mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-12-04 01:41:42 +00:00
e04055dbb2
- made 'developer' CVAR persist across launches and added some menu entries for it. - added checks for 'developer' to ACS's CheckInventory function.
655 lines
15 KiB
C++
655 lines
15 KiB
C++
/*
|
|
** i_sound.cpp
|
|
** Stubs for sound interfaces.
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2006 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#ifdef _WIN32
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <windows.h>
|
|
#include <mmsystem.h>
|
|
#include "resource.h"
|
|
extern HWND Window;
|
|
extern HINSTANCE g_hInst;
|
|
#define USE_WINDOWS_DWORD
|
|
#else
|
|
#define FALSE 0
|
|
#define TRUE 1
|
|
#endif
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <stdarg.h>
|
|
|
|
#include "doomtype.h"
|
|
#include <math.h>
|
|
|
|
#include "except.h"
|
|
#include "fmodsound.h"
|
|
#include "oalsound.h"
|
|
|
|
#include "mpg123_decoder.h"
|
|
#include "sndfile_decoder.h"
|
|
|
|
#include "m_swap.h"
|
|
#include "stats.h"
|
|
#include "files.h"
|
|
#include "c_cvars.h"
|
|
#include "c_dispatch.h"
|
|
#include "i_system.h"
|
|
#include "i_sound.h"
|
|
#include "i_music.h"
|
|
#include "m_argv.h"
|
|
#include "m_misc.h"
|
|
#include "w_wad.h"
|
|
#include "i_video.h"
|
|
#include "s_sound.h"
|
|
#include "v_text.h"
|
|
#include "gi.h"
|
|
|
|
#include "doomdef.h"
|
|
|
|
EXTERN_CVAR (Float, snd_sfxvolume)
|
|
CVAR (Int, snd_samplerate, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
|
CVAR (Int, snd_buffersize, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
|
CVAR (String, snd_output, "default", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
|
|
|
#ifndef NO_FMOD
|
|
#define DEF_BACKEND "fmod"
|
|
#elif !defined(NO_OPENAL)
|
|
#define DEF_BACKEND "openal"
|
|
#else
|
|
#define DEF_BACKEND "null"
|
|
#endif
|
|
|
|
CVAR(String, snd_backend, DEF_BACKEND, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
|
|
|
// killough 2/21/98: optionally use varying pitched sounds
|
|
CVAR (Bool, snd_pitched, false, CVAR_ARCHIVE)
|
|
|
|
SoundRenderer *GSnd;
|
|
bool nosound;
|
|
bool nosfx;
|
|
|
|
void I_CloseSound ();
|
|
|
|
|
|
//
|
|
// SFX API
|
|
//
|
|
|
|
//==========================================================================
|
|
//
|
|
// CVAR snd_sfxvolume
|
|
//
|
|
// Maximum volume of a sound effect.
|
|
//==========================================================================
|
|
|
|
CUSTOM_CVAR (Float, snd_sfxvolume, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
|
|
{
|
|
if (self < 0.f)
|
|
self = 0.f;
|
|
else if (self > 1.f)
|
|
self = 1.f;
|
|
else if (GSnd != NULL)
|
|
{
|
|
GSnd->SetSfxVolume (self);
|
|
}
|
|
}
|
|
|
|
class NullSoundRenderer : public SoundRenderer
|
|
{
|
|
public:
|
|
virtual bool IsNull() { return true; }
|
|
void SetSfxVolume (float volume)
|
|
{
|
|
}
|
|
void SetMusicVolume (float volume)
|
|
{
|
|
}
|
|
std::pair<SoundHandle,bool> LoadSound(BYTE *sfxdata, int length, bool monoize)
|
|
{
|
|
SoundHandle retval = { NULL };
|
|
return std::make_pair(retval, true);
|
|
}
|
|
std::pair<SoundHandle,bool> LoadSoundRaw(BYTE *sfxdata, int length, int frequency, int channels, int bits, int loopstart, int loopend, bool monoize)
|
|
{
|
|
SoundHandle retval = { NULL };
|
|
return std::make_pair(retval, true);
|
|
}
|
|
void UnloadSound (SoundHandle sfx)
|
|
{
|
|
}
|
|
unsigned int GetMSLength(SoundHandle sfx)
|
|
{
|
|
// Return something that isn't 0. This is only used by some
|
|
// ambient sounds to specify a default minimum period.
|
|
return 250;
|
|
}
|
|
unsigned int GetSampleLength(SoundHandle sfx)
|
|
{
|
|
return 0;
|
|
}
|
|
float GetOutputRate()
|
|
{
|
|
return 11025; // Lies!
|
|
}
|
|
void StopChannel(FISoundChannel *chan)
|
|
{
|
|
}
|
|
void ChannelVolume(FISoundChannel *, float)
|
|
{
|
|
}
|
|
|
|
// Streaming sounds.
|
|
SoundStream *CreateStream (SoundStreamCallback callback, int buffbytes, int flags, int samplerate, void *userdata)
|
|
{
|
|
return NULL;
|
|
}
|
|
SoundStream *OpenStream (FileReader *reader, int flags)
|
|
{
|
|
delete reader;
|
|
return NULL;
|
|
}
|
|
|
|
// Starts a sound.
|
|
FISoundChannel *StartSound (SoundHandle sfx, float vol, int pitch, int chanflags, FISoundChannel *reuse_chan)
|
|
{
|
|
return NULL;
|
|
}
|
|
FISoundChannel *StartSound3D (SoundHandle sfx, SoundListener *listener, float vol, FRolloffInfo *rolloff, float distscale, int pitch, int priority, const FVector3 &pos, const FVector3 &vel, int channum, int chanflags, FISoundChannel *reuse_chan)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
// Marks a channel's start time without actually playing it.
|
|
void MarkStartTime (FISoundChannel *chan)
|
|
{
|
|
}
|
|
|
|
// Returns position of sound on this channel, in samples.
|
|
unsigned int GetPosition(FISoundChannel *chan)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// Gets a channel's audibility (real volume).
|
|
float GetAudibility(FISoundChannel *chan)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// Synchronizes following sound startups.
|
|
void Sync (bool sync)
|
|
{
|
|
}
|
|
|
|
// Pauses or resumes all sound effect channels.
|
|
void SetSfxPaused (bool paused, int slot)
|
|
{
|
|
}
|
|
|
|
// Pauses or resumes *every* channel, including environmental reverb.
|
|
void SetInactive(SoundRenderer::EInactiveState inactive)
|
|
{
|
|
}
|
|
|
|
// Updates the volume, separation, and pitch of a sound channel.
|
|
void UpdateSoundParams3D (SoundListener *listener, FISoundChannel *chan, bool areasound, const FVector3 &pos, const FVector3 &vel)
|
|
{
|
|
}
|
|
|
|
void UpdateListener (SoundListener *)
|
|
{
|
|
}
|
|
void UpdateSounds ()
|
|
{
|
|
}
|
|
|
|
bool IsValid ()
|
|
{
|
|
return true;
|
|
}
|
|
void PrintStatus ()
|
|
{
|
|
Printf("Null sound module active.\n");
|
|
}
|
|
void PrintDriversList ()
|
|
{
|
|
Printf("Null sound module uses no drivers.\n");
|
|
}
|
|
FString GatherStats ()
|
|
{
|
|
return "Null sound module has no stats.";
|
|
}
|
|
};
|
|
|
|
void I_InitSound ()
|
|
{
|
|
/* Get command line options: */
|
|
nosound = !!Args->CheckParm ("-nosound");
|
|
nosfx = !!Args->CheckParm ("-nosfx");
|
|
|
|
GSnd = NULL;
|
|
if (nosound || batchrun)
|
|
{
|
|
GSnd = new NullSoundRenderer;
|
|
I_InitMusic ();
|
|
return;
|
|
}
|
|
|
|
// This has been extended to allow falling back from FMod to OpenAL and vice versa if the currently active sound system cannot be found.
|
|
if (stricmp(snd_backend, "null") == 0)
|
|
{
|
|
GSnd = new NullSoundRenderer;
|
|
}
|
|
else if(stricmp(snd_backend, "fmod") == 0)
|
|
{
|
|
#ifndef NO_FMOD
|
|
if (IsFModExPresent())
|
|
{
|
|
GSnd = new FMODSoundRenderer;
|
|
}
|
|
#endif
|
|
#ifndef NO_OPENAL
|
|
if ((!GSnd || !GSnd->IsValid()) && IsOpenALPresent())
|
|
{
|
|
Printf (TEXTCOLOR_RED"FMod Ex Sound init failed. Trying OpenAL.\n");
|
|
I_CloseSound();
|
|
GSnd = new OpenALSoundRenderer;
|
|
snd_backend = "openal";
|
|
}
|
|
#endif
|
|
}
|
|
else if(stricmp(snd_backend, "openal") == 0)
|
|
{
|
|
#ifndef NO_OPENAL
|
|
if (IsOpenALPresent())
|
|
{
|
|
GSnd = new OpenALSoundRenderer;
|
|
}
|
|
#endif
|
|
#ifndef NO_FMOD
|
|
if ((!GSnd || !GSnd->IsValid()) && IsFModExPresent())
|
|
{
|
|
Printf (TEXTCOLOR_RED"OpenAL Sound init failed. Trying FMod Ex.\n");
|
|
I_CloseSound();
|
|
GSnd = new FMODSoundRenderer;
|
|
snd_backend = "fmod";
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
Printf (TEXTCOLOR_RED"%s: Unknown sound system specified\n", *snd_backend);
|
|
snd_backend = "null";
|
|
}
|
|
if (!GSnd || !GSnd->IsValid ())
|
|
{
|
|
I_CloseSound();
|
|
GSnd = new NullSoundRenderer;
|
|
Printf (TEXTCOLOR_RED"Sound init failed. Using nosound.\n");
|
|
}
|
|
I_InitMusic ();
|
|
snd_sfxvolume.Callback ();
|
|
}
|
|
|
|
|
|
void I_CloseSound ()
|
|
{
|
|
// Free all loaded samples
|
|
for (unsigned i = 0; i < S_sfx.Size(); i++)
|
|
{
|
|
S_UnloadSound(&S_sfx[i]);
|
|
}
|
|
|
|
delete GSnd;
|
|
GSnd = NULL;
|
|
}
|
|
|
|
void I_ShutdownSound()
|
|
{
|
|
if (GSnd != NULL)
|
|
{
|
|
S_StopAllChannels();
|
|
I_CloseSound();
|
|
}
|
|
}
|
|
|
|
const char *GetSampleTypeName(enum SampleType type)
|
|
{
|
|
switch(type)
|
|
{
|
|
case SampleType_UInt8: return "Unsigned 8-bit";
|
|
case SampleType_Int16: return "Signed 16-bit";
|
|
}
|
|
return "(invalid sample type)";
|
|
}
|
|
|
|
const char *GetChannelConfigName(enum ChannelConfig chan)
|
|
{
|
|
switch(chan)
|
|
{
|
|
case ChannelConfig_Mono: return "Mono";
|
|
case ChannelConfig_Stereo: return "Stereo";
|
|
}
|
|
return "(invalid channel config)";
|
|
}
|
|
|
|
|
|
CCMD (snd_status)
|
|
{
|
|
GSnd->PrintStatus ();
|
|
}
|
|
|
|
CCMD (snd_reset)
|
|
{
|
|
I_ShutdownMusic();
|
|
S_EvictAllChannels();
|
|
I_CloseSound();
|
|
I_InitSound();
|
|
S_RestartMusic();
|
|
S_RestoreEvictedChannels();
|
|
}
|
|
|
|
CCMD (snd_listdrivers)
|
|
{
|
|
GSnd->PrintDriversList ();
|
|
}
|
|
|
|
ADD_STAT (sound)
|
|
{
|
|
return GSnd->GatherStats ();
|
|
}
|
|
|
|
SoundRenderer::SoundRenderer ()
|
|
{
|
|
}
|
|
|
|
SoundRenderer::~SoundRenderer ()
|
|
{
|
|
}
|
|
|
|
FString SoundRenderer::GatherStats ()
|
|
{
|
|
return "No stats for this sound renderer.";
|
|
}
|
|
|
|
short *SoundRenderer::DecodeSample(int outlen, const void *coded, int sizebytes, ECodecType ctype)
|
|
{
|
|
MemoryReader reader((const char*)coded, sizebytes);
|
|
short *samples = (short*)calloc(1, outlen);
|
|
ChannelConfig chans;
|
|
SampleType type;
|
|
int srate;
|
|
|
|
SoundDecoder *decoder = CreateDecoder(&reader);
|
|
if(!decoder) return samples;
|
|
|
|
decoder->getInfo(&srate, &chans, &type);
|
|
if(chans != ChannelConfig_Mono || type != SampleType_Int16)
|
|
{
|
|
DPrintf(DMSG_WARNING, "Sample is not 16-bit mono\n");
|
|
delete decoder;
|
|
return samples;
|
|
}
|
|
|
|
decoder->read((char*)samples, outlen);
|
|
delete decoder;
|
|
return samples;
|
|
}
|
|
|
|
void SoundRenderer::DrawWaveDebug(int mode)
|
|
{
|
|
}
|
|
|
|
SoundStream::~SoundStream ()
|
|
{
|
|
}
|
|
|
|
bool SoundStream::SetPosition(unsigned int pos)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool SoundStream::SetOrder(int order)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
FString SoundStream::GetStats()
|
|
{
|
|
return "No stream stats available.";
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// SoundRenderer :: LoadSoundVoc
|
|
//
|
|
//==========================================================================
|
|
|
|
std::pair<SoundHandle,bool> SoundRenderer::LoadSoundVoc(BYTE *sfxdata, int length, bool monoize)
|
|
{
|
|
BYTE * data = NULL;
|
|
int len, frequency, channels, bits, loopstart, loopend;
|
|
len = frequency = channels = bits = 0;
|
|
loopstart = loopend = -1;
|
|
do if (length > 26)
|
|
{
|
|
// First pass to parse data and validate the file
|
|
if (strncmp ((const char *)sfxdata, "Creative Voice File", 19))
|
|
break;
|
|
int i = 26, blocktype = 0, blocksize = 0, codec = -1;
|
|
bool noextra = true, okay = true;
|
|
while (i < length)
|
|
{
|
|
// Read block header
|
|
blocktype = sfxdata[i];
|
|
if (blocktype == 0)
|
|
break;
|
|
blocksize = sfxdata[i+1] + (sfxdata[i+2]<<8) + (sfxdata[i+3]<<16);
|
|
i += 4;
|
|
if (i + blocksize > length)
|
|
{
|
|
okay = false;
|
|
break;
|
|
}
|
|
|
|
// Read block data
|
|
switch (blocktype)
|
|
{
|
|
case 1: // Sound data
|
|
if (noextra && (codec == -1 || codec == sfxdata[i+1]))
|
|
{
|
|
frequency = 1000000/(256 - sfxdata[i]);
|
|
channels = 1;
|
|
codec = sfxdata[i+1];
|
|
if (codec == 0)
|
|
bits = 8;
|
|
else if (codec == 4)
|
|
bits = -16;
|
|
else okay = false;
|
|
len += blocksize - 2;
|
|
}
|
|
break;
|
|
case 2: // Sound data continuation
|
|
if (codec == -1)
|
|
okay = false;
|
|
len += blocksize;
|
|
break;
|
|
case 3: // Silence
|
|
if (frequency == 1000000/(256 - sfxdata[i+2]))
|
|
{
|
|
int silength = 1 + sfxdata[i] + (sfxdata[i+1]<<8);
|
|
if (codec == 0) // 8-bit unsigned PCM
|
|
len += silength;
|
|
else if (codec == 4) // 16-bit signed PCM
|
|
len += silength<<1;
|
|
else okay = false;
|
|
} else okay = false;
|
|
break;
|
|
case 4: // Mark (ignored)
|
|
case 5: // Text (ignored)
|
|
break;
|
|
case 6: // Repeat start
|
|
loopstart = len;
|
|
break;
|
|
case 7: // Repeat end
|
|
loopend = len;
|
|
if (loopend < loopstart)
|
|
okay = false;
|
|
break;
|
|
case 8: // Extra info
|
|
noextra = false;
|
|
if (codec == -1)
|
|
{
|
|
codec = sfxdata[i+2];
|
|
channels = 1+sfxdata[i+3];
|
|
frequency = 256000000/(channels * (65536 - (sfxdata[i]+(sfxdata[i+1]<<8))));
|
|
} else okay = false;
|
|
break;
|
|
case 9: // Sound data in new format
|
|
if (codec == -1)
|
|
{
|
|
frequency = sfxdata[i] + (sfxdata[i+1]<<8) + (sfxdata[i+2]<<16) + (sfxdata[i+3]<<24);
|
|
bits = sfxdata[i+4];
|
|
channels = sfxdata[i+5];
|
|
codec = sfxdata[i+6] + (sfxdata[i+7]<<8);
|
|
if (codec == 0)
|
|
bits = 8;
|
|
else if (codec == 4)
|
|
bits = -16;
|
|
else okay = false;
|
|
len += blocksize - 12;
|
|
} else okay = false;
|
|
break;
|
|
default: // Unknown block type
|
|
okay = false;
|
|
DPrintf (DMSG_ERROR, "Unknown VOC block type %i\n", blocktype);
|
|
break;
|
|
}
|
|
// Move to next block
|
|
i += blocksize;
|
|
}
|
|
|
|
// Second pass to write the data
|
|
if (okay)
|
|
{
|
|
data = new BYTE[len];
|
|
i = 26;
|
|
int j = 0;
|
|
while (i < length)
|
|
{
|
|
// Read block header again
|
|
blocktype = sfxdata[i];
|
|
if (blocktype == 0) break;
|
|
blocksize = sfxdata[i+1] + (sfxdata[i+2]<<8) + (sfxdata[i+3]<<16);
|
|
i += 4;
|
|
switch (blocktype)
|
|
{
|
|
case 1: memcpy(data+j, sfxdata+i+2, blocksize-2 ); j += blocksize-2; break;
|
|
case 2: memcpy(data+j, sfxdata+i, blocksize ); j += blocksize; break;
|
|
case 9: memcpy(data+j, sfxdata+i+12, blocksize-12); j += blocksize-12; break;
|
|
case 3:
|
|
{
|
|
int silength = 1 + sfxdata[i] + (sfxdata[i+1]<<8);
|
|
if (bits == 8)
|
|
{
|
|
memset(data+j, 128, silength);
|
|
j += silength;
|
|
}
|
|
else if (bits == -16)
|
|
{
|
|
memset(data+j, 0, silength<<1);
|
|
j += silength<<1;
|
|
}
|
|
}
|
|
break;
|
|
default: break;
|
|
}
|
|
i += blocksize;
|
|
}
|
|
}
|
|
|
|
} while (false);
|
|
std::pair<SoundHandle,bool> retval = LoadSoundRaw(data, len, frequency, channels, bits, loopstart, loopend, monoize);
|
|
if (data) delete[] data;
|
|
return retval;
|
|
}
|
|
|
|
SoundStream *SoundRenderer::OpenStream(const char *url, int flags)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
SoundDecoder *SoundRenderer::CreateDecoder(FileReader *reader)
|
|
{
|
|
SoundDecoder *decoder = NULL;
|
|
int pos = reader->Tell();
|
|
|
|
#ifdef HAVE_MPG123
|
|
decoder = new MPG123Decoder;
|
|
if (decoder->open(reader))
|
|
return decoder;
|
|
reader->Seek(pos, SEEK_SET);
|
|
|
|
delete decoder;
|
|
decoder = NULL;
|
|
#endif
|
|
#ifdef HAVE_SNDFILE
|
|
decoder = new SndFileDecoder;
|
|
if (decoder->open(reader))
|
|
return decoder;
|
|
reader->Seek(pos, SEEK_SET);
|
|
|
|
delete decoder;
|
|
decoder = NULL;
|
|
#endif
|
|
return decoder;
|
|
}
|
|
|
|
|
|
// Default readAll implementation, for decoders that can't do anything better
|
|
TArray<char> SoundDecoder::readAll()
|
|
{
|
|
TArray<char> output;
|
|
unsigned total = 0;
|
|
unsigned got;
|
|
|
|
output.Resize(total+32768);
|
|
while((got=(unsigned)read(&output[total], output.Size()-total)) > 0)
|
|
{
|
|
total += got;
|
|
output.Resize(total*2);
|
|
}
|
|
output.Resize(total);
|
|
return output;
|
|
}
|