gzdoom/src/posix/sdl
2018-03-28 15:12:07 +03:00
..
crashcatcher.c OpenBSD support 2017-07-25 07:56:19 -04:00
critsec.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
hardware.cpp - fixed an issue with previous commit that undid some scaling code 2017-07-25 08:09:01 -04:00
i_gui.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
i_input.cpp - implemented 'i_soundinbackground' to continue playing sounds and music while in the background. 2017-12-24 18:01:45 -05:00
i_joystick.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_main.cpp Added simple fatal error window for Linux 2018-01-28 17:03:10 +02:00
i_system.cpp - put all stats related code into one file. 2018-03-12 19:33:48 +01:00
i_system.mm Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
sdlglvideo.cpp Merged list of video modes for Cocoa and SDL backends 2018-03-28 15:12:07 +03:00
sdlglvideo.h Improved OpenGL profile selection in SDL backend 2017-11-07 11:05:06 +02:00
sdlvideo.cpp - fix linux compile 2017-11-18 08:20:58 -05:00
sdlvideo.h - took DCanvas and all its subtypes out of the DObject tree. 2017-04-14 10:48:18 +02:00
st_start.cpp Added native startup window for OS X 2015-12-29 15:19:42 +02:00