gzdoom/wadsrc/static/actors
Christoph Oelckers fcdef6a0de - Fixed: A_Explode wants the distance parameter as an int, not a fixed_t.
- some minor DECORATE fixes.


SVN r1173 (trunk)
2008-08-16 08:11:39 +00:00
..
doom - Restructured the action function interface to remove the dependence on 2008-08-12 14:30:07 +00:00
heretic - DECORATE fixes. 2008-08-15 23:11:04 +00:00
hexen - fixed: Dehacked replaced pickups multiple times for changing its states. 2008-08-13 09:11:19 +00:00
raven - Fixed: The chat sound for Strife was misnamed in the gameinfo structure. 2008-08-12 23:00:48 +00:00
shared - Added a few more macros so that the action function code doesn't have 2008-08-14 08:52:55 +00:00
strife - Fixed: A_Explode wants the distance parameter as an int, not a fixed_t. 2008-08-16 08:11:39 +00:00
actor.txt - fixed: A_CallSpecial must be declared in DECORATE so that a symbol table 2008-08-13 14:51:28 +00:00
constants.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00