gzdoom/src/g_shared
Christoph Oelckers e77f83fbf6 - Added new Scroll_Wall special to allow more control over wall scrolling.
Since it uses fixed point parameters it can only be used in scripts though.
- Added flags parameters to all wall scroller specials that didn't use
  all 5 args.
- Separated scrolling of the 3 different texture parts of a sidedef.
  While doing this I did some more restructuring of the sidedef structure
  and changed it so that all state changes to sidedefs that affect rendering 
  have to be made with access functions. This is not of much use to the
  software renderer but it allows far easier caching of rendering data
  for OpenGL because the only place I need to check is in the access functions.


SVN r832 (trunk)
2008-03-21 17:35:49 +00:00
..
a_action.cpp - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
a_action.h - Converted Heretic's and Hexen's players to DECORATE. 2006-11-07 10:20:09 +00:00
a_armor.cpp - added Skulltag's custom F1 help screen MAPINFO option. 2007-05-10 22:22:38 +00:00
a_artifacts.cpp - Removed some debug output from SBarInfo::ParseSBarInfo(). 2008-03-21 05:13:59 +00:00
a_artifacts.h - Added a compatibility option to restore the original behavior of the Invisibility 2007-05-12 11:14:09 +00:00
a_bridge.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_camera.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
a_debris.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_decals.cpp - Added new Scroll_Wall special to allow more control over wall scrolling. 2008-03-21 17:35:49 +00:00
a_flashfader.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_fountain.cpp - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
a_hatetarget.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_keys.cpp - Updated lempar.c to v1.31. 2008-01-25 23:57:44 +00:00
a_keys.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
a_lightning.cpp - Fixed: M_NotifyNewSave() needlessly created a copy of the filename. 2006-05-18 04:25:26 +00:00
a_lightning.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_mapmarker.cpp - Made AActor's xscale and yscale properties full precision fixed point 2006-11-14 16:54:02 +00:00
a_morph.cpp - Changed DObject's pointer substitution so that the pointers inside an 2008-03-12 16:27:47 +00:00
a_movingcamera.cpp - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
a_pickups.cpp - Removed some debug output from SBarInfo::ParseSBarInfo(). 2008-03-21 05:13:59 +00:00
a_pickups.h - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
a_puzzleitems.cpp Moved a_puzzleitems.cpp from g_hexen to g_shared 2006-12-25 12:41:31 +00:00
a_quake.cpp - Changed earthquake code to not add all the intensities but use the maximum 2007-02-10 21:22:31 +00:00
a_secrettrigger.cpp - Reverted updaterevision.vcproj to r385 and added a note as a build event 2006-11-26 01:30:34 +00:00
a_sectoraction.cpp - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
a_setcolor.cpp - added two new things which can set a sector's color without the need of tags 2007-10-29 22:15:46 +00:00
a_sharedglobal.h - Added new Scroll_Wall special to allow more control over wall scrolling. 2008-03-21 17:35:49 +00:00
a_skies.cpp - Fixed a few font related problems. 2007-12-23 21:56:46 +00:00
a_soundenvironment.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
a_soundsequence.cpp - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
a_spark.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
a_waterzone.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
a_weaponpiece.cpp - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
a_weaponpiece.h - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
a_weapons.cpp - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
hudmessages.cpp - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
r_interpolate.h - Added new Scroll_Wall special to allow more control over wall scrolling. 2008-03-21 17:35:49 +00:00
sbar.h - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
sbarinfo.h - Fixed: The source no longer built with GCC. 2008-03-19 23:03:14 +00:00
sbarinfo_display.cpp - Added copyright/license headers to a few files. 2008-03-19 09:53:23 +00:00
sbarinfo_parser.cpp - Removed some debug output from SBarInfo::ParseSBarInfo(). 2008-03-21 05:13:59 +00:00
shared_hud.cpp - Got rid of most TexMan.AddPatch calls because they are no longer needed. 2008-01-26 23:20:34 +00:00
shared_sbar.cpp - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00