gzdoom/src/g_hexen
Christoph Oelckers eafd2519b4 - fixed a few incorrect uses of AngleTo function.
- added portal offsetting to all AproxDistance, AngleTo and Vec*To members of AActor.
- optimized displacement retrieval so that the most common case with no offset retrieves a constant null-vector which can be optimized away fully by the compiler.
- early out in P_GetOffsetPosition if there's no portal lines nearby, so that the common case can skip the traverser completely even on maps with line portals.
2016-02-26 11:52:50 +01:00
..
a_bats.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_bishop.cpp Merge branch 'master' into scripting 2016-01-20 11:45:57 +01:00
a_blastradius.cpp Merge branch 'scripting' 2016-02-04 15:17:22 -06:00
a_boostarmor.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_centaur.cpp - Converted all action functions be directly callable by the VM (though they are not yet 2010-02-12 06:04:57 +00:00
a_clericflame.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_clericholy.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_clericmace.cpp Merge branch 'master' into gonesolong 2014-12-21 21:15:11 -06:00
a_clericstaff.cpp - call the native A_BossDeath directly instead of going through the VM-enabled action function. 2016-02-10 13:57:21 +01:00
a_dragon.cpp Merge branch 'master' into scripting 2016-01-20 11:45:57 +01:00
a_fighteraxe.cpp Merge branch 'master' into gonesolong 2014-12-21 21:15:11 -06:00
a_fighterhammer.cpp Merge branch 'master' into gonesolong 2014-12-21 21:15:11 -06:00
a_fighterplayer.cpp Merge branch 'master' into scripting 2016-01-17 20:57:55 +01:00
a_fighterquietus.cpp Merge branch 'master' into scripting 2016-01-20 11:45:57 +01:00
a_firedemon.cpp Merge branch 'master' into scripting 2016-01-20 11:45:57 +01:00
a_flechette.cpp - enable fast floating point math in the subprojects that can benefit from it: dumb, gme and gdtoa. 2016-02-12 02:02:48 +01:00
a_flies.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_fog.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_healingradius.cpp Merge branch 'master' into scripting 2016-01-17 20:57:55 +01:00
a_heresiarch.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_hexenglobal.h - Update scripting branch to trunk. 2012-07-14 03:04:41 +00:00
a_hexenmisc.cpp - rewrote p_local.h so that it doesn't pull in the entire bunch of headers. 2016-02-15 02:14:34 +01:00
a_hexenspecialdecs.cpp Merge branch 'master' into scripting 2016-01-20 11:45:57 +01:00
a_iceguy.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_korax.cpp - fixed a few incorrect uses of AngleTo function. 2016-02-26 11:52:50 +01:00
a_magecone.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_magelightning.cpp Merge branch 'master' into scripting 2016-01-20 11:45:57 +01:00
a_magestaff.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_pig.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_serpent.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_spike.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_summon.cpp Merge branch 'master' into scripting 2016-01-19 13:43:11 +01:00
a_teleportother.cpp Merge branch 'scripting' 2016-02-04 15:17:22 -06:00
a_wraith.cpp Merge branch 'master' into scripting 2016-01-20 11:45:57 +01:00