gzdoom/src/menu
Christoph Oelckers f29eff5b4c - fixed: the software scene drawer must be deleted before calling ST_Endoom.
This contains render data that won't get deleted in time before taking down the render backend if not manually performed.
2021-08-10 19:22:19 +02:00
..
doommenu.cpp - fixed: the software scene drawer must be deleted before calling ST_Endoom. 2021-08-10 19:22:19 +02:00
doommenu.h - split the savegame manager into a game dependent and a reusable game indepenent part. 2020-10-16 22:57:28 +02:00
loadsavemenu.cpp - split the savegame manager into a game dependent and a reusable game indepenent part. 2020-10-16 22:57:28 +02:00
playermenu.cpp - moved base menu code to "common". 2020-06-13 23:04:10 +02:00