gzdoom/src/common/2d
2022-09-16 20:50:33 +02:00
..
v_2ddrawer.cpp - block direct comparisons of TAngle with floats 2022-08-26 18:01:52 +02:00
v_2ddrawer.h - Backend update from Raze, mostly maintenance changes without new functionality. 2022-08-11 22:51:19 +02:00
v_draw.cpp use PalEntry instead of int for ParseDrawTextureTags 2022-09-16 20:50:33 +02:00
v_draw.h use PalEntry instead of int for ParseDrawTextureTags 2022-09-16 20:50:33 +02:00
v_drawtext.cpp fix Screen.DrawShapeFill not properly setting renderstyle 2022-09-16 20:50:33 +02:00
wipe.cpp - add wipe transition support to the screenjob runner. 2022-04-26 20:50:37 +02:00
wipe.h - moved wipe code into the backend 2022-04-26 20:50:36 +02:00