GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
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Christoph Oelckers fb12c58533 - restart the music if the OPL core or the config file for the softsynths is changed, except for the GUS synth, which loads all its data during engine startup and cannot swap it out.
- added arrays to the config to hold entries for the softsynths' config files. This is not active yet, but will later be used to give the user a list of config options instead of having to type it by hand.
2017-04-18 16:43:07 +02:00
bzip2 - Upgrade bzip2 to version 1.0.6. 2016-12-16 22:58:25 +01:00
docs - cleaned out most of the cruft from the docs directory and added a copy of the GPL v3. 2017-04-17 10:24:24 +02:00
dumb Normalize line endings 2016-03-01 09:47:10 -06:00
game-music-emu Ported RenderRadius and related code from gzdoom branch 2016-12-25 13:09:32 +02:00
gdtoa - we are using C++11 now, so all those old VC 2005 project files are of no use anymore. 2016-03-01 09:38:49 +01:00
jpeg-6b Normalize line endings 2016-03-01 09:47:10 -06:00
launcher-templates - DYN_FLUIDSYNTH now defaults to ON. 2013-10-10 17:40:15 -07:00
lzma Normalize line endings 2016-03-01 09:47:10 -06:00
specs Removed obsolete file 2017-04-17 10:38:21 +03:00
src - restart the music if the OPL core or the config file for the softsynths is changed, except for the GUS synth, which loads all its data during engine startup and cannot swap it out. 2017-04-18 16:43:07 +02:00
tools Delete fix-llvm-3.8-ubuntu.sh 2017-02-23 02:40:28 -05:00
wadsrc - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00
wadsrc_bm - do the same for brightmaps, Doom's original ones also don't really match with Freedoom. 2017-01-01 12:19:15 +01:00
wadsrc_lights Removed dynamic light binding for deleted class StrifeZap1 2017-02-22 22:29:27 +02:00
zlib Updated zlib to version 1.2.8 2016-12-28 10:28:33 +01:00
.appveyor.yml Removed all dependencies from Appveyor configuration file 2017-04-18 11:24:57 +03:00
.gitattributes Add .gitattributes 2016-03-01 09:45:09 -06:00
.gitignore Create drawergen tool 2016-11-28 17:31:56 +01:00
.travis.yml Removed dependencies from most of Travis configurations 2017-04-18 11:24:59 +03:00
CMakeLists.txt - cleaned out most of the cruft from the docs directory and added a copy of the GPL v3. 2017-04-17 10:24:24 +02:00
CleanDirectoryList.cmake - DYN_FLUIDSYNTH now defaults to ON. 2013-10-10 17:40:15 -07:00
CreateLaunchers.cmake - Apparently cmake_policy doesn't ignore unknown policies (which seems to defeat the purpose to me) so we must wrap them in code to detect if the policy is known. 2015-03-24 18:28:59 -04:00
FindFluidSynth.cmake - Added FluidSynth support as snd_mididevice -5. Only tested with Linux. I will have 2010-08-15 19:54:59 +00:00
FindMPG123.cmake - some fixes to make OpenAL branch compile with VC++ 2013 and OpenAL support. 2015-04-24 17:42:56 +02:00
FindSDL2.cmake - Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works. 2014-12-08 18:46:10 -05:00
FindSndFile.cmake Implement and use a libsndfile decoder 2014-06-19 04:13:42 -07:00
precompiled_headers.cmake - enable use of precompiled headers for MSVC. Thanks to a small CMake script I recently found this could be done non-invasively. 2016-04-10 13:08:54 +02:00
strifehelp.acs - fixed: Checking for quest item 0 should not print an error message but silently fail. 2016-07-03 13:32:40 +02:00