gzdoom/wadsrc/static/xlat
2010-11-10 11:25:34 +00:00
..
base.txt - fixed: Boom's switch-based equivalents of FloorandCeiling_LowerRaise can only move either the ceiling or the floor but never both due to a programming error. Changed this special so that Boom's broken mode can be reactivated through xlat. 2010-11-10 11:25:34 +00:00
defines.i - added new sector special 195 to set the 'hidden' sector flag in non-UDMF maps. 2010-08-29 12:20:35 +00:00
doom.txt - extended Doom map format linedef translator so that it also handles the flags. 2009-11-21 23:11:12 +00:00
doom_base.txt
eternity.txt - Added Gez's submission for Eternity-style skybox definitions. 2010-02-06 15:31:26 +00:00
heretic.txt - fixed: Heretic's sludge damage sector does 4 points damage, not 5 like Doom's. 2010-04-25 20:12:50 +00:00
heretic_base.txt
strife.txt - added new action special Ceiling_LowerAndCrushDist. It's similar to Ceiling_LowerAndCrush but allows to explicitly set the distance from the floor where the ceiling stops moving. This is used to remove the special behavior for Strife from the code that unlike the other games moved the ceiling to the floor, not to 8 units above it. 2010-10-02 16:26:10 +00:00
strife_base.txt