mirror of
https://github.com/ZDoom/gzdoom.git
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56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
//-----------------------------------------------------------------------------
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//
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// DESCRIPTION:
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// Simple basic typedefs, isolated here to make it easier
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// separating modules.
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//
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//-----------------------------------------------------------------------------
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#ifndef __DOOMTYPE__
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#define __DOOMTYPE__
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#ifdef _MSC_VER
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// VC++ does not define PATH_MAX, but the Windows headers do define MAX_PATH.
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// However, we want to avoid including the Windows headers in most of the
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// source files, so we can't use it. So define PATH_MAX to be what MAX_PATH
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// currently is:
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#define PATH_MAX 260
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// Disable warning about using unsized arrays in structs. It supports it just
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// fine, and so do Clang and GCC, but the latter two don't warn about it.
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#pragma warning(disable:4200)
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#endif
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#include <limits.h>
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#include <tuple>
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#include <algorithm>
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#include "tarray.h"
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#include "name.h"
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#include "zstring.h"
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#include "cmdlib.h"
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class PClassActor;
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typedef TMap<int, PClassActor *> FClassMap;
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#include "basics.h"
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#include "printf.h"
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// Bounding box coordinate storage.
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#include "palentry.h"
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#include "textureid.h"
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enum class ELightMode : int8_t
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{
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NotSet = -1,
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LinearStandard = 0,
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DoomBright = 1,
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Doom = 2,
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DoomDark = 3,
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DoomLegacy = 4,
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Build = 5,
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ZDoomSoftware = 8,
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DoomSoftware = 16
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};
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#endif
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