|
|
|
|
object IceGuyFX
|
|
|
|
{
|
|
|
|
frame ICPRA { light ICEBALL }
|
|
|
|
frame ICPRB { light ICEBALL }
|
|
|
|
frame ICPRC { light ICEBALL }
|
|
|
|
|
|
|
|
frame ICPRD { light ICEBALL_X1 }
|
|
|
|
frame ICPRE { light ICEBALL_X2 }
|
|
|
|
frame ICPRF { light ICEBALL_X3 }
|
|
|
|
frame ICPRG { light ICEBALL_X4 }
|
|
|
|
}
|
|
|
|
|
|
|
|
object IceGuyFX2
|
|
|
|
{
|
|
|
|
frame ICPRN { light ICESHARD }
|
|
|
|
frame ICPRO { light ICESHARD }
|
|
|
|
frame ICPRP { light ICESHARD }
|
|
|
|
}
|
|
|
|
|
|
|
|
object IceGuy
|
|
|
|
{
|
|
|
|
frame ICEYG { light ICEGUYATK }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Heresiarch
|
|
|
|
flickerlight HARCHATK
|
|
|
|
{
|
|
|
|
color 1.0 0.0 1.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
pointlight HARCHBLUCUBE
|
|
|
|
{
|
|
|
|
color 0.0 0.0 1.0
|
|
|
|
size 32
|
|
|
|
}
|
|
|
|
|
|
|
|
pointlight HARCHGRNCUBE
|
|
|
|
{
|
|
|
|
color 0.0 1.0 0.0
|
|
|
|
size 32
|
|
|
|
}
|
|
|
|
|
|
|
|
pointlight HARCHPURCUBE
|
|
|
|
{
|
|
|
|
color 1.0 0.0 1.0
|
|
|
|
size 32
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight HARCHBALL_X1
|
|
|
|
{
|
|
|
|
color 0.8 0.0 0.8
|
|
|
|
size 48
|
|
|
|
secondarySize 56
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight HARCHBALL_X2
|
|
|
|
{
|
|
|
|
color 0.5 0.0 0.5
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight HARCHBALL_X3
|
|
|
|
{
|
|
|
|
color 0.2 0.0 0.2
|
|
|
|
size 72
|
|
|
|
secondarySize 76
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight HARCHBALL2_X1
|
|
|
|
{
|
|
|
|
color 0.0 0.8 0.0
|
|
|
|
size 48
|
|
|
|
secondarySize 56
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight HARCHBALL2_X2
|
|
|
|
{
|
|
|
|
color 0.0 0.5 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 72
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight HARCHBALL2_X3
|
|
|
|
{
|
|
|
|
color 0.0 0.2 0.0
|
|
|
|
size 72
|
|
|
|
secondarySize 76
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
flickerlight HARCHHEAD
|
|
|
|
{
|
|
|
|
color 1.0 0.5 0.0
|
|
|
|
size 48
|
|
|
|
secondarySize 56
|
|
|
|
chance 0.4
|
|
|
|
}
|
|
|
|
|
|
|
|
object SorcFX1
|
|
|
|
{
|
|
|
|
frame SBS1 { light HARCHHEAD }
|
|
|
|
}
|
|
|
|
|
|
|
|
object SorcFX2
|
|
|
|
{
|
|
|
|
frame SBS2 { light HARCHPURCUBE }
|
|
|
|
}
|
|
|
|
|
|
|
|
object SorcFX3
|
|
|
|
{
|
|
|
|
frame SBS3A { light HARCHGRNCUBE }
|
|
|
|
frame SBS3B { light HARCHGRNCUBE }
|
|
|
|
|
|
|
|
frame SBS3C { light HARCHBALL2_X1 }
|
|
|
|
frame SBS3D { light HARCHBALL2_X2 }
|
|
|
|
frame SBS3E { light HARCHBALL2_X3 }
|
|
|
|
}
|
|
|
|
|
|
|
|
object SorcFX4
|
|
|
|
{
|
|
|
|
frame SBS4A { light HARCHPURCUBE }
|
|
|
|
frame SBS4B { light HARCHPURCUBE }
|
|
|
|
|
|
|
|
frame SBS4C { light HARCHBALL_X1 }
|
|
|
|
frame SBS4D { light HARCHBALL_X2 }
|
|
|
|
frame SBS4E { light HARCHBALL_X3 }
|
|
|
|
}
|
|
|
|
|
|
|
|
object SorcBall1
|
|
|
|
{
|
|
|
|
frame SBMP { light HARCHPURCUBE }
|
|
|
|
}
|
|
|
|
|
|
|
|
object SorcBall2
|
|
|
|
{
|
|
|
|
frame SBMB { light HARCHBLUCUBE }
|
|
|
|
}
|
|
|
|
|
|
|
|
object SorcBall3
|
|
|
|
{
|
|
|
|
frame SBMG { light HARCHGRNCUBE }
|
|
|
|
}
|
|
|
|
|
|
|
|
object Heresiarch
|
|
|
|
{
|
|
|
|
frame SORCE { light HARCHATK }
|
|
|
|
frame SORCF { light HARCHATK }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Korax
|
|
|
|
object Korax
|
|
|
|
{
|
|
|
|
frame KORXF { light HARCHATK }
|
|
|
|
frame KORXG { light HARCHATK }
|
|
|
|
}
|
|
|
|
|
|
|
|
// -----------------------
|
|
|
|
// -- Hexen Decorations --
|
|
|
|
// -----------------------
|
|
|
|
|
|
|
|
// Candles
|
|
|
|
flickerlight2 HCANDLES
|
|
|
|
{
|
|
|
|
color 1.0 1.0 0.0
|
|
|
|
size 16
|
|
|
|
secondarySize 20
|
|
|
|
interval 0.1
|
|
|
|
}
|
|
|
|
|
|
|
|
object ZCandle
|
|
|
|
{
|
|
|
|
frame CNDL { light HCANDLES }
|
|
|
|
}
|
|
|
|
|
|
|
|
// Twined torch
|
|
|
|
flickerlight2 TWINETORCH
|
|
|
|
{
|
|
|
|
color 1.0 0.7 0.0
|
|
|
|
size 46
|
|
|
|
secondarySize 52
|
|
|
|
interval 0.1
|
|
|
|
offset 0 64 0
|
|
|
|
}
|
|
|
|
|
|
|
|
object ZTwinedTorch
|
|
|
|
{
|
|
|
|
frame TWTRA { light TWINETORCH }
|
|
|
|
frame TWTRB { light TWINETORCH }
|
|
|
|
frame TWTRC { light TWINETORCH }
|
|
|
|
frame TWTRD { light TWINETORCH }
|
|
|
|
frame TWTRE { light TWINETORCH }
|
|
|
|
frame TWTRF { light TWINETORCH }
|
|
|
|
frame TWTRG { light TWINETORCH }
|
|
|
|
frame TWTRH { light TWINETORCH }
|
|
|
|
}
|
|
|
|
|
|
|
|
object ZTwinedTorchUnlit
|
|
|
|
{
|
|
|
|
frame TWTRA { light TWINETORCH }
|
|
|
|
frame TWTRB { light TWINETORCH }
|
|
|
|
frame TWTRC { light TWINETORCH }
|
|
|
|
frame TWTRD { light TWINETORCH }
|
|
|
|
frame TWTRE { light TWINETORCH }
|
|
|
|
frame TWTRF { light TWINETORCH }
|
|
|
|
frame TWTRG { light TWINETORCH }
|
|
|
|
frame TWTRH { light TWINETORCH }
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Wall torch
|
|
|
|
flickerlight2 WALLTORCH2
|
|
|
|
{
|
|
|
|
color 1.0 0.7 0.0
|
|
|
|
size 24
|
|
|
|
secondarySize 28
|
|
|
|
interval 0.1
|
|
|
|
offset 0 24 0
|
|
|
|
}
|
|
|
|
|
|
|
|
object ZWallTorch
|
|
|
|
{
|
|
|
|
frame WLTRA { light WALLTORCH2 }
|
|
|
|
frame WLTRB { light WALLTORCH2 }
|
|
|
|
frame WLTRC { light WALLTORCH2 }
|
|
|
|
frame WLTRD { light WALLTORCH2 }
|
|
|
|
frame WLTRE { light WALLTORCH2 }
|
|
|
|
frame WLTRF { light WALLTORCH2 }
|
|
|
|
frame WLTRG { light WALLTORCH2 }
|
|
|
|
frame WLTRH { light WALLTORCH2 }
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
object ZWallTorchUnlit
|
|
|
|
{
|
|
|
|
frame WLTRA { light WALLTORCH2 }
|
|
|
|
frame WLTRB { light WALLTORCH2 }
|
|
|
|
frame WLTRC { light WALLTORCH2 }
|
|
|
|
frame WLTRD { light WALLTORCH2 }
|
|
|
|
frame WLTRE { light WALLTORCH2 }
|
|
|
|
frame WLTRF { light WALLTORCH2 }
|
|
|
|
frame WLTRG { light WALLTORCH2 }
|
|
|
|
frame WLTRH { light WALLTORCH2 }
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Fire bull
|
|
|
|
flickerlight2 FIREBULL
|
|
|
|
{
|
|
|
|
color 1.0 0.7 0.0
|
|
|
|
size 64
|
|
|
|
secondarySize 70
|
|
|
|
interval 0.1
|
|
|
|
offset 0 40 0
|
|
|
|
}
|
|
|
|
|
2013-09-20 08:32:47 +00:00
|
|
|
flickerlight2 FIREBULL2
|
|
|
|
{
|
|
|
|
color 1.0 0.7 0.0
|
|
|
|
size 48
|
|
|
|
secondarySize 60
|
|
|
|
interval 0.1
|
|
|
|
offset 0 40 0
|
|
|
|
}
|
|
|
|
|
2013-06-23 07:32:35 +00:00
|
|
|
object ZFireBull
|
|
|
|
{
|
|
|
|
frame FBULA { light FIREBULL }
|
|
|
|
frame FBULB { light FIREBULL }
|
|
|
|
frame FBULC { light FIREBULL }
|
|
|
|
frame FBULD { light FIREBULL }
|
|
|
|
frame FBULE { light FIREBULL }
|
|
|
|
frame FBULF { light FIREBULL }
|
|
|
|
frame FBULG { light FIREBULL }
|
2013-09-20 08:32:47 +00:00
|
|
|
frame FBULI { light FIREBULL2 }
|
|
|
|
frame FBULJ { light FIREBULL }
|
2013-06-23 07:32:35 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
object ZFireBullUnlit
|
|
|
|
{
|
|
|
|
frame FBULA { light FIREBULL }
|
|
|
|
frame FBULB { light FIREBULL }
|
|
|
|
frame FBULC { light FIREBULL }
|
|
|
|
frame FBULD { light FIREBULL }
|
|
|
|
frame FBULE { light FIREBULL }
|
|
|
|
frame FBULF { light FIREBULL }
|
|
|
|
frame FBULG { light FIREBULL }
|
2013-09-20 08:32:47 +00:00
|
|
|
frame FBULI { light FIREBULL2 }
|
|
|
|
frame FBULJ { light FIREBULL }
|
2013-06-23 07:32:35 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
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// Cauldron
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flickerlight2 CAULFLAME
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{
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color 1.0 0.9 0.0
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size 24
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secondarySize 26
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interval 0.1
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}
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object ZCauldron
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{
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frame CDRNB { light CAULFLAME }
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frame CDRNC { light CAULFLAME }
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frame CDRND { light CAULFLAME }
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frame CDRNE { light CAULFLAME }
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frame CDRNF { light CAULFLAME }
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frame CDRNG { light CAULFLAME }
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frame CDRNH { light CAULFLAME }
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}
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object ZCauldronUnlit
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{
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frame CDRNB { light CAULFLAME }
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frame CDRNC { light CAULFLAME }
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frame CDRND { light CAULFLAME }
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frame CDRNE { light CAULFLAME }
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frame CDRNF { light CAULFLAME }
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frame CDRNG { light CAULFLAME }
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frame CDRNH { light CAULFLAME }
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}
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// Blue candle
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flickerlight2 BCANDLE
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{
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color 0.3 0.3 1.0
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size 14
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secondarySize 16
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interval 0.1
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}
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object ZBlueCandle
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{
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frame CAND { light BCANDLE }
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}
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// Small flame
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object FlameSmall
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{
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frame FFSM { light HCANDLES }
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}
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object FlameSmallTemp
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{
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frame FFSM { light HCANDLES }
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}
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// Large flame
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flickerlight2 LARGEFLAME
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{
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color 1.0 0.7 0.0
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size 40
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secondarySize 48
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interval 0.1
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}
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object FlameLarge
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{
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frame FFLG { light LARGEFLAME }
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}
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object FlameLargeTemp
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{
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frame FFLG { light LARGEFLAME }
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}
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// Chandelier
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flickerlight2 CHANDELIER
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{
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color 1.0 1.0 0.0
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size 64
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secondarySize 68
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interval 0.1
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}
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object ZChandelier
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{
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frame CDLR { light CHANDELIER }
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}
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// Brass torch
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flickerlight2 BRASSTORCH
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{
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color 1.0 0.7 0.0
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size 40
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secondarySize 48
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interval 0.1
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offset 0 32 0
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}
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object BrassTorch
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{
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frame BRTR { light BRASSTORCH }
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}
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// Skull flame
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object FireThing
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{
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frame FSKL { light BRASSTORCH }
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}
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// Teleport smoke
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flickerlight2 TELESMOKE
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{
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color 1.0 0.0 0.0
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size 64
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secondarySize 72
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interval 0.1
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offset 0 44 0
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}
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object TeleSmoke
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{
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frame TSMK { light TELESMOKE }
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}
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// Fireball
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pointlight HFIREBALL
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{
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color 1.0 0.4 0.0
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size 48
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}
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object FireBall
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{
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frame FBL1A { light HFIREBALL }
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frame FBL1B { light HFIREBALL }
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}
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// -----------------
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// -- Hexen Items --
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// -----------------
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// Blue mana
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pointlight MANA1
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{
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color 0.0 0.0 0.7
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size 24
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offset 0 36 0
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}
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object Mana1
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{
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frame MAN1 { light MANA1 }
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}
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// Green mana
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pointlight MANA2
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{
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color 0.0 0.6 0.0
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size 24
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offset 0 36 0
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}
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object Mana2
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{
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frame MAN2 { light MANA2 }
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}
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// Combined mana
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pointlight MANA3
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{
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color 0.7 0.0 0.0
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size 24
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offset 0 36 0
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}
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object Mana3
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{
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frame MAN3 { light MANA3 }
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}
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// ZXmasTree
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flickerlight2 XMASFIRE1
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{
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color 1.0 0.7 0.0
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size 16
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secondarySize 24
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interval 0.1
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offset 0 48 0
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}
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flickerlight2 XMASFIRE2
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{
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color 1.0 0.8 0.0
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size 32
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secondarySize 48
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interval 0.1
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offset 0 48 0
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}
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flickerlight2 XMASFIRE3
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{
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color 1.0 0.9 0.0
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size 48
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secondarySize 64
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interval 0.1
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offset 0 32 0
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}
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flickerlight2 XMASFIRE4
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{
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color 1.0 0.8 0.0
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size 32
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secondarySize 40
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interval 0.1
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offset 0 120 0
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}
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flickerlight2 XMASFIRE5
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{
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color 1.0 0.7 0.0
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size 12
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secondarySize 20
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interval 0.1
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offset 0 140 0
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}
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flickerlight2 XMASFIRE6
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{
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color 1.0 0.8 0.0
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size 10
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secondarySize 14
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interval 0.1
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offset 0 148 0
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}
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object ZXmasTree
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{
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frame XMASB { light XMASFIRE1 }
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frame XMASC { light XMASFIRE2 }
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frame XMASD { light XMASFIRE3 }
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frame XMASE { light XMASFIRE3 }
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frame XMASF { light XMASFIRE4 }
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frame XMASG { light XMASFIRE5 }
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frame XMASH { light XMASFIRE6 }
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}
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// TreeDestructible
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flickerlight2 TDESTRUCT1
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{
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color 1.0 0.8 0.0
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size 48
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secondarySize 56
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interval 0.1
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offset 0 32 0
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}
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flickerlight2 TDESTRUCT2
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{
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color 1.0 0.9 0.0
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size 56
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secondarySize 72
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interval 0.1
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offset 0 32 0
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}
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flickerlight2 TDESTRUCT3
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{
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color 1.0 0.8 0.0
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size 40
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secondarySize 48
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interval 0.1
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offset 0 20 0
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}
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flickerlight2 TDESTRUCT4
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{
|
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color 1.0 0.7 0.0
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size 16
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secondarySize 24
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interval 0.1
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offset 0 12 0
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}
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flickerlight2 TDESTRUCT5
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{
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color 1.0 0.7 0.0
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size 8
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secondarySize 12
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interval 0.1
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offset 0 4 0
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}
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object TreeDestructible
|
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|
{
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frame TRDTH { light TDESTRUCT1 }
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frame TRDTI { light TDESTRUCT2 }
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frame TRDTJ { light TDESTRUCT2 }
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frame TRDTK { light TDESTRUCT2 }
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frame TRDTL { light TDESTRUCT2 }
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frame TRDTM { light TDESTRUCT3 }
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frame TRDTN { light TDESTRUCT4 }
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frame TRDTO { light TDESTRUCT4 }
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frame TRDTP { light TDESTRUCT5 }
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}
|