mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-18 02:12:00 +00:00
e90b86acce
- bumped savegame version for flechette type changes. SVN r3085 (trunk)
47 lines
740 B
Text
47 lines
740 B
Text
Actor PlayerPawn : Actor native
|
|
{
|
|
Health 100
|
|
Radius 16
|
|
Height 56
|
|
Mass 100
|
|
Painchance 255
|
|
Speed 1
|
|
+SOLID
|
|
+SHOOTABLE
|
|
+DROPOFF
|
|
+PICKUP
|
|
+NOTDMATCH
|
|
+FRIENDLY
|
|
+SLIDESONWALLS
|
|
+CANPASS
|
|
+CANPUSHWALLS
|
|
+FLOORCLIP
|
|
+WINDTHRUST
|
|
+TELESTOMP
|
|
+NOBLOCKMONST
|
|
Player.AttackZOffset 8
|
|
Player.JumpZ 8
|
|
Player.ViewHeight 41
|
|
Player.ForwardMove 1,1
|
|
Player.SideMove 1,1
|
|
Player.ColorRange 0,0
|
|
Player.SoundClass "player"
|
|
Player.DamageScreenColor "ff 00 00"
|
|
Player.MugShotMaxHealth 0
|
|
Player.FlechetteType "ArtiPoisonBag3"
|
|
}
|
|
|
|
Actor PlayerChunk : PlayerPawn native
|
|
{
|
|
+NOSKIN
|
|
-SOLID
|
|
-SHOOTABLE
|
|
-PICKUP
|
|
-NOTDMATCH
|
|
-FRIENDLY
|
|
-SLIDESONWALLS
|
|
-CANPUSHWALLS
|
|
-FLOORCLIP
|
|
-WINDTHRUST
|
|
-TELESTOMP
|
|
}
|