gzdoom/wadsrc/static/actors
2016-01-31 21:11:21 +01:00
..
chex - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
doom Merge branch 'master' of https://github.com/rheit/zdoom 2015-09-19 12:32:22 +02:00
heretic Fixed missing hit sound for Heretic weapon Dragon Claw 2015-09-16 13:38:47 +03:00
hexen - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
raven - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
shared A_CustomPunch Extension 2015-11-30 11:42:08 -06:00
strife - fixed incorrect state settings in Macil. 2015-11-25 13:06:39 +01:00
actor.txt - forgot to commit this with the source changes for A_Face*. 2016-01-29 00:58:18 +01:00
constants.txt - Added CBF_DROPOFF to A_CheckBlock. Checks for actors stuck in tall ledges or dropoffs. 2016-01-31 09:45:41 -06:00