qzdoom-gpl/src/r_compiler/ssa/ssa_float_ptr.cpp

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#include "ssa_float_ptr.h"
#include "ssa_scope.h"
#include "r_compiler/llvm_include.h"
SSAFloatPtr::SSAFloatPtr()
: v(0)
{
}
SSAFloatPtr::SSAFloatPtr(llvm::Value *v)
: v(v)
{
}
llvm::Type *SSAFloatPtr::llvm_type()
{
return llvm::Type::getFloatPtrTy(SSAScope::context());
}
SSAFloatPtr SSAFloatPtr::operator[](SSAInt index) const
{
return SSAFloatPtr::from_llvm(SSAScope::builder().CreateGEP(v, index.v, SSAScope::hint()));
}
SSAFloat SSAFloatPtr::load() const
{
return SSAFloat::from_llvm(SSAScope::builder().CreateLoad(v, false, SSAScope::hint()));
}
SSAVec4f SSAFloatPtr::load_vec4f() const
{
llvm::PointerType *m4xfloattypeptr = llvm::VectorType::get(llvm::Type::getFloatTy(SSAScope::context()), 4)->getPointerTo();
return SSAVec4f::from_llvm(SSAScope::builder().CreateLoad(SSAScope::builder().CreateBitCast(v, m4xfloattypeptr, SSAScope::hint()), false, SSAScope::hint()));
}
SSAVec4f SSAFloatPtr::load_unaligned_vec4f() const
{
llvm::PointerType *m4xfloattypeptr = llvm::VectorType::get(llvm::Type::getFloatTy(SSAScope::context()), 4)->getPointerTo();
return SSAVec4f::from_llvm(SSAScope::builder().Insert(new llvm::LoadInst(SSAScope::builder().CreateBitCast(v, m4xfloattypeptr, SSAScope::hint()), SSAScope::hint(), false, 4), SSAScope::hint()));
}
void SSAFloatPtr::store(const SSAFloat &new_value)
{
SSAScope::builder().CreateStore(new_value.v, v, false);
}
void SSAFloatPtr::store_vec4f(const SSAVec4f &new_value)
{
llvm::PointerType *m4xfloattypeptr = llvm::VectorType::get(llvm::Type::getFloatTy(SSAScope::context()), 4)->getPointerTo();
SSAScope::builder().CreateStore(new_value.v, SSAScope::builder().CreateBitCast(v, m4xfloattypeptr, SSAScope::hint()));
}
void SSAFloatPtr::store_unaligned_vec4f(const SSAVec4f &new_value)
{
llvm::PointerType *m4xfloattypeptr = llvm::VectorType::get(llvm::Type::getFloatTy(SSAScope::context()), 4)->getPointerTo();
SSAScope::builder().CreateAlignedStore(new_value.v, SSAScope::builder().CreateBitCast(v, m4xfloattypeptr, SSAScope::hint()), 4);
}