2006-02-24 04:48:15 +00:00
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/*
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** i_input.cpp
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** Handles input from keyboard, mouse, and joystick
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2005 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// DI3 only supports up to 4 mouse buttons, and I want the joystick to
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// be read using DirectInput instead of winmm.
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#define DIRECTINPUT_VERSION 0x800
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#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
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#define _WIN32_WINNT 0x0501 // Support the mouse wheel and session notification.
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#endif
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#define WIN32_LEAN_AND_MEAN
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#define __BYTEBOOL__
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#ifndef __GNUC__
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#define INITGUID
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#endif
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#include <windows.h>
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#include <mmsystem.h>
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#include <dbt.h>
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#include <dinput.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <string.h>
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// Compensate for w32api's lack
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#ifndef GET_XBUTTON_WPARAM
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#define GET_XBUTTON_WPARAM(wParam) (HIWORD(wParam))
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#endif
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#ifndef WM_WTSSESSION_CHANGE
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#define WM_WTSSESSION_CHANGE 0x02B1
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#define WTS_CONSOLE_CONNECT 1
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#define WTS_CONSOLE_DISCONNECT 2
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#define WTS_SESSION_LOCK 7
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#define WTS_SESSION_UNLOCK 8
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#endif
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#ifndef SetClassLongPtr
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#define SetClassLongPtr SetClassLong
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#endif
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#ifndef PBT_APMSUSPEND
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// w32api does not #define the PBT_ macros in winuser.h like the PSDK does
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#include <pbt.h>
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#endif
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#include "c_dispatch.h"
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#include "doomtype.h"
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#include "doomdef.h"
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#include "doomstat.h"
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#include "m_argv.h"
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#include "i_input.h"
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#include "v_video.h"
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#include "i_sound.h"
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#include "m_menu.h"
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#include "g_game.h"
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#include "d_main.h"
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#include "d_gui.h"
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#include "c_console.h"
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#include "c_cvars.h"
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#include "i_system.h"
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#include "s_sound.h"
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#include "m_misc.h"
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#include "gameconfigfile.h"
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#include "win32iface.h"
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#include "templates.h"
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#define DINPUT_BUFFERSIZE 32
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#ifdef _DEBUG
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#define INGAME_PRIORITY_CLASS NORMAL_PRIORITY_CLASS
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#else
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//#define INGAME_PRIORITY_CLASS HIGH_PRIORITY_CLASS
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#define INGAME_PRIORITY_CLASS NORMAL_PRIORITY_CLASS
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#endif
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BOOL DI_InitJoy (void);
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extern HINSTANCE g_hInst;
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extern DWORD SessionID;
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extern void ShowEAXEditor ();
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extern bool SpawnEAXWindow;
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static HMODULE DInputDLL;
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static void KeyRead ();
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static BOOL DI_Init2 ();
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static void MouseRead_DI ();
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static void MouseRead_Win32 ();
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static void GrabMouse_Win32 ();
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static void UngrabMouse_Win32 ();
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static BOOL I_GetDIMouse ();
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static void I_GetWin32Mouse ();
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static void CenterMouse_Win32 (LONG curx, LONG cury);
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static void WheelMoved ();
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static void DI_Acquire (LPDIRECTINPUTDEVICE8 mouse);
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static void DI_Unacquire (LPDIRECTINPUTDEVICE8 mouse);
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static void SetCursorState (int visible);
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static HRESULT InitJoystick ();
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static bool GUICapture;
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static bool NativeMouse;
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static bool MakeMouseEvents;
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static POINT UngrabbedPointerPos;
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bool VidResizing;
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extern bool SpawnEAXWindow;
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extern BOOL vidactive;
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extern HWND Window;
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extern HWND EAXEditWindow;
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extern void UpdateJoystickMenu ();
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extern menu_t JoystickMenu;
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EXTERN_CVAR (String, language)
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EXTERN_CVAR (Bool, lookstrafe)
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typedef enum { win32, dinput } mousemode_t;
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static mousemode_t mousemode;
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extern BOOL paused;
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static bool HaveFocus = false;
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static bool noidle = false;
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static int WheelMove;
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static LPDIRECTINPUT8 g_pdi;
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static LPDIRECTINPUT g_pdi3;
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static LPDIRECTINPUTDEVICE8 g_pJoy;
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// These can also be earlier IDirectInputDevice interfaces.
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// Since IDirectInputDevice8 just added new methods to it
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// without rearranging the old ones, I just maintain one
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// pointer for each device instead of two.
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static LPDIRECTINPUTDEVICE8 g_pKey;
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static LPDIRECTINPUTDEVICE8 g_pMouse;
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HCURSOR TheArrowCursor, TheInvisibleCursor;
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TArray<GUIDName> JoystickNames;
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static DIDEVCAPS JoystickCaps;
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float JoyAxes[6];
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static int JoyActive;
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static BYTE JoyButtons[128];
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static BYTE JoyPOV[4];
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static BYTE JoyAxisMap[8];
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static float JoyAxisThresholds[8];
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char *JoyAxisNames[8];
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static const size_t Axes[8] =
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{
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myoffsetof(DIJOYSTATE2,lX),
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myoffsetof(DIJOYSTATE2,lY),
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myoffsetof(DIJOYSTATE2,lZ),
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myoffsetof(DIJOYSTATE2,lRx),
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myoffsetof(DIJOYSTATE2,lRy),
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myoffsetof(DIJOYSTATE2,lRz),
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myoffsetof(DIJOYSTATE2,rglSlider[0]),
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myoffsetof(DIJOYSTATE2,rglSlider[1])
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};
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static const BYTE POVButtons[9] = { 0x01, 0x03, 0x02, 0x06, 0x04, 0x0C, 0x08, 0x09, 0x00 };
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BOOL AppActive = TRUE;
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int SessionState = 0;
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CVAR (Bool, use_mouse, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, m_noprescale, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, m_filter, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, use_joystick, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CUSTOM_CVAR (GUID, joy_guid, NULL, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
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{
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if (g_pJoy != NULL)
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{
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DIDEVICEINSTANCE inst = { sizeof(DIDEVICEINSTANCE), };
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if (SUCCEEDED(g_pJoy->GetDeviceInfo (&inst)) && self != inst.guidInstance)
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{
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DI_InitJoy ();
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UpdateJoystickMenu ();
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}
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}
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else
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{
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DI_InitJoy ();
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UpdateJoystickMenu ();
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}
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}
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static void MapAxis (FIntCVar &var, int num)
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{
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if (var < JOYAXIS_NONE || var > JOYAXIS_UP)
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{
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var = JOYAXIS_NONE;
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}
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else
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{
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JoyAxisMap[num] = var;
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}
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}
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CUSTOM_CVAR (Int, joy_xaxis, JOYAXIS_YAW, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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MapAxis (self, 0);
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}
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CUSTOM_CVAR (Int, joy_yaxis, JOYAXIS_FORWARD, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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MapAxis (self, 1);
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}
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CUSTOM_CVAR (Int, joy_zaxis, JOYAXIS_SIDE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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MapAxis (self, 2);
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}
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CUSTOM_CVAR (Int, joy_xrot, JOYAXIS_NONE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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MapAxis (self, 3);
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}
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CUSTOM_CVAR (Int, joy_yrot, JOYAXIS_NONE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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MapAxis (self, 4);
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}
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CUSTOM_CVAR (Int, joy_zrot, JOYAXIS_PITCH, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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MapAxis (self, 5);
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}
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CUSTOM_CVAR (Int, joy_slider, JOYAXIS_NONE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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MapAxis (self, 6);
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}
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CUSTOM_CVAR (Int, joy_dial, JOYAXIS_NONE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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MapAxis (self, 7);
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}
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CUSTOM_CVAR (Float, joy_xthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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JoyAxisThresholds[0] = clamp (self * 256.f, 0.f, 256.f);
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}
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CUSTOM_CVAR (Float, joy_ythreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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JoyAxisThresholds[1] = clamp (self * 256.f, 0.f, 256.f);
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}
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CUSTOM_CVAR (Float, joy_zthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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JoyAxisThresholds[2] = clamp (self * 256.f, 0.f, 256.f);
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}
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CUSTOM_CVAR (Float, joy_xrotthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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JoyAxisThresholds[3] = clamp (self * 256.f, 0.f, 256.f);
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}
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CUSTOM_CVAR (Float, joy_yrotthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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JoyAxisThresholds[4] = clamp (self * 256.f, 0.f, 256.f);
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}
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CUSTOM_CVAR (Float, joy_zrotthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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JoyAxisThresholds[5] = clamp (self * 256.f, 0.f, 256.f);
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}
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CUSTOM_CVAR (Float, joy_sliderthreshold, 0.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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JoyAxisThresholds[6] = clamp (self * 256.f, 0.f, 256.f);
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}
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CUSTOM_CVAR (Float, joy_dialthreshold, 0.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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JoyAxisThresholds[7] = clamp (self * 256.f, 0.f, 256.f);
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}
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CVAR (Float, joy_speedmultiplier,1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Float, joy_yawspeed, -1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Float, joy_pitchspeed, -.75f,CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Float, joy_forwardspeed, -1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Float, joy_sidespeed, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Float, joy_upspeed, -1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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// set this to false to make keypad-enter a usable separate key!
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CVAR (Bool, k_mergekeys, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, k_allowfullscreentoggle, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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static FBaseCVar * const JoyConfigVars[] =
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{
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&joy_xaxis, &joy_yaxis, &joy_zaxis, &joy_xrot, &joy_yrot, &joy_zrot, &joy_slider, &joy_dial,
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&joy_xthreshold, &joy_ythreshold, &joy_zthreshold, &joy_xrotthreshold, &joy_yrotthreshold, &joy_zrotthreshold, &joy_sliderthreshold, &joy_dialthreshold,
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&joy_speedmultiplier, &joy_yawspeed, &joy_pitchspeed, &joy_forwardspeed, &joy_sidespeed,
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&joy_upspeed
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};
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CUSTOM_CVAR (Int, in_mouse, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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{
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self = 0;
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}
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else if (self > 2)
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{
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self = 2;
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}
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else if (g_pdi == NULL && g_pdi3 == NULL)
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{
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return;
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}
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else
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{
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int new_mousemode;
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if (self == 1 || (self == 0 && OSPlatform == os_WinNT))
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new_mousemode = win32;
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else
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new_mousemode = dinput;
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if (new_mousemode != mousemode)
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{
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if (new_mousemode == win32)
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I_GetWin32Mouse ();
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else
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if (!I_GetDIMouse ())
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I_GetWin32Mouse ();
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NativeMouse = false;
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}
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|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static BYTE KeyState[256];
|
|
|
|
static BYTE DIKState[2][NUM_KEYS];
|
|
|
|
static int ActiveDIKState;
|
|
|
|
static void SetSoundPaused (int state);
|
|
|
|
|
|
|
|
// Convert DIK_* code to ASCII using Qwerty keymap
|
|
|
|
static const byte Convert [256] =
|
|
|
|
{
|
|
|
|
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
|
|
|
|
0, 27, '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', 8, 9, // 0
|
|
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '[', ']', 13, 0, 'a', 's', // 1
|
|
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', 39, '`', 0,'\\', 'z', 'x', 'c', 'v', // 2
|
|
|
|
'b', 'n', 'm', ',', '.', '/', 0, '*', 0, ' ', 0, 0, 0, 0, 0, 0, // 3
|
|
|
|
0, 0, 0, 0, 0, 0, 0, '7', '8', '9', '-', '4', '5', '6', '+', '1', // 4
|
|
|
|
'2', '3', '0', '.', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 5
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 6
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 7
|
|
|
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '=', 0, 0, // 8
|
|
|
|
0, '@', ':', '_', 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, // 9
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // A
|
|
|
|
0, 0, 0, ',', 0, '/', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // B
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // C
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
static void FlushDIKState (int low=0, int high=NUM_KEYS-1)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
event_t event;
|
|
|
|
BYTE *state = DIKState[ActiveDIKState];
|
|
|
|
|
|
|
|
memset (&event, 0, sizeof(event));
|
|
|
|
event.type = EV_KeyUp;
|
|
|
|
for (i = low; i <= high; ++i)
|
|
|
|
{
|
|
|
|
if (state[i])
|
|
|
|
{
|
|
|
|
state[i] = 0;
|
|
|
|
event.data1 = i;
|
|
|
|
event.data2 = i < 256 ? Convert[i] : 0;
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
extern int chatmodeon;
|
|
|
|
|
|
|
|
static void I_CheckGUICapture ()
|
|
|
|
{
|
|
|
|
bool wantCapt;
|
|
|
|
|
|
|
|
if (menuactive == MENU_Off)
|
|
|
|
{
|
|
|
|
wantCapt = ConsoleState == c_down || ConsoleState == c_falling || chatmodeon;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
wantCapt = (menuactive == MENU_On || menuactive == MENU_OnNoPause);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (wantCapt != GUICapture)
|
|
|
|
{
|
|
|
|
GUICapture = wantCapt;
|
|
|
|
if (wantCapt)
|
|
|
|
{
|
|
|
|
FlushDIKState ();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void I_CheckNativeMouse (bool preferNative)
|
|
|
|
{
|
|
|
|
bool wantNative = !HaveFocus ||
|
|
|
|
((!screen || !screen->IsFullscreen()) && (GUICapture || paused || preferNative || !use_mouse));
|
|
|
|
|
|
|
|
// Printf ("%d -> %d\n", NativeMouse, wantNative);
|
|
|
|
if (wantNative != NativeMouse)
|
|
|
|
{
|
|
|
|
NativeMouse = wantNative;
|
|
|
|
if (wantNative)
|
|
|
|
{
|
|
|
|
if (mousemode == dinput)
|
|
|
|
{
|
|
|
|
DI_Unacquire (g_pMouse);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
UngrabMouse_Win32 ();
|
|
|
|
SetCursorPos (UngrabbedPointerPos.x, UngrabbedPointerPos.y);
|
|
|
|
}
|
|
|
|
FlushDIKState (KEY_MOUSE1, KEY_MOUSE8);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (mousemode == win32)
|
|
|
|
{
|
|
|
|
GetCursorPos (&UngrabbedPointerPos);
|
|
|
|
GrabMouse_Win32 ();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DI_Acquire (g_pMouse);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
|
|
{
|
|
|
|
event_t event;
|
|
|
|
|
|
|
|
memset (&event, 0, sizeof(event));
|
|
|
|
|
|
|
|
switch (message)
|
|
|
|
{
|
|
|
|
case WM_DESTROY:
|
|
|
|
SetPriorityClass (GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
|
|
|
|
//PostQuitMessage (0);
|
|
|
|
exit (0);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_HOTKEY:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_PAINT:
|
|
|
|
if (screen != NULL)
|
|
|
|
{
|
|
|
|
static_cast<BaseWinFB *> (screen)->PaintToWindow ();
|
|
|
|
}
|
|
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
|
|
|
|
|
|
case WM_SETTINGCHANGE:
|
|
|
|
// If regional settings were changed, reget preferred languages
|
|
|
|
if (wParam == 0 && lParam != 0 && strcmp ((const char *)lParam, "intl") == 0)
|
|
|
|
{
|
|
|
|
language.Callback ();
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_KILLFOCUS:
|
|
|
|
if (g_pKey) g_pKey->Unacquire ();
|
|
|
|
|
|
|
|
FlushDIKState ();
|
|
|
|
HaveFocus = false;
|
|
|
|
I_CheckNativeMouse (true); // Make sure mouse gets released right away
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_SETFOCUS:
|
|
|
|
if (g_pKey)
|
|
|
|
{
|
|
|
|
g_pKey->Acquire();
|
|
|
|
}
|
|
|
|
HaveFocus = true;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_SIZE:
|
|
|
|
if (mousemode == win32 && !NativeMouse &&
|
|
|
|
(wParam == SIZE_MAXIMIZED || wParam == SIZE_RESTORED))
|
|
|
|
{
|
|
|
|
CenterMouse_Win32 (-1, -1);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
InvalidateRect (Window, NULL, FALSE);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_MOVE:
|
|
|
|
if (mousemode == win32 && !NativeMouse)
|
|
|
|
{
|
|
|
|
CenterMouse_Win32 (-1, -1);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
// Being forced to separate my keyboard input handler into
|
|
|
|
// two pieces like this really stinks. (IMHO)
|
|
|
|
case WM_KEYDOWN:
|
|
|
|
// When the EAX editor is open, pressing Ctrl+Tab will switch to it
|
|
|
|
if (EAXEditWindow != 0 && wParam == VK_TAB && !(lParam & 0x40000000) &&
|
|
|
|
(GetKeyState (VK_CONTROL) & 0x8000))
|
|
|
|
{
|
|
|
|
SetForegroundWindow (EAXEditWindow);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
// Intentional fall-through
|
|
|
|
case WM_KEYUP:
|
|
|
|
GetKeyboardState (KeyState);
|
|
|
|
if (GUICapture)
|
|
|
|
{
|
|
|
|
event.type = EV_GUI_Event;
|
|
|
|
if (message == WM_KEYUP)
|
|
|
|
{
|
|
|
|
event.subtype = EV_GUI_KeyUp;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
event.subtype = (lParam & 0x40000000) ? EV_GUI_KeyRepeat : EV_GUI_KeyDown;
|
|
|
|
}
|
|
|
|
event.data3 = ((KeyState[VK_SHIFT]&128) ? GKM_SHIFT : 0) |
|
|
|
|
((KeyState[VK_CONTROL]&128) ? GKM_CTRL : 0) |
|
|
|
|
((KeyState[VK_MENU]&128) ? GKM_ALT : 0);
|
|
|
|
if ( (event.data1 = MapVirtualKey (wParam, 2)) )
|
|
|
|
{
|
|
|
|
ToAscii (wParam, (lParam >> 16) & 255, KeyState, (LPWORD)&event.data2, 0);
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
switch (wParam)
|
|
|
|
{
|
|
|
|
case VK_PRIOR: event.data1 = GK_PGUP; break;
|
|
|
|
case VK_NEXT: event.data1 = GK_PGDN; break;
|
|
|
|
case VK_END: event.data1 = GK_END; break;
|
|
|
|
case VK_HOME: event.data1 = GK_HOME; break;
|
|
|
|
case VK_LEFT: event.data1 = GK_LEFT; break;
|
|
|
|
case VK_RIGHT: event.data1 = GK_RIGHT; break;
|
|
|
|
case VK_UP: event.data1 = GK_UP; break;
|
|
|
|
case VK_DOWN: event.data1 = GK_DOWN; break;
|
|
|
|
case VK_DELETE: event.data1 = GK_DEL; break;
|
|
|
|
case VK_ESCAPE: event.data1 = GK_ESCAPE; break;
|
|
|
|
case VK_F1: event.data1 = GK_F1; break;
|
|
|
|
case VK_F2: event.data1 = GK_F2; break;
|
|
|
|
case VK_F3: event.data1 = GK_F3; break;
|
|
|
|
case VK_F4: event.data1 = GK_F4; break;
|
|
|
|
case VK_F5: event.data1 = GK_F5; break;
|
|
|
|
case VK_F6: event.data1 = GK_F6; break;
|
|
|
|
case VK_F7: event.data1 = GK_F7; break;
|
|
|
|
case VK_F8: event.data1 = GK_F8; break;
|
|
|
|
case VK_F9: event.data1 = GK_F9; break;
|
|
|
|
case VK_F10: event.data1 = GK_F10; break;
|
|
|
|
case VK_F11: event.data1 = GK_F11; break;
|
|
|
|
case VK_F12: event.data1 = GK_F12; break;
|
|
|
|
}
|
|
|
|
if (event.data1 != 0)
|
|
|
|
{
|
|
|
|
event.data2 = event.data1;
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (message == WM_KEYUP)
|
|
|
|
{
|
|
|
|
event.type = EV_KeyUp;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (lParam & 0x40000000)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
event.type = EV_KeyDown;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (wParam)
|
|
|
|
{
|
|
|
|
case VK_PAUSE:
|
|
|
|
event.data1 = KEY_PAUSE;
|
|
|
|
break;
|
|
|
|
case VK_TAB:
|
|
|
|
event.data1 = DIK_TAB;
|
|
|
|
event.data2 = '\t';
|
|
|
|
break;
|
|
|
|
case VK_NUMLOCK:
|
|
|
|
event.data1 = DIK_NUMLOCK;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (event.data1)
|
|
|
|
{
|
|
|
|
DIKState[ActiveDIKState][event.data1] = (event.type == EV_KeyDown);
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_CHAR:
|
|
|
|
if (GUICapture && wParam >= ' ') // only send displayable characters
|
|
|
|
{
|
|
|
|
event.type = EV_GUI_Event;
|
|
|
|
event.subtype = EV_GUI_Char;
|
|
|
|
event.data1 = wParam;
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_SYSCHAR:
|
|
|
|
if (GUICapture && wParam >= '0' && wParam <= '9') // make chat macros work
|
|
|
|
{
|
|
|
|
event.type = EV_GUI_Event;
|
|
|
|
event.subtype = EV_GUI_Char;
|
|
|
|
event.data1 = wParam;
|
|
|
|
event.data2 = 1;
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
if (wParam == '\r' && k_allowfullscreentoggle)
|
|
|
|
{
|
|
|
|
ToggleFullscreen = !ToggleFullscreen;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_SYSCOMMAND:
|
|
|
|
{
|
|
|
|
WPARAM cmdType = wParam & 0xfff0;
|
|
|
|
|
|
|
|
// Prevent activation of the window menu with Alt-Space
|
|
|
|
if (cmdType != SC_KEYMENU)
|
|
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_LBUTTONDOWN:
|
|
|
|
case WM_LBUTTONUP:
|
|
|
|
case WM_RBUTTONDOWN:
|
|
|
|
case WM_RBUTTONUP:
|
|
|
|
case WM_MBUTTONDOWN:
|
|
|
|
case WM_MBUTTONUP:
|
|
|
|
if (MakeMouseEvents && mousemode == win32)
|
|
|
|
{
|
|
|
|
event.type = ((message - WM_LBUTTONDOWN) % 3) ? EV_KeyUp : EV_KeyDown;
|
|
|
|
event.data1 = KEY_MOUSE1 + (message - WM_LBUTTONDOWN) / 3;
|
|
|
|
DIKState[ActiveDIKState][event.data1] = (event.type == EV_KeyDown);
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_XBUTTONDOWN:
|
|
|
|
case WM_XBUTTONUP:
|
|
|
|
// Microsoft's (lack of) documentation for the X buttons is unclear on whether
|
|
|
|
// or not simultaneous pressing of multiple X buttons will ever be merged into
|
|
|
|
// a single message. Winuser.h describes the button field as being filled with
|
|
|
|
// flags, which suggests that it could merge them. My testing
|
|
|
|
// indicates it does not, but I will assume it might in the future.
|
|
|
|
if (MakeMouseEvents && mousemode == win32)
|
|
|
|
{
|
|
|
|
WORD xbuttons = GET_XBUTTON_WPARAM (wParam);
|
|
|
|
|
|
|
|
event.type = (message == WM_XBUTTONDOWN) ? EV_KeyDown : EV_KeyUp;
|
|
|
|
|
|
|
|
// There are only two X buttons defined presently, so I extrapolate from
|
|
|
|
// the current winuser.h values to support up to 8 mouse buttons.
|
|
|
|
for (int i = 0; i < 5; ++i, xbuttons >>= 1)
|
|
|
|
{
|
|
|
|
if (xbuttons & 1)
|
|
|
|
{
|
|
|
|
event.data1 = KEY_MOUSE4 + i;
|
|
|
|
DIKState[ActiveDIKState][event.data1] = (event.type == EV_KeyDown);
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
|
|
|
|
case WM_MOUSEWHEEL:
|
|
|
|
if ((MakeMouseEvents || NativeMouse) && mousemode == win32)
|
|
|
|
{
|
|
|
|
WheelMove += (short) HIWORD(wParam);
|
|
|
|
WheelMoved ();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_DISPLAYCHANGE:
|
|
|
|
if (SpawnEAXWindow)
|
|
|
|
{
|
|
|
|
SpawnEAXWindow = false;
|
|
|
|
ShowEAXEditor ();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_GETMINMAXINFO:
|
|
|
|
if (screen && !VidResizing)
|
|
|
|
{
|
|
|
|
LPMINMAXINFO mmi = (LPMINMAXINFO)lParam;
|
|
|
|
mmi->ptMinTrackSize.x = SCREENWIDTH + GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
|
|
|
mmi->ptMinTrackSize.y = SCREENHEIGHT + GetSystemMetrics (SM_CYSIZEFRAME) * 2 +
|
|
|
|
GetSystemMetrics (SM_CYCAPTION);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_ACTIVATEAPP:
|
|
|
|
AppActive = wParam;
|
|
|
|
if (wParam)
|
|
|
|
{
|
|
|
|
SetPriorityClass (GetCurrentProcess (), INGAME_PRIORITY_CLASS);
|
|
|
|
}
|
|
|
|
else if (!noidle && !netgame)
|
|
|
|
{
|
|
|
|
SetPriorityClass (GetCurrentProcess (), IDLE_PRIORITY_CLASS);
|
|
|
|
}
|
|
|
|
SetSoundPaused (wParam);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_WTSSESSION_CHANGE:
|
|
|
|
case WM_POWERBROADCAST:
|
|
|
|
{
|
|
|
|
int oldstate = SessionState;
|
|
|
|
|
|
|
|
if (message == WM_WTSSESSION_CHANGE && lParam == (LPARAM)SessionID)
|
|
|
|
{
|
|
|
|
#ifdef _DEBUG
|
|
|
|
OutputDebugString ("SessionID matched\n");
|
|
|
|
#endif
|
|
|
|
// When using fast user switching, XP will lock a session before
|
|
|
|
// disconnecting it, and the session will be unlocked before reconnecting it.
|
|
|
|
// For our purposes, video output will only happen when the session is
|
|
|
|
// both unlocked and connected (that is, SessionState is 0).
|
|
|
|
switch (wParam)
|
|
|
|
{
|
|
|
|
case WTS_SESSION_LOCK:
|
|
|
|
SessionState |= 1;
|
|
|
|
break;
|
|
|
|
case WTS_SESSION_UNLOCK:
|
|
|
|
SessionState &= ~1;
|
|
|
|
break;
|
|
|
|
case WTS_CONSOLE_DISCONNECT:
|
|
|
|
SessionState |= 2;
|
|
|
|
//I_MovieDisableSound ();
|
|
|
|
break;
|
|
|
|
case WTS_CONSOLE_CONNECT:
|
|
|
|
SessionState &= ~2;
|
|
|
|
//I_MovieResumeSound ();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (message == WM_POWERBROADCAST)
|
|
|
|
{
|
|
|
|
switch (wParam)
|
|
|
|
{
|
|
|
|
case PBT_APMSUSPEND:
|
|
|
|
SessionState |= 4;
|
|
|
|
break;
|
|
|
|
case PBT_APMRESUMESUSPEND:
|
|
|
|
SessionState &= ~4;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(GSnd != NULL)
|
|
|
|
{
|
|
|
|
if (!oldstate && SessionState)
|
|
|
|
{
|
|
|
|
GSnd->MovieDisableSound ();
|
|
|
|
}
|
|
|
|
else if (oldstate && !SessionState)
|
|
|
|
{
|
|
|
|
GSnd->MovieResumeSound ();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
|
|
char foo[256];
|
|
|
|
sprintf (foo, "Session Change: %ld %d\n", lParam, wParam);
|
|
|
|
OutputDebugString (foo);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_DEVICECHANGE:
|
|
|
|
if (wParam == DBT_DEVNODES_CHANGED ||
|
|
|
|
wParam == DBT_DEVICEARRIVAL ||
|
|
|
|
wParam == DBT_CONFIGCHANGED)
|
|
|
|
{
|
|
|
|
unsigned int i;
|
|
|
|
TArray<GUID> oldjoys;
|
|
|
|
|
|
|
|
for (i = 0; i < JoystickNames.Size(); ++i)
|
|
|
|
{
|
|
|
|
oldjoys.Push (JoystickNames[i].ID);
|
|
|
|
}
|
|
|
|
|
|
|
|
DI_EnumJoy ();
|
|
|
|
|
|
|
|
// If a new joystick was added and the joystick menu is open,
|
|
|
|
// switch to it.
|
|
|
|
if (menuactive != MENU_Off && CurrentMenu == &JoystickMenu)
|
|
|
|
{
|
|
|
|
for (i = 0; i < JoystickNames.Size(); ++i)
|
|
|
|
{
|
|
|
|
bool wasListed = false;
|
|
|
|
|
|
|
|
for (unsigned int j = 0; j < oldjoys.Size(); ++j)
|
|
|
|
{
|
|
|
|
if (oldjoys[j] == JoystickNames[i].ID)
|
|
|
|
{
|
|
|
|
wasListed = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!wasListed)
|
|
|
|
{
|
|
|
|
joy_guid = JoystickNames[i].ID;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// If the current joystick was removed,
|
|
|
|
// try to switch to a different one.
|
|
|
|
if (g_pJoy != NULL)
|
|
|
|
{
|
|
|
|
DIDEVICEINSTANCE inst = { sizeof(DIDEVICEINSTANCE), };
|
|
|
|
|
|
|
|
if (SUCCEEDED(g_pJoy->GetDeviceInfo (&inst)))
|
|
|
|
{
|
|
|
|
for (i = 0; i < JoystickNames.Size(); ++i)
|
|
|
|
{
|
|
|
|
if (JoystickNames[i].ID == inst.guidInstance)
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (i == JoystickNames.Size ())
|
|
|
|
{
|
|
|
|
DI_InitJoy ();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DI_InitJoy ();
|
|
|
|
}
|
|
|
|
UpdateJoystickMenu ();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_PALETTECHANGED:
|
|
|
|
if ((HWND)wParam == Window)
|
|
|
|
break;
|
|
|
|
if (screen != NULL)
|
|
|
|
{
|
|
|
|
screen->PaletteChanged ();
|
|
|
|
}
|
|
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
|
|
|
|
|
|
case WM_QUERYNEWPALETTE:
|
|
|
|
if (screen != NULL)
|
|
|
|
{
|
|
|
|
return screen->QueryNewPalette ();
|
|
|
|
}
|
|
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
|
|
|
|
|
|
default:
|
|
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/****** Joystick stuff ******/
|
|
|
|
|
|
|
|
void DI_JoyCheck ()
|
|
|
|
{
|
|
|
|
float mul;
|
|
|
|
event_t event;
|
|
|
|
HRESULT hr;
|
|
|
|
DIJOYSTATE2 js;
|
|
|
|
int i;
|
|
|
|
BYTE pov;
|
|
|
|
|
|
|
|
if (g_pJoy == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = g_pJoy->Poll ();
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
do
|
|
|
|
{
|
|
|
|
hr = g_pJoy->Acquire ();
|
|
|
|
}
|
|
|
|
while (hr == DIERR_INPUTLOST);
|
|
|
|
if (FAILED(hr))
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = g_pJoy->GetDeviceState (sizeof(DIJOYSTATE2), &js);
|
|
|
|
if (FAILED(hr))
|
|
|
|
return;
|
|
|
|
|
|
|
|
mul = joy_speedmultiplier;
|
|
|
|
if (Button_Speed.bDown)
|
|
|
|
{
|
|
|
|
mul *= 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < 6; ++i)
|
|
|
|
{
|
|
|
|
JoyAxes[i] = 0.f;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < 8; ++i)
|
|
|
|
{
|
|
|
|
int vaxis = JoyAxisMap[i];
|
|
|
|
|
|
|
|
if (vaxis != JOYAXIS_NONE)
|
|
|
|
{
|
|
|
|
if (vaxis == JOYAXIS_YAW && (Button_Strafe.bDown ||
|
|
|
|
(Button_Mlook.bDown && lookstrafe)))
|
|
|
|
{
|
|
|
|
vaxis = JOYAXIS_SIDE;
|
|
|
|
}
|
|
|
|
else if (vaxis == JOYAXIS_FORWARD && Button_Mlook.bDown)
|
|
|
|
{
|
|
|
|
vaxis = JOYAXIS_PITCH;
|
|
|
|
}
|
|
|
|
|
|
|
|
float axisval = *((LONG *)((BYTE *)&js + Axes[i]));
|
|
|
|
if (fabsf(axisval) > JoyAxisThresholds[i])
|
|
|
|
{
|
|
|
|
if (axisval > 0.f)
|
|
|
|
{
|
|
|
|
axisval -= JoyAxisThresholds[i];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
axisval += JoyAxisThresholds[i];
|
|
|
|
}
|
|
|
|
JoyAxes[vaxis] += axisval * mul * 256.f / (256.f - JoyAxisThresholds[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
JoyAxes[JOYAXIS_YAW] *= joy_yawspeed;
|
|
|
|
JoyAxes[JOYAXIS_PITCH] *= joy_pitchspeed;
|
|
|
|
JoyAxes[JOYAXIS_FORWARD] *= joy_forwardspeed;
|
|
|
|
JoyAxes[JOYAXIS_SIDE] *= joy_sidespeed;
|
|
|
|
JoyAxes[JOYAXIS_UP] *= joy_upspeed;
|
|
|
|
|
|
|
|
event.data2 = event.data3 = 0;
|
|
|
|
|
|
|
|
// Send button up/down events
|
|
|
|
|
|
|
|
for (i = 0; i < 128; ++i)
|
|
|
|
{
|
|
|
|
if ((js.rgbButtons[i] ^ JoyButtons[i]) & 0x80)
|
|
|
|
{
|
|
|
|
event.data1 = KEY_FIRSTJOYBUTTON + i;
|
|
|
|
if (JoyButtons[i])
|
|
|
|
{
|
|
|
|
event.type = EV_KeyUp;
|
|
|
|
JoyButtons[i] = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
event.type = EV_KeyDown;
|
|
|
|
JoyButtons[i] = 0x80;
|
|
|
|
}
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < 4; ++i)
|
|
|
|
{
|
|
|
|
if (LOWORD(js.rgdwPOV[i]) == 0xFFFF)
|
|
|
|
{
|
|
|
|
pov = 8;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pov = ((js.rgdwPOV[i] + 2250) % 36000) / 4500;
|
|
|
|
}
|
|
|
|
pov = POVButtons[pov];
|
|
|
|
for (int j = 0; j < 4; ++j)
|
|
|
|
{
|
|
|
|
BYTE mask = 1 << j;
|
|
|
|
|
|
|
|
if ((JoyPOV[i] ^ pov) & mask)
|
|
|
|
{
|
|
|
|
event.data1 = KEY_JOYPOV1_UP + i*4 + j;
|
|
|
|
event.type = (pov & mask) ? EV_KeyDown : EV_KeyUp;
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
JoyPOV[i] = pov;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool SetJoystickSection (bool create)
|
|
|
|
{
|
|
|
|
DIDEVICEINSTANCE inst = { sizeof(DIDEVICEINSTANCE), };
|
|
|
|
char section[80] = "Joystick.";
|
|
|
|
|
|
|
|
if (g_pJoy != NULL && SUCCEEDED(g_pJoy->GetDeviceInfo (&inst)))
|
|
|
|
{
|
|
|
|
FormatGUID (section + 9, inst.guidInstance);
|
|
|
|
strcpy (section + 9 + 38, ".Axes");
|
|
|
|
return GameConfig->SetSection (section, create);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void LoadJoystickConfig ()
|
|
|
|
{
|
|
|
|
if (SetJoystickSection (false))
|
|
|
|
{
|
|
|
|
for (size_t i = 0; i < sizeof(JoyConfigVars)/sizeof(JoyConfigVars[0]); ++i)
|
|
|
|
{
|
|
|
|
const char *val = GameConfig->GetValueForKey (JoyConfigVars[i]->GetName());
|
|
|
|
UCVarValue cval;
|
|
|
|
|
|
|
|
if (val != NULL)
|
|
|
|
{
|
|
|
|
cval.String = const_cast<char *>(val);
|
|
|
|
JoyConfigVars[i]->SetGenericRep (cval, CVAR_String);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveJoystickConfig ()
|
|
|
|
{
|
|
|
|
if (SetJoystickSection (true))
|
|
|
|
{
|
|
|
|
GameConfig->ClearCurrentSection ();
|
|
|
|
for (size_t i = 0; i < sizeof(JoyConfigVars)/sizeof(JoyConfigVars[0]); ++i)
|
|
|
|
{
|
|
|
|
UCVarValue cval = JoyConfigVars[i]->GetGenericRep (CVAR_String);
|
|
|
|
GameConfig->SetValueForKey (JoyConfigVars[i]->GetName(), cval.String);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL CALLBACK EnumJoysticksCallback (LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
|
|
|
|
{
|
|
|
|
GUIDName name;
|
|
|
|
|
|
|
|
JoyActive++;
|
|
|
|
name.ID = lpddi->guidInstance;
|
|
|
|
name.Name = copystring (lpddi->tszInstanceName);
|
|
|
|
JoystickNames.Push (name);
|
|
|
|
return DIENUM_CONTINUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DI_EnumJoy ()
|
|
|
|
{
|
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
for (i = 0; i < JoystickNames.Size(); ++i)
|
|
|
|
{
|
|
|
|
delete[] JoystickNames[i].Name;
|
|
|
|
}
|
|
|
|
|
|
|
|
JoyActive = 0;
|
|
|
|
JoystickNames.Clear ();
|
|
|
|
|
|
|
|
if (g_pdi != NULL && !Args.CheckParm ("-nojoy"))
|
|
|
|
{
|
|
|
|
g_pdi->EnumDevices (DI8DEVCLASS_GAMECTRL, EnumJoysticksCallback, NULL, DIEDFL_ALLDEVICES);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL DI_InitJoy (void)
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
if (g_pdi == NULL)
|
|
|
|
{
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g_pJoy != NULL)
|
|
|
|
{
|
|
|
|
SaveJoystickConfig ();
|
|
|
|
g_pJoy->Release ();
|
|
|
|
g_pJoy = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (JoystickNames.Size() == 0)
|
|
|
|
{
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Try to obtain the joystick specified by joy_guid
|
|
|
|
for (i = 0; i < JoystickNames.Size(); ++i)
|
|
|
|
{
|
|
|
|
if (JoystickNames[i].ID == joy_guid)
|
|
|
|
{
|
|
|
|
hr = g_pdi->CreateDevice (JoystickNames[i].ID, &g_pJoy, NULL);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
i = JoystickNames.Size();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// If the preferred joystick could not be obtained, grab the first
|
|
|
|
// one available.
|
|
|
|
if (i == JoystickNames.Size())
|
|
|
|
{
|
|
|
|
for (i = 0; i <= JoystickNames.Size(); ++i)
|
|
|
|
{
|
|
|
|
hr = g_pdi->CreateDevice (JoystickNames[i].ID, &g_pJoy, NULL);
|
|
|
|
if (SUCCEEDED(hr))
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i == JoystickNames.Size())
|
|
|
|
{
|
|
|
|
JoyActive = 0;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (FAILED (InitJoystick ()))
|
|
|
|
{
|
|
|
|
JoyActive = 0;
|
|
|
|
g_pJoy->Release ();
|
|
|
|
g_pJoy = NULL;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
LoadJoystickConfig ();
|
|
|
|
joy_guid = JoystickNames[i].ID;
|
|
|
|
}
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL CALLBACK EnumAxesCallback (LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
|
|
|
|
{
|
|
|
|
DIPROPRANGE diprg =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
sizeof (DIPROPRANGE),
|
|
|
|
sizeof (DIPROPHEADER),
|
|
|
|
lpddoi->dwType,
|
|
|
|
DIPH_BYID
|
|
|
|
},
|
|
|
|
-256,
|
|
|
|
+256
|
|
|
|
};
|
|
|
|
if (lpddoi->wUsagePage == 1)
|
|
|
|
{
|
|
|
|
if (lpddoi->wUsage >= 0x30 && lpddoi->wUsage <= 0x37)
|
|
|
|
{
|
|
|
|
JoyAxisNames[lpddoi->wUsage-0x30] = copystring (lpddoi->tszName);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (FAILED(g_pJoy->SetProperty (DIPROP_RANGE, &diprg.diph)))
|
|
|
|
{
|
|
|
|
return DIENUM_STOP;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return DIENUM_CONTINUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT InitJoystick ()
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
memset (JoyPOV, 9, sizeof(JoyPOV));
|
|
|
|
for (int i = 0; i < 8; ++i)
|
|
|
|
{
|
|
|
|
if (JoyAxisNames[i])
|
|
|
|
{
|
|
|
|
delete[] JoyAxisNames[i];
|
|
|
|
JoyAxisNames[i] = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = g_pJoy->SetDataFormat (&c_dfDIJoystick2);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
Printf (PRINT_BOLD, "Could not set joystick data format.\n");
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = g_pJoy->SetCooperativeLevel (Window, DISCL_EXCLUSIVE|DISCL_FOREGROUND);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
Printf (PRINT_BOLD, "Could not set joystick cooperative level.\n");
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
|
|
|
JoystickCaps.dwSize = sizeof(JoystickCaps);
|
|
|
|
hr = g_pJoy->GetCapabilities (&JoystickCaps);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
Printf (PRINT_BOLD, "Could not query joystick capabilities.\n");
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = g_pJoy->EnumObjects (EnumAxesCallback, NULL, DIDFT_AXIS);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
Printf (PRINT_BOLD, "Could not set joystick axes ranges.\n");
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
|
|
|
g_pJoy->Acquire ();
|
|
|
|
|
|
|
|
return S_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void DI_Acquire (LPDIRECTINPUTDEVICE8 mouse)
|
|
|
|
{
|
2006-04-11 16:27:41 +00:00
|
|
|
if (mouse) mouse->Acquire ();
|
2006-02-24 04:48:15 +00:00
|
|
|
SetCursorState (NativeMouse);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void DI_Unacquire (LPDIRECTINPUTDEVICE8 mouse)
|
|
|
|
{
|
2006-04-11 16:27:41 +00:00
|
|
|
if (mouse) mouse->Unacquire ();
|
2006-02-24 04:48:15 +00:00
|
|
|
SetCursorState (TRUE);
|
|
|
|
}
|
|
|
|
|
|
|
|
/****** Stuff from Andy Bay's mymouse.c ******/
|
|
|
|
|
|
|
|
/****************************************************************************
|
|
|
|
*
|
|
|
|
* DIInit
|
|
|
|
*
|
|
|
|
* Initialize the DirectInput variables.
|
|
|
|
*
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
// [RH] Obtain the mouse using standard Win32 calls. Should always work.
|
|
|
|
static void I_GetWin32Mouse ()
|
|
|
|
{
|
|
|
|
mousemode = win32;
|
|
|
|
|
|
|
|
if (g_pMouse)
|
|
|
|
{
|
|
|
|
DI_Unacquire (g_pMouse);
|
|
|
|
g_pMouse->Release ();
|
|
|
|
g_pMouse = NULL;
|
|
|
|
}
|
|
|
|
GrabMouse_Win32 ();
|
|
|
|
}
|
|
|
|
|
|
|
|
// [RH] Used to obtain DirectInput access to the mouse.
|
|
|
|
// (Preferred for Win95, but buggy under NT 4.)
|
|
|
|
static BOOL I_GetDIMouse ()
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
DIPROPDWORD dipdw =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
sizeof(DIPROPDWORD), // diph.dwSize
|
|
|
|
sizeof(DIPROPHEADER), // diph.dwHeaderSize
|
|
|
|
0, // diph.dwObj
|
|
|
|
DIPH_DEVICE, // diph.dwHow
|
|
|
|
},
|
|
|
|
DINPUT_BUFFERSIZE, // dwData
|
|
|
|
};
|
|
|
|
|
|
|
|
if (mousemode == dinput)
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
mousemode = win32; // Assume failure
|
|
|
|
UngrabMouse_Win32 ();
|
|
|
|
|
|
|
|
if (in_mouse == 1 || (in_mouse == 0 && OSPlatform == os_WinNT))
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
// Obtain an interface to the system mouse device.
|
|
|
|
if (g_pdi3)
|
|
|
|
{
|
|
|
|
hr = g_pdi3->CreateDevice (GUID_SysMouse, (LPDIRECTINPUTDEVICE*)&g_pMouse, NULL);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hr = g_pdi->CreateDevice (GUID_SysMouse, &g_pMouse, NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
DIDEVCAPS_DX3 mouseCaps = { sizeof(mouseCaps), };
|
|
|
|
hr = g_pMouse->GetCapabilities ((DIDEVCAPS *)&mouseCaps);
|
|
|
|
|
|
|
|
// Set the data format to "mouse format".
|
|
|
|
if (SUCCEEDED(hr))
|
|
|
|
{
|
|
|
|
// Select the data format with enough buttons for this mouse
|
|
|
|
if (mouseCaps.dwButtons <= 4)
|
|
|
|
{
|
|
|
|
hr = g_pMouse->SetDataFormat (&c_dfDIMouse);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hr = g_pMouse->SetDataFormat (&c_dfDIMouse2);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Assume the mouse has no more than 4 buttons if we can't check it
|
|
|
|
hr = g_pMouse->SetDataFormat (&c_dfDIMouse);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
g_pMouse->Release ();
|
|
|
|
g_pMouse = NULL;
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set the cooperative level.
|
|
|
|
hr = g_pMouse->SetCooperativeLevel ((HWND)Window,
|
|
|
|
DISCL_EXCLUSIVE | DISCL_FOREGROUND);
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
g_pMouse->Release ();
|
|
|
|
g_pMouse = NULL;
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Set the buffer size to DINPUT_BUFFERSIZE elements.
|
|
|
|
// The buffer size is a DWORD property associated with the device.
|
|
|
|
hr = g_pMouse->SetProperty (DIPROP_BUFFERSIZE, &dipdw.diph);
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
Printf ("Could not set mouse buffer size");
|
|
|
|
g_pMouse->Release ();
|
|
|
|
g_pMouse = NULL;
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
DI_Acquire (g_pMouse);
|
|
|
|
|
|
|
|
mousemode = dinput;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL I_InitInput (void *hwnd)
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
atterm (I_ShutdownInput);
|
|
|
|
|
|
|
|
NativeMouse = true;
|
|
|
|
|
|
|
|
noidle = !!Args.CheckParm ("-noidle");
|
|
|
|
g_pdi = NULL;
|
|
|
|
g_pdi3 = NULL;
|
|
|
|
|
|
|
|
// Try for DirectInput 8 first, then DirectInput 3 for NT 4's benefit.
|
|
|
|
|
|
|
|
hr = CoCreateInstance (CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER, IID_IDirectInput8A, (void**)&g_pdi);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
g_pdi = NULL;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hr = g_pdi->Initialize (g_hInst, 0x0800);
|
|
|
|
if (FAILED (hr))
|
|
|
|
{
|
|
|
|
g_pdi->Release ();
|
|
|
|
g_pdi = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g_pdi == NULL)
|
|
|
|
{
|
|
|
|
hr = CoCreateInstance (CLSID_DirectInput, NULL, CLSCTX_INPROC_SERVER, IID_IDirectInputA, (void**)&g_pdi3);
|
|
|
|
if (hr == REGDB_E_CLASSNOTREG)
|
|
|
|
{
|
|
|
|
// NT 4 has the wrong GUID in the registry for CLSID_DirectInput unless somebody has already
|
|
|
|
// used "regsvr32 dinput.dll" to properly register the class. This means the only sure way to
|
|
|
|
// obtain an IDirectInputA interface under NT 4 is to actually load the DLL and use
|
|
|
|
// the function it provides. Grrr.
|
|
|
|
DInputDLL = LoadLibrary ("dinput.dll");
|
|
|
|
if (DInputDLL == NULL)
|
|
|
|
{
|
|
|
|
I_FatalError ("Could not load dinput.dll: %08lx", GetLastError());
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef HRESULT (*blah)(HINSTANCE, DWORD, LPDIRECTINPUT*, LPUNKNOWN);
|
|
|
|
blah dic = (blah)GetProcAddress (DInputDLL, "DirectInputCreateA");
|
|
|
|
|
|
|
|
if (dic == NULL)
|
|
|
|
{
|
|
|
|
I_FatalError ("dinput.dll is corrupt");
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = dic (g_hInst, 0x0300, &g_pdi3, NULL);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
I_FatalError ("DirectInputCreate failed: %08lx", hr);
|
|
|
|
}
|
|
|
|
|
|
|
|
Printf ("Tip for NT 4: \"regsvr32 dinput.dll\"\n");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
I_FatalError ("Could not create DirectInput interface: %08lx", hr);
|
|
|
|
}
|
|
|
|
hr = g_pdi3->Initialize (g_hInst, 0x0300);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
g_pdi3->Release ();
|
|
|
|
g_pdi3 = NULL;
|
|
|
|
I_FatalError ("Could not initialize DirectInput interface: %08lx", hr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
DI_Init2();
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Free all input resources
|
|
|
|
void STACK_ARGS I_ShutdownInput ()
|
|
|
|
{
|
|
|
|
if (g_pKey)
|
|
|
|
{
|
|
|
|
g_pKey->Unacquire ();
|
|
|
|
g_pKey->Release ();
|
|
|
|
g_pKey = NULL;
|
|
|
|
}
|
|
|
|
if (g_pMouse)
|
|
|
|
{
|
|
|
|
DI_Unacquire (g_pMouse);
|
|
|
|
g_pMouse->Release ();
|
|
|
|
g_pMouse = NULL;
|
|
|
|
}
|
|
|
|
if (g_pJoy)
|
|
|
|
{
|
|
|
|
SaveJoystickConfig ();
|
|
|
|
g_pJoy->Release ();
|
|
|
|
g_pJoy = NULL;
|
|
|
|
}
|
|
|
|
UngrabMouse_Win32 ();
|
|
|
|
if (g_pdi)
|
|
|
|
{
|
|
|
|
g_pdi->Release ();
|
|
|
|
g_pdi = NULL;
|
|
|
|
}
|
|
|
|
if (g_pdi3)
|
|
|
|
{
|
|
|
|
g_pdi3->Release ();
|
|
|
|
g_pdi3 = NULL;
|
|
|
|
if (DInputDLL != NULL)
|
|
|
|
{
|
|
|
|
FreeLibrary (DInputDLL);
|
|
|
|
DInputDLL = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SetSoundPaused (int state)
|
|
|
|
{
|
|
|
|
if (state)
|
|
|
|
{
|
|
|
|
if (paused <= 0)
|
|
|
|
{
|
|
|
|
S_ResumeSound ();
|
|
|
|
if (!netgame
|
|
|
|
#ifdef _DEBUG
|
|
|
|
&& !demoplayback
|
|
|
|
#endif
|
|
|
|
)
|
|
|
|
{
|
|
|
|
paused = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (paused == 0)
|
|
|
|
{
|
|
|
|
S_PauseSound ();
|
|
|
|
if (!netgame
|
|
|
|
#ifdef _DEBUG
|
|
|
|
&& !demoplayback
|
|
|
|
#endif
|
|
|
|
)
|
|
|
|
{
|
|
|
|
paused = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static LONG PrevX, PrevY;
|
|
|
|
|
|
|
|
static void CenterMouse_Win32 (LONG curx, LONG cury)
|
|
|
|
{
|
|
|
|
RECT rect;
|
|
|
|
|
|
|
|
GetWindowRect (Window, &rect);
|
|
|
|
|
|
|
|
const LONG centx = (rect.left + rect.right) >> 1;
|
|
|
|
const LONG centy = (rect.top + rect.bottom) >> 1;
|
|
|
|
|
|
|
|
// Reduce the number of WM_MOUSEMOVE messages that get sent
|
|
|
|
// by only calling SetCursorPos when we really need to.
|
|
|
|
if (centx != curx || centy != cury)
|
|
|
|
{
|
|
|
|
PrevX = centx;
|
|
|
|
PrevY = centy;
|
|
|
|
SetCursorPos (centx, centy);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SetCursorState (int visible)
|
|
|
|
{
|
|
|
|
HCURSOR usingCursor = visible ? TheArrowCursor : TheInvisibleCursor;
|
|
|
|
SetClassLongPtr (Window, GCL_HCURSOR, (LONG_PTR)usingCursor);
|
|
|
|
if (HaveFocus)
|
|
|
|
{
|
|
|
|
SetCursor (usingCursor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void GrabMouse_Win32 ()
|
|
|
|
{
|
|
|
|
RECT rect;
|
|
|
|
|
|
|
|
ClipCursor (NULL); // helps with Win95?
|
|
|
|
GetClientRect (Window, &rect);
|
|
|
|
|
|
|
|
// Reposition the rect so that it only covers the client area.
|
|
|
|
ClientToScreen (Window, (LPPOINT)&rect.left);
|
|
|
|
ClientToScreen (Window, (LPPOINT)&rect.right);
|
|
|
|
|
|
|
|
ClipCursor (&rect);
|
|
|
|
SetCursorState (FALSE);
|
|
|
|
CenterMouse_Win32 (-1, -1);
|
|
|
|
MakeMouseEvents = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void UngrabMouse_Win32 ()
|
|
|
|
{
|
|
|
|
ClipCursor (NULL);
|
|
|
|
SetCursorState (TRUE);
|
|
|
|
MakeMouseEvents = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void WheelMoved ()
|
|
|
|
{
|
|
|
|
event_t event;
|
|
|
|
int dir;
|
|
|
|
|
|
|
|
memset (&event, 0, sizeof(event));
|
|
|
|
if (GUICapture)
|
|
|
|
{
|
|
|
|
event.type = EV_GUI_Event;
|
|
|
|
if (WheelMove < 0)
|
|
|
|
{
|
|
|
|
dir = WHEEL_DELTA;
|
|
|
|
event.subtype = EV_GUI_WheelDown;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
dir = -WHEEL_DELTA;
|
|
|
|
event.subtype = EV_GUI_WheelUp;
|
|
|
|
}
|
|
|
|
event.data3 = ((KeyState[VK_SHIFT]&128) ? GKM_SHIFT : 0) |
|
|
|
|
((KeyState[VK_CONTROL]&128) ? GKM_CTRL : 0) |
|
|
|
|
((KeyState[VK_MENU]&128) ? GKM_ALT : 0);
|
|
|
|
while (abs (WheelMove) >= WHEEL_DELTA)
|
|
|
|
{
|
|
|
|
D_PostEvent (&event);
|
|
|
|
WheelMove += dir;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (WheelMove < 0)
|
|
|
|
{
|
|
|
|
dir = WHEEL_DELTA;
|
|
|
|
event.data1 = KEY_MWHEELDOWN;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
dir = -WHEEL_DELTA;
|
|
|
|
event.data1 = KEY_MWHEELUP;
|
|
|
|
}
|
|
|
|
while (abs (WheelMove) >= WHEEL_DELTA)
|
|
|
|
{
|
|
|
|
event.type = EV_KeyDown;
|
|
|
|
D_PostEvent (&event);
|
|
|
|
event.type = EV_KeyUp;
|
|
|
|
D_PostEvent (&event);
|
|
|
|
WheelMove += dir;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void PostMouseMove (int x, int y)
|
|
|
|
{
|
|
|
|
static int lastx = 0, lasty = 0;
|
|
|
|
event_t ev = { 0 };
|
|
|
|
|
|
|
|
if (m_filter)
|
|
|
|
{
|
|
|
|
ev.x = (x + lastx) / 2;
|
|
|
|
ev.y = (y + lasty) / 2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ev.x = x;
|
|
|
|
ev.y = y;
|
|
|
|
}
|
|
|
|
lastx = x;
|
|
|
|
lasty = y;
|
|
|
|
if (ev.x | ev.y)
|
|
|
|
{
|
|
|
|
ev.type = EV_Mouse;
|
|
|
|
D_PostEvent (&ev);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void MouseRead_Win32 ()
|
|
|
|
{
|
|
|
|
POINT pt;
|
|
|
|
int x, y;
|
|
|
|
|
|
|
|
if (!HaveFocus || !MakeMouseEvents || !GetCursorPos (&pt))
|
|
|
|
return;
|
|
|
|
|
|
|
|
x = pt.x - PrevX;
|
|
|
|
y = PrevY - pt.y;
|
|
|
|
|
|
|
|
if (!m_noprescale)
|
|
|
|
{
|
|
|
|
x *= 3;
|
|
|
|
y *= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (x | y)
|
|
|
|
{
|
|
|
|
CenterMouse_Win32 (pt.x, pt.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
PostMouseMove (x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void MouseRead_DI ()
|
|
|
|
{
|
|
|
|
DIDEVICEOBJECTDATA od;
|
|
|
|
DWORD dwElements;
|
|
|
|
HRESULT hr;
|
|
|
|
int count = 0;
|
|
|
|
int dx, dy;
|
|
|
|
event_t event;
|
|
|
|
|
|
|
|
dx = 0;
|
|
|
|
dy = 0;
|
|
|
|
|
|
|
|
if (!HaveFocus || NativeMouse || !g_pMouse)
|
|
|
|
return;
|
|
|
|
|
|
|
|
memset (&event, 0, sizeof(event));
|
|
|
|
for (;;)
|
|
|
|
{
|
|
|
|
dwElements = 1;
|
|
|
|
hr = g_pMouse->GetDeviceData (
|
|
|
|
g_pdi3 ? sizeof(DIDEVICEOBJECTDATA_DX3) : sizeof(DIDEVICEOBJECTDATA),
|
|
|
|
&od, &dwElements, 0);
|
|
|
|
if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED)
|
|
|
|
{
|
|
|
|
DI_Acquire (g_pMouse);
|
|
|
|
hr = g_pMouse->GetDeviceData (
|
|
|
|
g_pdi3 ? sizeof(DIDEVICEOBJECTDATA_DX3) : sizeof(DIDEVICEOBJECTDATA),
|
|
|
|
(LPDIDEVICEOBJECTDATA)&od, &dwElements, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Unable to read data or no data available */
|
|
|
|
if (FAILED(hr) || !dwElements)
|
|
|
|
break;
|
|
|
|
|
|
|
|
count++;
|
|
|
|
|
|
|
|
/* Look at the element to see what happened */
|
|
|
|
// GCC does not like putting the DIMOFS_ macros in case statements,
|
|
|
|
// so use ifs instead.
|
|
|
|
if (od.dwOfs == DIMOFS_X)
|
|
|
|
{
|
|
|
|
dx += od.dwData;
|
|
|
|
}
|
|
|
|
else if (od.dwOfs == DIMOFS_Y)
|
|
|
|
{
|
|
|
|
dy += od.dwData;
|
|
|
|
}
|
|
|
|
else if (od.dwOfs == DIMOFS_Z)
|
|
|
|
{
|
|
|
|
WheelMove += od.dwData;
|
|
|
|
WheelMoved ();
|
|
|
|
}
|
|
|
|
else if (od.dwOfs >= DIMOFS_BUTTON0 && od.dwOfs <= DIMOFS_BUTTON7)
|
|
|
|
{
|
|
|
|
/* [RH] Mouse button events mimic keydown/up events */
|
|
|
|
if (!GUICapture)
|
|
|
|
{
|
|
|
|
event.type = (od.dwData & 0x80) ? EV_KeyDown : EV_KeyUp;
|
|
|
|
event.data1 = KEY_MOUSE1 + (od.dwOfs - DIMOFS_BUTTON0);
|
|
|
|
DIKState[ActiveDIKState][event.data1] = (event.type == EV_KeyDown);
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
PostMouseMove (m_noprescale ? dx : dx<<2, -dy);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Initialize the keyboard
|
|
|
|
static BOOL DI_Init2 (void)
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
// Obtain an interface to the system key device.
|
|
|
|
if (g_pdi3)
|
|
|
|
{
|
|
|
|
hr = g_pdi3->CreateDevice (GUID_SysKeyboard, (LPDIRECTINPUTDEVICE*)&g_pKey, NULL);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hr = g_pdi->CreateDevice (GUID_SysKeyboard, &g_pKey, NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
I_FatalError ("Could not create keyboard device");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set the data format to "keyboard format".
|
|
|
|
hr = g_pKey->SetDataFormat (&c_dfDIKeyboard);
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
I_FatalError ("Could not set keyboard data format");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set the cooperative level.
|
|
|
|
hr = g_pKey->SetCooperativeLevel (Window, DISCL_FOREGROUND|DISCL_NONEXCLUSIVE);
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
I_FatalError("Could not set keyboard cooperative level");
|
|
|
|
}
|
|
|
|
|
|
|
|
g_pKey->Acquire ();
|
|
|
|
|
|
|
|
DI_EnumJoy ();
|
|
|
|
DI_InitJoy ();
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void KeyRead ()
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
event_t event;
|
|
|
|
BYTE *fromState, *toState;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
memset (&event, 0, sizeof(event));
|
|
|
|
fromState = DIKState[ActiveDIKState];
|
|
|
|
toState = DIKState[ActiveDIKState ^ 1];
|
|
|
|
|
|
|
|
hr = g_pKey->GetDeviceState (256, toState);
|
|
|
|
if (hr == DIERR_INPUTLOST)
|
|
|
|
{
|
|
|
|
hr = g_pKey->Acquire ();
|
|
|
|
if (hr != DI_OK)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
hr = g_pKey->GetDeviceState (256, toState);
|
|
|
|
}
|
|
|
|
if (hr != DI_OK)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Successfully got the buffer
|
|
|
|
ActiveDIKState ^= 1;
|
|
|
|
|
|
|
|
// Copy key states not handled here from the old to the new buffer
|
|
|
|
memcpy (toState + 256, fromState + 256, NUM_KEYS - 256);
|
|
|
|
toState[DIK_TAB] = fromState[DIK_TAB];
|
|
|
|
toState[DIK_NUMLOCK] = fromState[DIK_NUMLOCK];
|
|
|
|
|
|
|
|
if (k_mergekeys)
|
|
|
|
{
|
|
|
|
// "Merge" multiple keys that are considered to be the same.
|
|
|
|
// Also clear out the alternate versions after merging.
|
|
|
|
toState[DIK_RETURN] |= toState[DIK_NUMPADENTER];
|
|
|
|
toState[DIK_LMENU] |= toState[DIK_RMENU];
|
|
|
|
toState[DIK_LCONTROL] |= toState[DIK_RCONTROL];
|
|
|
|
toState[DIK_LSHIFT] |= toState[DIK_RSHIFT];
|
|
|
|
|
|
|
|
toState[DIK_NUMPADENTER] = 0;
|
|
|
|
toState[DIK_RMENU] = 0;
|
|
|
|
toState[DIK_RCONTROL] = 0;
|
|
|
|
toState[DIK_RSHIFT] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Now generate events for any keys that differ between the states
|
|
|
|
if (!GUICapture)
|
|
|
|
{
|
|
|
|
for (i = 1; i < 256; i++)
|
|
|
|
{
|
|
|
|
if (toState[i] != fromState[i])
|
|
|
|
{
|
|
|
|
event.type = toState[i] ? EV_KeyDown : EV_KeyUp;
|
|
|
|
event.data1 = i;
|
|
|
|
event.data2 = Convert[i];
|
|
|
|
event.data3 = (toState[DIK_LSHIFT] ? GKM_SHIFT : 0) |
|
|
|
|
(toState[DIK_LCONTROL] ? GKM_CTRL : 0) |
|
|
|
|
(toState[DIK_LMENU] ? GKM_ALT : 0);
|
|
|
|
D_PostEvent (&event);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void I_GetEvent ()
|
|
|
|
{
|
|
|
|
MSG mess;
|
|
|
|
|
|
|
|
// Briefly enter an alertable state so that if a secondary thread
|
|
|
|
// crashed, we will execute the APC it sent now.
|
|
|
|
SleepEx (0, TRUE);
|
|
|
|
|
|
|
|
// for (;;) {
|
|
|
|
while (PeekMessage (&mess, NULL, 0, 0, PM_REMOVE))
|
|
|
|
{
|
|
|
|
if (mess.message == WM_QUIT)
|
|
|
|
exit (mess.wParam);
|
|
|
|
if (EAXEditWindow == 0 || !IsDialogMessage (EAXEditWindow, &mess))
|
|
|
|
{
|
|
|
|
TranslateMessage (&mess);
|
|
|
|
DispatchMessage (&mess);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// if (havefocus || netgame || gamestate != GS_LEVEL)
|
|
|
|
// break;
|
|
|
|
// }
|
|
|
|
|
|
|
|
KeyRead ();
|
|
|
|
|
|
|
|
if (use_mouse)
|
|
|
|
{
|
|
|
|
if (mousemode == dinput)
|
|
|
|
MouseRead_DI ();
|
|
|
|
else
|
|
|
|
MouseRead_Win32 ();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// I_StartTic
|
|
|
|
//
|
|
|
|
void I_StartTic ()
|
|
|
|
{
|
|
|
|
ResetButtonTriggers ();
|
|
|
|
I_CheckGUICapture ();
|
|
|
|
I_CheckNativeMouse (false);
|
|
|
|
I_GetEvent ();
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// I_StartFrame
|
|
|
|
//
|
|
|
|
void I_StartFrame ()
|
|
|
|
{
|
|
|
|
if (use_joystick)
|
|
|
|
{
|
|
|
|
DI_JoyCheck ();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void I_PutInClipboard (const char *str)
|
|
|
|
{
|
|
|
|
if (str == NULL || !OpenClipboard (Window))
|
|
|
|
return;
|
|
|
|
EmptyClipboard ();
|
|
|
|
|
|
|
|
HGLOBAL cliphandle = GlobalAlloc (GMEM_DDESHARE, strlen (str) + 1);
|
|
|
|
if (cliphandle != NULL)
|
|
|
|
{
|
|
|
|
char *ptr = (char *)GlobalLock (cliphandle);
|
|
|
|
strcpy (ptr, str);
|
|
|
|
GlobalUnlock (cliphandle);
|
|
|
|
SetClipboardData (CF_TEXT, cliphandle);
|
|
|
|
}
|
|
|
|
CloseClipboard ();
|
|
|
|
}
|
|
|
|
|
|
|
|
char *I_GetFromClipboard ()
|
|
|
|
{
|
|
|
|
char *retstr = NULL;
|
|
|
|
HGLOBAL cliphandle;
|
|
|
|
char *clipstr;
|
|
|
|
char *nlstr;
|
|
|
|
|
|
|
|
if (!IsClipboardFormatAvailable (CF_TEXT) || !OpenClipboard (Window))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
cliphandle = GetClipboardData (CF_TEXT);
|
|
|
|
if (cliphandle != NULL)
|
|
|
|
{
|
|
|
|
clipstr = (char *)GlobalLock (cliphandle);
|
|
|
|
if (clipstr != NULL)
|
|
|
|
{
|
|
|
|
retstr = copystring (clipstr);
|
|
|
|
GlobalUnlock (clipstr);
|
|
|
|
nlstr = retstr;
|
|
|
|
|
|
|
|
// Convert CR-LF pairs to just LF
|
|
|
|
while ( (nlstr = strstr (retstr, "\r\n")) )
|
|
|
|
{
|
|
|
|
memmove (nlstr, nlstr + 1, strlen (nlstr) - 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
CloseClipboard ();
|
|
|
|
return retstr;
|
|
|
|
}
|
|
|
|
|
|
|
|
#include "i_movie.h"
|
|
|
|
|
|
|
|
CCMD (playmovie)
|
|
|
|
{
|
|
|
|
if (argv.argc() != 2)
|
|
|
|
{
|
|
|
|
Printf ("Usage: playmovie <movie name>\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
I_PlayMovie (argv[1]);
|
|
|
|
}
|