mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-12-15 15:11:32 +00:00
f4c07c45ec
internal actor classes which no longer exist. - Changed the state structure so that the Tics value doesn't need to be hacked into misc1 with SF_BIGTIC anymore. - Changed sprite processing so that sprite names are converted to indices during parsing so that an additional postprocessing step is no longer needed. - Fixed: Sprite names in DECORATE were case sensitive. - Exported AActor's defaults to DECORATE and removed all code for the internal property parser which is no longer needed. SVN r1146 (trunk) |
||
---|---|---|
.. | ||
olddecorations.cpp | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_codeptr.cpp | ||
thingdef_exp.cpp | ||
thingdef_main.cpp | ||
thingdef_properties.cpp | ||
thingdef_states.cpp |