mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-13 16:07:45 +00:00
fc38728309
* disable the dynamic light code if no buffers are available * added a duplicate of the getTexel function which cannot be patched without creating syntax problems. * fixe int<->float conversion warning, which on some compilers may be an error. |
||
---|---|---|
.. | ||
d3d | ||
glsl |