gzdoom/src/g_hexen
Christoph Oelckers cf79e1cb6d - fixed some leftover fixed point remnants in g_hexen.
- made the full-coordinate version of P_SpawnPlayerMissile use float coordinates.
2016-03-22 00:30:56 +01:00
..
a_bats.cpp
a_bishop.cpp
a_blastradius.cpp
a_boostarmor.cpp
a_centaur.cpp
a_clericflame.cpp
a_clericholy.cpp
a_clericmace.cpp
a_clericstaff.cpp
a_dragon.cpp
a_fighteraxe.cpp
a_fighterhammer.cpp
a_fighterplayer.cpp
a_fighterquietus.cpp
a_firedemon.cpp
a_flechette.cpp
a_flies.cpp
a_fog.cpp
a_healingradius.cpp
a_heresiarch.cpp
a_hexenglobal.h
a_hexenmisc.cpp
a_hexenspecialdecs.cpp
a_iceguy.cpp
a_korax.cpp
a_magecone.cpp
a_magelightning.cpp
a_magestaff.cpp
a_pig.cpp
a_serpent.cpp
a_spike.cpp
a_summon.cpp
a_teleportother.cpp
a_wraith.cpp