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arachnotron.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
archvile.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
bossbrain.txt
- Gave DThinker a Level field and replaced all uses of the placeholer __GetLevel function.
2019-01-08 01:57:26 +01:00
bruiser.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
cacodemon.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
cyberdemon.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
deadthings.txt
demon.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
doomammo.txt
doomarmor.txt
doomartifacts.txt
- Added 'canonical transparency' cvar r_canontrans - this simply turns off transparency for Doom objects that were marked as transparent sometime in ZDoom's development cycle
2017-06-04 12:30:35 +02:00
doomdecorations.txt
doomhealth.txt
doomimp.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
doomkeys.txt
doommisc.txt
- Added 'canonical transparency' cvar r_canontrans - this simply turns off transparency for Doom objects that were marked as transparent sometime in ZDoom's development cycle
2017-06-04 12:30:35 +02:00
doomplayer.txt
doomweapons.txt
- cleaned up use of the random function in script files.
2018-12-21 12:40:05 +01:00
fatso.txt
fixed spelling (mostly comments)
2018-11-27 19:44:06 +01:00
keen.txt
- added an inventory check to A_KeenDie so that it still works if a patch repurposes a pickup item that may end up in the player's inventory.
2018-02-27 10:40:43 +01:00
lostsoul.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
painelemental.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
possessed.txt
- fixed typo with RNG name.
2018-11-07 19:20:42 +01:00
revenant.txt
- P_Ticker handled
2019-01-07 17:33:17 +01:00
scriptedmarine.txt
- capitalization of 'level' in all places where no changes will be needed.
2019-01-06 14:38:51 +01:00
spidermaster.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
stealthmonsters.txt
weaponbfg.txt
- cleaned up use of the random function in script files.
2018-12-21 12:40:05 +01:00
weaponchaingun.txt
weaponchainsaw.txt
weaponfist.txt
- fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below.
2018-06-03 17:49:00 +02:00
weaponpistol.txt
weaponplasma.txt
- cleaned up use of the random function in script files.
2018-12-21 12:40:05 +01:00
weaponrlaunch.txt
- fixed: forgot to assign +ZDOOMTRANS to rockets
2017-06-04 12:30:35 +02:00
weaponshotgun.txt
weaponssg.txt