gzdoom/wadsrc/static/actors/chex/chexmonsters.txt

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//===========================================================================
//
// Flemoidus Commonus
//
//===========================================================================
actor FlemoidusCommonus : ZombieMan
{
DropItem ""
Obituary "$OB_COMMONUS"
States
{
Missile:
stop
Melee:
goto Super::Missile
}
}
//===========================================================================
//
// Flemoidus Bipedicus
//
//===========================================================================
actor FlemoidusBipedicus : ShotgunGuy
{
DropItem ""
Obituary "$OB_BIPEDICUS"
States
{
Missile:
stop
Melee:
goto Super::Missile
}
}
//===========================================================================
//
// Flemoidus Bipedicus w/ Armor
//
//===========================================================================
actor ArmoredFlemoidusBipedicus : DoomImp
{
Obituary "$OB_BIPEDICUS2"
HitObituary "$OB_BIPEDICUS2"
}
//===========================================================================
//
// Flemoidus Cycloptis Commonus
//
//===========================================================================
actor FlemoidusCycloptisCommonus : Demon
{
Obituary "$OB_CYCLOPTIS"
}
//===========================================================================
//
// The Flembrane
//
//===========================================================================
actor Flembrane : BaronOfHell
{
radius 44
height 100
speed 0
Obituary "$OB_FLEMBRANE"
States
{
Missile:
BOSS EF 3 A_FaceTarget
BOSS G 0 A_BruisAttack
goto See
}
}
//===========================================================================
actor ChexSoul : LostSoul
{
height 0
}