gzdoom/src/gl/shaders
2014-10-22 16:54:26 +02:00
..
gl_shader.cpp - test if GLSL version 1.4 can handle uniform buffers on old Intel hardware without making problems... 2014-10-22 16:54:26 +02:00
gl_shader.h - fixed: When changing enhanced nightvision mode the shaders need to have their fixed colormap state reset to ensure that the new settings get used. 2014-10-05 09:40:36 +02:00
gl_texshader.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_texshader.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00