gzdoom/wadsrc/decorate
Christoph Oelckers 08a1ffce23 - Fixed: The particle fountains' names were different than before
- Fixed: FTexture::CheckForTexture should return NULL if the texture it
  finds is of type FTexture::TEX_Null. If this isn't done not all occurences
  of AASHITTY being used to silence an editor's error checker will be handled
  correctly. In particular the transparent door trick will break.


SVN r411 (trunk)
2006-12-14 11:44:49 +00:00
..
doom - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
heretic - Fixed: P_LookForTid should abort its search when it discovers that it has 2006-12-09 12:50:52 +00:00
hexen - Fixed: P_LookForTid should abort its search when it discovers that it has 2006-12-09 12:50:52 +00:00
raven - Converted Heretic's Clink (Sabreclaw) to DECORATE. 2006-11-25 12:25:05 +00:00
shared - Fixed: The particle fountains' names were different than before 2006-12-14 11:44:49 +00:00
strife - Fixed: P_LookForTid should abort its search when it discovers that it has 2006-12-09 12:50:52 +00:00
constants.txt - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00
decorate.txt - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00
nativeclasses.txt - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00