mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-07 13:30:16 +00:00
cf79e1cb6d
- made the full-coordinate version of P_SpawnPlayerMissile use float coordinates. |
||
---|---|---|
.. | ||
a_bats.cpp | ||
a_bishop.cpp | ||
a_blastradius.cpp | ||
a_boostarmor.cpp | ||
a_centaur.cpp | ||
a_clericflame.cpp | ||
a_clericholy.cpp | ||
a_clericmace.cpp | ||
a_clericstaff.cpp | ||
a_dragon.cpp | ||
a_fighteraxe.cpp | ||
a_fighterhammer.cpp | ||
a_fighterplayer.cpp | ||
a_fighterquietus.cpp | ||
a_firedemon.cpp | ||
a_flechette.cpp | ||
a_flies.cpp | ||
a_fog.cpp | ||
a_healingradius.cpp | ||
a_heresiarch.cpp | ||
a_hexenglobal.h | ||
a_hexenmisc.cpp | ||
a_hexenspecialdecs.cpp | ||
a_iceguy.cpp | ||
a_korax.cpp | ||
a_magecone.cpp | ||
a_magelightning.cpp | ||
a_magestaff.cpp | ||
a_pig.cpp | ||
a_serpent.cpp | ||
a_spike.cpp | ||
a_summon.cpp | ||
a_teleportother.cpp | ||
a_wraith.cpp |