mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-14 00:20:51 +00:00
d6e962c91e
Mainly to allow using 'if constexpr'. Older CI compiler setups like GCC 5 for Linux were removed as a consequence. Windows 32 bit was also removed because there are no plans to do any more 32 bit releases of GZDoom.
123 lines
4.2 KiB
YAML
123 lines
4.2 KiB
YAML
name: Continuous Integration
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on: [push, pull_request]
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jobs:
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build:
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name: ${{ matrix.config.name }} | ${{ matrix.config.build_type }}
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runs-on: ${{ matrix.config.os }}
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strategy:
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fail-fast: false
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matrix:
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config:
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- {
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name: "Visual Studio 64-bit",
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os: windows-latest,
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extra_options: "-A x64",
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build_type: "Release"
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}
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- {
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name: "Visual Studio 64-bit",
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os: windows-latest,
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extra_options: "-A x64",
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build_type: "Debug"
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}
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- {
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name: "macOS",
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os: macos-latest,
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extra_options: "-DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF -DDYN_SNDFILE=OFF -DDYN_MPG123=OFF",
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deps_cmdline: "brew install fluidsynth mpg123 libsndfile",
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build_type: "Release"
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}
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- {
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name: "macOS",
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os: macos-latest,
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build_type: "Debug"
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}
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- {
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name: "Linux GCC 7",
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os: ubuntu-latest,
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extra_options: "-DCMAKE_C_COMPILER=/usr/bin/gcc-7 -DCMAKE_CXX_COMPILER=/usr/bin/g++-7",
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deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev libgtk2.0-dev",
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build_type: "RelWithDebInfo"
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}
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- {
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name: "Linux GCC 9",
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os: ubuntu-latest,
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extra_options: "-DCMAKE_C_COMPILER=/usr/bin/gcc-9 -DCMAKE_CXX_COMPILER=/usr/bin/g++-9",
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deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev libgtk-3-dev",
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build_type: "Debug"
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}
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- {
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name: "Linux Clang 6",
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os: ubuntu-latest,
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extra_options: "-DCMAKE_C_COMPILER=/usr/bin/clang-6.0 -DCMAKE_CXX_COMPILER=/usr/bin/clang++-6.0",
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deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev",
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build_type: "Debug"
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}
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- {
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name: "Linux Clang 9",
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os: ubuntu-latest,
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extra_options: "-DCMAKE_C_COMPILER=/usr/bin/clang-9 -DCMAKE_CXX_COMPILER=/usr/bin/clang++-9 \
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-DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF -DDYN_SNDFILE=OFF -DDYN_MPG123=OFF",
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deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev libopenal-dev libfluidsynth-dev libmpg123-dev libsndfile1-dev",
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build_type: "Release"
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}
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steps:
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- uses: actions/checkout@v1
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- name: Install Dependencies
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shell: bash
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run: |
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if [[ ! -z "${{ matrix.config.deps_cmdline }}" ]]; then
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eval ${{ matrix.config.deps_cmdline }}
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fi
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# Build and install ZMusic
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mkdir build
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cd build
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git clone https://github.com/coelckers/ZMusic.git
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cd ZMusic
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git checkout 1.1.0
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cd ..
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cmake -B zmusic_build -DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} -DCMAKE_INSTALL_PREFIX=`pwd`/zmusic_install ${{ matrix.config.extra_options }} ZMusic
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cmake --build zmusic_build --target install --parallel 3
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- name: Configure
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shell: bash
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run: |
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cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} -DCMAKE_PREFIX_PATH=`pwd`/build/zmusic_install ${{ matrix.config.extra_options }} .
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- name: Build
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shell: bash
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run: |
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export MAKEFLAGS=--keep-going
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cmake --build build --config ${{ matrix.config.build_type }} --parallel 3
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- name: Create Package
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if: runner.os == 'Windows' # Remove to make packages of all targets
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shell: bash
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run: |
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cd build
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mkdir package
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if [[ "${{ runner.os }}" == 'Windows' ]]; then
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cp ${{ matrix.config.build_type }}/gzdoom.exe ${{ matrix.config.build_type }}/*.pk3 package
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elif [[ "${{ runner.os }}" == 'macOS' ]]; then
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cp -r gzdoom.app package
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elif [[ "${{ runner.os }}" == 'Linux' ]]; then
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cp gzdoom *.pk3 package
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fi
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- name: Upload Package
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if: runner.os == 'Windows' # Remove to store packages of all targets
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uses: actions/upload-artifact@v1
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with:
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path: build/package
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name: ${{ matrix.config.name }} ${{ matrix.config.build_type }}
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- name: List Build Directory
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if: always()
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shell: bash
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run: |
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git status
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ls -lR build
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