gzdoom/wadsrc/static/actors/raven/artitele.txt
Christoph Oelckers 7db035abba - undid NOGRAVITY for all floatbobbing items.
I have no idea why this was ever deemed proper - but it clearly breaks some Hexen maps and it not even remotely mimics the original behavior. Even now, it's not the same but since the items fall down they at least end up where they are supposed to be.
2015-02-12 16:27:28 +01:00

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Text

// Teleport (self) ----------------------------------------------------------
ACTOR ArtiTeleport : Inventory 36 native
{
Game Raven
SpawnID 18
+COUNTITEM
+FLOATBOB
+INVENTORY.INVBAR
+INVENTORY.PICKUPFLASH
+INVENTORY.FANCYPICKUPSOUND
Inventory.DefMaxAmount
Inventory.Icon "ARTIATLP"
Inventory.PickupSound "misc/p_pkup"
Inventory.PickupMessage "$TXT_ARTITELEPORT"
Tag "$TAG_ARTITELEPORT"
States
{
Spawn:
ATLP ABCB 4
Loop
}
}