gzdoom/src/menu
Randy Heit e96ed6bf8d Add FBaseCVar::GetHumanString()
- For most cvars, this is equivalent to calling GetGenericRep() to get a
  string.
- For float cvars, it uses %g instead of %H, because %H is generally more
  information than is needed.
2016-04-23 22:30:08 -05:00
..
colorpickermenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
joystickmenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
listmenu.cpp - don't freeze if the menu item search can't find anything selectable. 2016-03-03 10:47:11 +01:00
loadsavemenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
menu.cpp - removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file. 2016-03-24 11:30:11 +01:00
menu.h Normalize line endings 2016-03-01 09:47:10 -06:00
menudef.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
menuinput.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
messagebox.cpp Added "Miscellaneous Options" -> "Save/Load confirmation" option (defaults to true). When disabled, confirmation dialog won't be shown when performing quicksave/quickload. 2016-03-03 09:59:26 +01:00
optionmenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
optionmenuitems.h Add FBaseCVar::GetHumanString() 2016-04-23 22:30:08 -05:00
playerdisplay.cpp - removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file. 2016-03-24 11:30:11 +01:00
playermenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
readthis.cpp - removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file. 2016-03-24 11:30:11 +01:00
videomenu.cpp UI support for 21:9 2016-03-03 17:31:12 -06:00