gzdoom/wadsrc/static/zscript/menu/listmenuitems.txt
2017-02-11 16:11:48 +01:00

266 lines
6.5 KiB
Text

/*
** listmenu.cpp
** A simple menu consisting of a list of items
**
**---------------------------------------------------------------------------
** Copyright 2010-2017 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
class ListMenuItem : MenuItemBase
{
void DrawSelector(int xofs, int yofs, TextureID tex)
{
if (tex.isNull())
{
if ((Menu.MenuTime() % 8) < 6)
{
screen.DrawText(ConFont, OptionMenuSettings.mFontColorSelection,
(mXpos + xofs - 160) * CleanXfac + screen.GetWidth() / 2,
(mYpos + yofs - 100) * CleanYfac + screen.GetHeight() / 2,
"\xd",
DTA_CellX, 8 * CleanXfac,
DTA_CellY, 8 * CleanYfac
);
}
}
else
{
screen.DrawTexture (tex, mXpos + xofs, mYpos + yofs, DTA_Clean, true);
}
}
}
//=============================================================================
//
// static patch
//
//=============================================================================
class ListMenuItemStaticPatch : ListMenuItem
{
TextureID mTexture;
bool mCentered;
void Init(int x, int y, TextureID patch, bool centered)
{
Super.Init(x, y);
mTexture = patch;
mCentered = centered;
}
override void Drawer(bool selected)
{
if (!mTexture.Exists())
{
return;
}
int x = mXpos;
Vector2 vec = TexMan.GetScaledSize(mTexture);
if (mYpos >= 0)
{
if (mCentered) x -= int(vec.X) / 2;
screen.DrawTexture (mTexture, true, x, mYpos, DTA_Clean, true);
}
else
{
int x = (mXpos - 160) * CleanXfac + (Screen.GetWidth()>>1);
if (mCentered) x -= (int(vec.X) * CleanXfac)/2;
screen.DrawTexture (mTexture, true, x, -mYpos*CleanYfac, DTA_CleanNoMove, true);
}
}
}
//=============================================================================
//
// static text
//
//=============================================================================
class ListMenuItemStaticText : ListMenuItem
{
String mText;
Font mFont;
int mColor;
bool mCentered;
void Init(int x, int y, String text, Font font, int color, bool centered)
{
Super.Init(x, y);
mText = text;
mFont = font;
mColor = color;
mCentered = centered;
}
override void Drawer(bool selected)
{
if (mText.Length() != 0)
{
String text = Stringtable.Localize(mText);
if (mYpos >= 0)
{
int x = mXpos;
if (mCentered) x -= mFont.StringWidth(text)/2;
screen.DrawText(mFont, mColor, x, mYpos, text, DTA_Clean, true);
}
else
{
int x = (mXpos - 160) * CleanXfac + (Screen.GetWidth() >> 1);
if (mCentered) x -= (mFont.StringWidth(text) * CleanXfac)/2;
screen.DrawText (mFont, mColor, x, -mYpos*CleanYfac, text, DTA_CleanNoMove, true);
}
}
}
}
//=============================================================================
//
// selectable items
//
//=============================================================================
class ListMenuItemSelectable : ListMenuItem
{
int mHotkey;
int mHeight;
int mParam;
void Init(int x, int y, int height, Name childmenu, int param = -1)
{
Super.Init(x, y, childmenu);
mHeight = height;
mParam = param;
mHotkey = 0;
}
override bool CheckCoordinate(int x, int y)
{
return mEnabled && y >= mYpos && y < mYpos + mHeight; // no x check here
}
override bool Selectable()
{
return mEnabled;
}
override bool CheckHotkey(int c)
{
return c == mHotkey;
}
override bool Activate()
{
Menu.SetMenu(mAction, mParam);
return true;
}
override bool MouseEvent(int type, int x, int y)
{
if (type == Menu.MOUSE_Release)
{
let m = Menu.GetCurrentMenu();
if (m != NULL && m.MenuEvent(Menu.MKEY_Enter, true))
{
return true;
}
}
return false;
}
override Name, int GetAction()
{
return mAction, mParam;
}
}
//=============================================================================
//
// text item
//
//=============================================================================
class ListMenuItemText : ListMenuItemSelectable
{
String mText;
Font mFont;
int mColor;
int mColorSelected;
void Init(int x, int y, int height, int hotkey, String text, Font font, int color, int color2, Name child, int param = 0)
{
Super.Init(x, y, height, child, param);
mText = text;
mFont = font;
mColor = color;
mColorSelected = color2;
mHotkey = hotkey;
}
override void Drawer(bool selected)
{
screen.DrawText(mFont, selected ? mColorSelected : mColor, mXpos, mYpos, mText, DTA_Clean, true);
}
override int GetWidth()
{
return min(1, mFont.StringWidth(StringTable.Localize(mText)));
}
}
//=============================================================================
//
// patch item
//
//=============================================================================
class ListMenuItemPatch : ListMenuItemSelectable
{
TextureID mTexture;
void Init(int x, int y, int height, int hotkey, TextureID patch, Name child, int param = 0)
{
Super.Init(x, y, height, child, param);
mHotkey = hotkey;
mTexture = patch;
}
override void Drawer(bool selected)
{
screen.DrawTexture (mTexture, true, mXpos, mYpos, DTA_Clean, true);
}
override int GetWidth()
{
return TexMan.GetSize(mTexture);
}
}