gzdoom/wadsrc/static/zscript/ui/statusbar
Christoph Oelckers f0c9b1765e gave translations a dedicated scripted type.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.
2023-11-09 23:04:10 +01:00
..
alt_hud.zs - alt HUD: use NewSmallFont for drawing player's coordinates if ui_generic is enabled 2023-01-18 18:18:13 +01:00
doom_sbar.zs - dim depleted inventory items in all games, not just Strife. 2021-08-10 18:46:23 +02:00
heretic_sbar.zs - dim depleted inventory items in all games, not just Strife. 2021-08-10 18:46:23 +02:00
hexen_sbar.zs - dim depleted inventory items in all games, not just Strife. 2021-08-10 18:46:23 +02:00
sbarinfowrapper.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
statusbar.zs gave translations a dedicated scripted type. 2023-11-09 23:04:10 +01:00
strife_sbar.zs Fix the health bar on Strife status bar (#1080) 2020-08-08 01:26:59 -04:00