gzdoom/src/textures
2012-05-10 03:47:40 +00:00
..
anim_switches.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
animations.cpp - Fix wrong case 'NULL' from previous commit. (I sure hope that patch was 2012-03-12 22:23:17 +00:00
automaptexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
bitmap.cpp - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
bitmap.h - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
buildtexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
canvastexture.cpp - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
ddstexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
emptytexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
flattexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
imgztexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
jpegtexture.cpp - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
multipatchtexture.cpp - There doesn't seem to be much point to this inf==NULL check when inf isn't used either way... 2012-05-10 03:47:40 +00:00
patchtexture.cpp - Fixed: 2048 should be a valid height for a Doom patch. 2011-11-03 21:08:39 +00:00
pcxtexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
pngtexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
rawpagetexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
texture.cpp - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
texturemanager.cpp - Added support for a PALVERS lump. This specifies replacement textures to 2011-11-04 01:12:53 +00:00
textures.h - Added support for a PALVERS lump. This specifies replacement textures to 2011-11-04 01:12:53 +00:00
tgatexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
warptexture.cpp - removed more r_ header dependencies from the rest of the code. 2011-07-06 15:31:05 +00:00