qzdoom-gpl/wadsrc/static/actors/hexen/mana.txt

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// Blue mana ----------------------------------------------------------------
ACTOR Mana1 : Ammo
{
Inventory.Amount 15
Inventory.MaxAmount 200
Ammo.BackpackAmount 15
Ammo.BackpackMaxAmount 200
Radius 8
Height 8
+FLOATBOB
Inventory.Icon "MAN1I0"
Inventory.PickupMessage "$TXT_MANA_1"
States
{
Spawn:
MAN1 ABCDEFGHI 4 Bright
Loop
}
}
// Green mana ---------------------------------------------------------------
ACTOR Mana2 : Ammo
{
Inventory.Amount 15
Inventory.MaxAmount 200
Ammo.BackpackAmount 15
Ammo.BackpackMaxAmount 200
Radius 8
Height 8
+FLOATBOB
Inventory.Icon "MAN2G0"
Inventory.PickupMessage "$TXT_MANA_2"
States
{
Spawn:
MAN2 ABCDEFGHIJKLMNOP 4 Bright
Loop
}
}
// Combined mana ------------------------------------------------------------
ACTOR Mana3 : CustomInventory
{
Radius 8
Height 8
+FLOATBOB
Inventory.PickupMessage "$TXT_MANA_BOTH"
States
{
Spawn:
MAN3 ABCDEFGHIJKLMNOP 4 Bright
Loop
Pickup:
TNT1 A 0 A_GiveInventory("Mana1", 20)
TNT1 A 0 A_GiveInventory("Mana2", 20)
Stop
}
}
// Boost Mana Artifact Krater of Might ------------------------------------
ACTOR ArtiBoostMana : CustomInventory
{
+FLOATBOB
+COUNTITEM
+INVENTORY.INVBAR
+INVENTORY.PICKUPFLASH
+INVENTORY.FANCYPICKUPSOUND
Inventory.DefMaxAmount
Inventory.Icon "ARTIBMAN"
Inventory.PickupSound "misc/p_pkup"
Inventory.PickupMessage "$TXT_ARTIBOOSTMANA"
Tag "$TAG_ARTIBOOSTMANA"
States
{
Spawn:
BMAN A -1
Stop
Use:
TNT1 A 0 A_GiveInventory("Mana1", 200)
TNT1 A 0 A_GiveInventory("Mana2", 200)
Stop
}
}