mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-12-14 22:51:38 +00:00
a96d6ab072
# Conflicts: # src/g_level.cpp # src/p_3dfloors.cpp # src/p_lnspec.cpp # src/p_saveg.cpp # src/p_spec.cpp # src/r_bsp.cpp # src/r_data/r_interpolate.cpp # src/r_data/r_translate.cpp # src/r_data/sprites.cpp # src/r_defs.h # src/r_sky.h # src/stats.h # src/textures/texturemanager.cpp # src/textures/textures.h # src/version.h # src/win32/fb_d3d9.cpp # src/win32/hardware.cpp # src/win32/i_system.cpp # wadsrc/static/actors/doom/doomarmor.txt # wadsrc/static/compatibility.txt # wadsrc/static/language.enu # wadsrc/static/mapinfo/common.txt # wadsrc/static/menudef.txt # wadsrc/static/xlat/eternity.txt
295 lines
4.9 KiB
C++
295 lines
4.9 KiB
C++
/*
|
|
** stats.h
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2006 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#ifndef __STATS_H__
|
|
#define __STATS_H__
|
|
|
|
#include "zstring.h"
|
|
|
|
#ifndef _WIN32
|
|
|
|
#if defined (__APPLE__)
|
|
|
|
|
|
#include <mach/mach_time.h>
|
|
|
|
|
|
class cycle_t
|
|
{
|
|
public:
|
|
cycle_t()
|
|
{
|
|
if ( !s_initialized )
|
|
{
|
|
mach_timebase_info( &s_info );
|
|
s_initialized = true;
|
|
}
|
|
|
|
Reset();
|
|
}
|
|
|
|
cycle_t &operator=( const cycle_t &other )
|
|
{
|
|
if ( &other != this )
|
|
{
|
|
m_seconds = other.m_seconds;
|
|
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
void Reset()
|
|
{
|
|
m_seconds = 0;
|
|
}
|
|
|
|
void Clock()
|
|
{
|
|
m_seconds -= Nanoseconds() * 1e-9;
|
|
}
|
|
|
|
void Unclock()
|
|
{
|
|
m_seconds += Nanoseconds() * 1e-9;
|
|
}
|
|
|
|
double Time()
|
|
{
|
|
return m_seconds;
|
|
}
|
|
|
|
double TimeMS()
|
|
{
|
|
return m_seconds * 1e3;
|
|
}
|
|
|
|
private:
|
|
double m_seconds;
|
|
|
|
static mach_timebase_info_data_t s_info;
|
|
static bool s_initialized;
|
|
|
|
uint64_t Nanoseconds() const
|
|
{
|
|
return mach_absolute_time() * s_info.numer / s_info.denom;
|
|
}
|
|
|
|
};
|
|
|
|
#else // !__APPLE__
|
|
|
|
#ifdef NO_CLOCK_GETTIME
|
|
class cycle_t
|
|
{
|
|
public:
|
|
cycle_t &operator= (const cycle_t &o) { return *this; }
|
|
void Reset() {}
|
|
void Clock() {}
|
|
void Unclock() {}
|
|
double Time() { return 0; }
|
|
double TimeMS() { return 0; }
|
|
};
|
|
|
|
#else
|
|
|
|
#include <time.h>
|
|
|
|
class cycle_t
|
|
{
|
|
public:
|
|
cycle_t &operator= (const cycle_t &o)
|
|
{
|
|
Sec = o.Sec;
|
|
return *this;
|
|
}
|
|
|
|
void Reset()
|
|
{
|
|
Sec = 0;
|
|
}
|
|
|
|
void Clock()
|
|
{
|
|
timespec ts;
|
|
|
|
clock_gettime(CLOCK_MONOTONIC, &ts);
|
|
Sec -= ts.tv_sec + ts.tv_nsec * 1e-9;
|
|
}
|
|
|
|
void Unclock()
|
|
{
|
|
timespec ts;
|
|
|
|
clock_gettime(CLOCK_MONOTONIC, &ts);
|
|
Sec += ts.tv_sec + ts.tv_nsec * 1e-9;
|
|
}
|
|
|
|
double Time()
|
|
{
|
|
return Sec;
|
|
}
|
|
|
|
double TimeMS()
|
|
{
|
|
return Sec * 1e3;
|
|
}
|
|
|
|
private:
|
|
double Sec;
|
|
};
|
|
|
|
#endif
|
|
|
|
#endif // __APPLE__
|
|
|
|
#else
|
|
|
|
// Windows
|
|
#include "x86.h"
|
|
|
|
extern double PerfToSec, PerfToMillisec;
|
|
|
|
#ifdef _MSC_VER
|
|
// Trying to include intrin.h here results in some bizarre errors, so I'm just
|
|
// going to duplicate the function prototype instead.
|
|
//#include <intrin.h>
|
|
extern "C" unsigned __int64 __rdtsc(void);
|
|
#pragma intrinsic(__rdtsc)
|
|
inline unsigned __int64 rdtsc()
|
|
{
|
|
#ifndef _M_X64
|
|
if (CPU.bRDTSC)
|
|
#endif
|
|
{
|
|
return __rdtsc();
|
|
}
|
|
return 0;
|
|
}
|
|
#else
|
|
inline unsigned long long rdtsc()
|
|
{
|
|
#ifndef __amd64__
|
|
if (CPU.bRDTSC)
|
|
#endif
|
|
{
|
|
register unsigned long long tsc;
|
|
asm volatile ("\trdtsc\n" : "=A" (tsc));
|
|
return tsc;
|
|
}
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
class cycle_t
|
|
{
|
|
public:
|
|
cycle_t &operator= (const cycle_t &o)
|
|
{
|
|
Counter = o.Counter;
|
|
return *this;
|
|
}
|
|
|
|
void Reset()
|
|
{
|
|
Counter = 0;
|
|
}
|
|
|
|
void Clock()
|
|
{
|
|
long long time = rdtsc();
|
|
Counter -= time;
|
|
}
|
|
|
|
void Unclock()
|
|
{
|
|
long long time = rdtsc();
|
|
Counter += time;
|
|
}
|
|
|
|
double Time()
|
|
{
|
|
return Counter * PerfToSec;
|
|
}
|
|
|
|
double TimeMS()
|
|
{
|
|
return Counter * PerfToMillisec;
|
|
}
|
|
|
|
long long GetRawCounter()
|
|
{
|
|
return Counter;
|
|
}
|
|
|
|
private:
|
|
long long Counter;
|
|
};
|
|
|
|
#endif
|
|
|
|
class FStat
|
|
{
|
|
public:
|
|
FStat (const char *name);
|
|
virtual ~FStat ();
|
|
|
|
virtual FString GetStats () = 0;
|
|
|
|
void ToggleStat ();
|
|
bool isActive() const
|
|
{
|
|
return m_Active;
|
|
}
|
|
|
|
static void PrintStat ();
|
|
static FStat *FindStat (const char *name);
|
|
static void ToggleStat (const char *name);
|
|
static void DumpRegisteredStats ();
|
|
|
|
private:
|
|
FStat *m_Next;
|
|
const char *m_Name;
|
|
bool m_Active;
|
|
|
|
static FStat *FirstStat;
|
|
};
|
|
|
|
#define ADD_STAT(n) \
|
|
static class Stat_##n : public FStat { \
|
|
public: \
|
|
Stat_##n () : FStat (#n) {} \
|
|
FString GetStats (); } Istaticstat##n; \
|
|
FString Stat_##n::GetStats ()
|
|
|
|
#endif //__STATS_H__
|