mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-01-19 08:01:50 +00:00
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
f0d40d6a8a
This helps to avoid flooding of output with the following messages on every MIDI song change: fluidsynth: error: Unable to open file "/usr/share/sounds/sf2/FluidR3_GS.sf2" fluidsynth: error: Couldn't load soundfont file fluidsynth: error: Failed to load SoundFont "/usr/share/sounds/sf2/FluidR3_GS.sf2" fluidsynth: error: Unable to open file "/usr/share/sounds/sf2/FluidR3_GM.sf2" fluidsynth: error: Couldn't load soundfont file fluidsynth: error: Failed to load SoundFont "/usr/share/sounds/sf2/FluidR3_GM.sf2" |
||
---|---|---|
bzip2 | ||
cmake | ||
docs | ||
dumb | ||
game-music-emu | ||
gdtoa | ||
jpeg-6b | ||
lzma | ||
soundfont | ||
specs | ||
src | ||
tools | ||
wadsrc | ||
wadsrc_bm | ||
wadsrc_lights | ||
zlib | ||
.appveyor.yml | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
CMakeLists.txt |