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zdoom
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gzdoom
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f49c6cbde2
gzdoom
/
src
/
gl
/
textures
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Christoph Oelckers
dd524b046e
- GLWall is mostly clean, except some smaller things in gl_sky.cpp
2018-04-27 00:22:00 +02:00
..
gl_hwtexture.cpp
- GLWall is mostly clean, except some smaller things in gl_sky.cpp
2018-04-27 00:22:00 +02:00
gl_hwtexture.h
- made FHardwareTexture inherit from an abstract interface to remove all GL dependencies from gl_material.cpp.
2018-04-24 23:06:34 +02:00
gl_samplers.cpp
- moved the CVAR definitions from gl/ to hwrenderer/.
2018-04-25 20:33:55 +02:00
gl_samplers.h
- except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types.
2017-03-09 19:54:41 +01:00