gzdoom/src
2025-03-05 12:54:49 -05:00
..
common Netcode Overhaul 2025-03-05 12:52:52 -05:00
console
g_statusbar Netcode Overhaul 2025-03-05 12:52:52 -05:00
gamedata Making 3D-floors respond to r_dithertransparency properly. 2025-03-05 12:54:34 -05:00
intermission allow optionally skipping initial wipe in in-game intermissions 2025-02-07 20:17:54 -03:00
launcher
maploader
menu
playsim Exposed more of the Floor thinker. 2025-03-05 12:54:49 -05:00
posix
r_data fix out-of-bounds array access (again) 2025-02-08 17:55:51 -03:00
rendering Small correction to OoB viewpoint stacked-sector portal visibility. OoB is not the same as Ortho. 2025-03-05 12:54:34 -05:00
scripting Clean up for Behavior API 2025-02-20 04:12:46 -03:00
sound Added S_StartSoundAt 2025-01-18 06:47:00 -05:00
utility/nodebuilder
win32
am_map.cpp fix automap display for keys that were altered by Dehacked. 2025-01-19 13:19:26 +01:00
am_map.h
announcer.h
bbannouncer.cpp
CMakeLists.txt
ct_chat.cpp Netcode Overhaul 2025-03-05 12:52:52 -05:00
d_anonstats.cpp
d_buttons.h
d_defcvars.cpp - add null check for the defcvars blacklist 2025-01-26 18:45:46 -05:00
d_defcvars.h
d_event.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
d_iwad.cpp - fix erroneous check in previous commit 2025-02-25 12:59:23 -05:00
d_main.cpp Netcode Overhaul 2025-03-05 12:52:52 -05:00
d_main.h
d_net.cpp Netcode Overhaul 2025-03-05 12:52:52 -05:00
d_net.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
d_netinf.h
d_netinfo.cpp
d_protocol.cpp Netcode Overhaul 2025-03-05 12:52:52 -05:00
d_protocol.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
doomdata.h Added spawn origin flags. 2025-02-20 04:13:36 -03:00
doomdef.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
doomstat.cpp
doomstat.h
doomtype.h
empty.cpp
events.cpp Added PlayerRespawning event 2025-02-14 03:49:56 -05:00
events.h Added PlayerRespawning event 2025-02-14 03:49:56 -05:00
g_cvars.cpp
g_cvars.h
g_dumpinfo.cpp
g_game.cpp Netcode Overhaul 2025-03-05 12:52:52 -05:00
g_game.h allow optionally skipping initial wipe in in-game intermissions 2025-02-07 20:17:54 -03:00
g_hub.cpp
g_hub.h
g_level.cpp Netcode Overhaul 2025-03-05 12:52:52 -05:00
g_level.h allow cutscenes in intermissions 2025-02-07 20:17:54 -03:00
g_levellocals.h Added global iterator for behaviors 2025-02-20 04:12:46 -03:00
g_pch.h
g_pch2.h
gameconfigfile.cpp
gameconfigfile.h
hu_scores.cpp Netcode Overhaul 2025-03-05 12:52:52 -05:00
hu_stuff.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
m_cheat.cpp
m_cheat.h
m_misc.cpp
m_misc.h
namedef_custom.h Clean up behaviors properly when moving levels 2025-02-20 04:12:46 -03:00
p_conversation.cpp allow optionally skipping initial wipe in in-game intermissions 2025-02-07 20:17:54 -03:00
p_conversation.h
p_openmap.cpp
p_saveg.cpp Added global iterator for behaviors 2025-02-20 04:12:46 -03:00
p_saveg.h
p_setup.cpp Clean up behaviors properly when moving levels 2025-02-20 04:12:46 -03:00
p_setup.h
p_states.cpp
p_tick.cpp Netcode Overhaul 2025-03-05 12:52:52 -05:00
p_tick.h
r_state.h
scriptutil.cpp
scriptutil.h
serializer_doom.cpp Clean up for Behavior API 2025-02-20 04:12:46 -03:00
serializer_doom.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
st_stuff.cpp
st_stuff.h
version.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
wi_stuff.cpp - apparently, this was broken before which is why this neeeded this commit in the first place, but now it's been fixed in the official distribution, which makes this commit unnecessary. Or so I am told. 2025-02-01 07:38:47 -05:00
wi_stuff.h