gzdoom/wadsrc/static/zscript/actors/doom
2022-05-09 00:00:28 +02:00
..
arachnotron.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
archvile.zs
bossbrain.zs - fixed radius of BossBrain actor 2022-05-09 00:00:28 +02:00
bruiser.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
cacodemon.zs
cyberdemon.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
deadthings.zs
dehacked.zs - give the first 16 DEHEXTRA states proper content. 2021-05-07 23:03:46 +02:00
demon.zs
doomammo.zs
doomarmor.zs
doomartifacts.zs
doomdecorations.zs
doomhealth.zs
doomimp.zs
doomkeys.zs
doommisc.zs - fixed exploding barrel animation duration. 2021-08-10 18:57:31 +02:00
doomplayer.zs
doomweapons.zs
fatso.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
keen.zs
lostsoul.zs - remove default lost soul translucency 2022-03-08 10:57:48 -05:00
painelemental.zs
possessed.zs
revenant.zs
scriptedmarine.zs
spidermaster.zs - MBF21: implemented thing flags. 2021-06-29 21:08:58 +02:00
stealthmonsters.zs
weaponbfg.zs
weaponchaingun.zs
weaponchainsaw.zs - fixed melee attack disance being off after adding MBF21 support. 2021-09-17 22:59:30 +02:00
weaponfist.zs - fixed A_Punch having a short attack range (take 2). 2021-10-01 20:13:51 +02:00
weaponpistol.zs - added vertical bullet spread relative to ssg 2022-04-09 22:46:20 +02:00
weaponplasma.zs
weaponrlaunch.zs
weaponshotgun.zs
weaponssg.zs